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Flecs is a fast and lightweight Entity Component System that lets you build games and simulations with millions of entities (join the Discord!). Here are some of the framework's highlights. Fast zero dependency C99 API. Modern type-safe C++11 API that doesn't use STL containers. Minimal ECS core with optional addons. Entire codebase builds in less than 5 seconds. Runs in the browser without modifications with emscripten. Cache-friendly archetype/SoA storage that can process millions of...
For C (and CPP obviously):
Include a fast and tiny RAM-tracing feature for Real-Time (RT) debugging purposes.
>> ONLY FOR DEBUGGING <<
Very much faster than printf-debugging, which may result in unforseen results in an RT environement.
patchview is one addon to patchutils, with this tool you can view, in a simplified way,only the sub-patches, that you want, of one (big) patch file. You can split patches.To simplify this, it makes the enumeration of the files and you can choose b
Code is now available on github :
https://github.com/sergiomb2/patchutils