Showing 13 open source projects for "icon editor basic"

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  • 1
    uemacs

    uemacs

    Random version of microemacs with my private modificatons

    uemacs is Linus Torvalds’ compact take on MicroEMACS, a tiny, fast, terminal-friendly text editor. The codebase prizes simplicity and portability, making it feasible to build and run on a variety of Unix-like systems without heavyweight dependencies. Its feature set is deliberately modest compared to full Emacs, favoring a quick, predictable editing experience for everyday text manipulation. The project serves as both a functional tool and an example of clean, old-school C systems...
    Downloads: 1 This Week
    Last Update:
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  • 2
    raygui

    raygui

    A simple and easy-to-use immediate-mode gui library

    raygui is a lightweight, easy-to-use immediate-mode graphical user interface (GUI) library designed primarily to work alongside the raylib graphics programming library, though it can be adapted for other engines. It provides an API inspired by immediate-mode GUI paradigms, similar to Unity’s IMGUI, which allows developers to create buttons, sliders, text boxes, panels, and other controls without managing retained widget states. Because the library is distributed as a single header file...
    Downloads: 3 This Week
    Last Update:
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  • 3
    4tH compiler

    4tH compiler

    A friendly Forth compiler with a little difference

    ...It supports about 95% of the ANS Forth CORE wordset and features conditional compilation, pipes, files, assertions, forward declarations, enumerations, structures, suspended execution, recursion, include files, etc. It comes with an RPN calculator, BASIC interpreter, line editor, preprocessor, compiler, decompiler, C-source generator, a virtual machine, and a multitasking environment.
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    Downloads: 49 This Week
    Last Update:
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  • 4

    SC

    SC is a C based meta/programming language/environment

    SC is a C based/compatible language that uses a binary source code format and a "special" editor to provide a far more advanced programming and meta-programming environment. The basic philosophy is to "simplify" the "form" and not the "meaning" of C. SC allows you to write source code that can analyze and modify itself. Which in turn allows you to create far more compact and powerful libraries, templates, toolkits and simply source code, using techniques similar to aspect and/or language oriented programming. ...
    Downloads: 0 This Week
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  • 5
    SciTECO

    SciTECO

    Advanced TECO dialect and interactive screen editor based on Scintilla

    SciTECO is an interactive TECO dialect, similar to Video TECO. It also adds features from classic TECO-11, as well as unique new ideas. Project development takes place here: https://git.fmsbw.de/sciteco The download archive is mirrored at Sourceforge, but for nightly builds check out: https://sciteco.fmsbw.de/downloads/nightly/
    Downloads: 3 This Week
    Last Update:
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  • 6

    klein

    Simple ncurses-based text editor for your Linux terminal.

    KLEIN is a small and simple single-file C program which implements minimalist text editor for your Linux terminal. Though its original purpose is to edit shell script files, you can use it for editing config files, READMEs and small source code files as well. The editor also allows to test custom scripts right from within its environment.
    Downloads: 0 This Week
    Last Update:
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  • 7
    Griffon IDE
    Griffon is a text editor for HTML script developer, BASH, Perl, PHP, C language... It allows the generation of source code in a few clicks avoiding traps BASH syntax example where a single misplaced space has the power to crash a script. Other basic functions of an IDE are also present. Griffon is compatible with small screens, thanks to its detachable organizable tab system.
    Downloads: 0 This Week
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  • 8
    WinCMOC (M6809 C Compiler)

    WinCMOC (M6809 C Compiler)

    A C Compiler/Editor for Retro 6809 Machines (Colour Computer/Dragon)

    WinCMOC v0.6 is here! So many new features, I cant remember them all. Please uninstall old versions before installing. This is a port of the CMOC compiler (written by Pierre Sarrazin) to Windows. Currently CMOC does not support linking, so, I've written front end tools which edit CMOC's output so that it can be assembled and linked via LWTOOL's. A simple C editor in included which makes it easy to compile/build and run the xroar emulator. Please visit the CMOC...
    Downloads: 1 This Week
    Last Update:
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  • 9
    Project 2306 IDE Rad MacOS MCU DeveR

    Project 2306 IDE Rad MacOS MCU DeveR

    Electronic design and programming tools suite like Eagle, MpLab

    Currently Only MacOS is Present, PreAlpha means not Ready to use, Application is provided Without Strict Garantee, License not OSI. All others platform Windows, Linux, HaikuOS STILL under TEST, Dummy "Hello world" is provided instead Project2306 IDE : Application pour la programmation de Microcontroleurs et d' Application Electronique Project2306 IDE : for All whom want to Create and Develop on Embed Platform Software as Programming Tools suite and PCB Design Planned...
    Downloads: 2 This Week
    Last Update:
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  • 10
    gsveditor

    gsveditor

    gtk editor for systemverilog

    It's a source code editor based on gtksourceview for systemverilog/UVM. Basic features are keywords highlight, auto-completed, OOP surpport, variables, functions and tasks jumping, etc.
    Downloads: 0 This Week
    Last Update:
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  • 11
    Pangaea will be a robust and feature filled game engine built using Allegro (http://alleg.sourceforge.net) It will be similar to Final Fantasy 1-3, etc., complete with map editor/world builder.
    Downloads: 0 This Week
    Last Update:
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  • 12
    This program will be a 3d Editor for Erwin Coumans's 1996 3D Engine Demo (http://coockie.com), in hopes that it can be used to create worlds more effectively, and give anyone a basic knowledge of creating a 3d editor.
    Downloads: 0 This Week
    Last Update:
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  • 13

    The Engine

    Game creation engine with built-in BASIC interpreter.

    "The Engine" is a game creation engine with built-in classic type BASIC interpreter (as known from old 8-bit computers), screen editor and full-screen editor, using OpenGL and SDL (currently POSIX only, but portable, in principle). It is aimed at game developers with little spare time, and tries to reduce program size with powerful commands that takes as much coding effort off the shoulders of the developer as humanly possible.
    Downloads: 0 This Week
    Last Update:
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