Showing 15 open source projects for "game map editor"

View related business solutions
  • Build Agents and Models on One Platform Icon
    Build Agents and Models on One Platform

    Everything you need to build production-ready agents and models. Access 200+ Google and third-party AI models and tools.

    Gemini Enterprise Agent Platform is Google Cloud's comprehensive platform for developers to build, scale, govern, and optimize agents and models. Choose from Google's most advanced models and third-party models like Anthropic's Claude Model Family.
    Try It Free
  • Host LLMs in Production With On-Demand GPUs Icon
    Host LLMs in Production With On-Demand GPUs

    NVIDIA L4 GPUs. 5-second cold starts. Scale to zero when idle.

    Deploy your model, get an endpoint, pay only for compute time. No GPU provisioning or infrastructure management required.
    Try Free
  • 1
    EdiZon

    EdiZon

    Homebrew save management, editing tool and memory trainer for Horizon

    A Homebrew save file dumper, injector and on-console editor for Horizon, the OS of the Nintendo Switch. Please note if you are using Atmosphere 0.10.0+, you must use the snapshot version of EdiZon. Older versions of EdiZon do not work on the latest Atmosphere. Extraction of game saves. Injection of extracted game saves (Your own and your friends save files). Uploading of savefiles directly.
    Downloads: 17 This Week
    Last Update:
    See Project
  • 2
    cpcrslib

    cpcrslib

    Libraries for CPC game development under z88dk and SDCC

    Downloads: 0 This Week
    Last Update:
    See Project
  • 3

    RPi-64

    computer simulation for my raspberry pi

    Pi64 is not an emulator, it just mimics the 80's classic 8bit computers with SDL based graphics and RtAudio based sound. The fullscreen editor for shell and the built-in program editor help you create your own programs and games. Programming language is LUA, but Pi64 is open for any library plugins written in your favourite language. Source was written in pure C, so should compile on Windows, Mac OS X and Linux without issues.
    Downloads: 0 This Week
    Last Update:
    See Project
  • 4
    HT is a file editor/viewer/analyzer for executables. The goal is to combine the low-level functionality of a debugger and the usability of IDEs. We plan to implement all (hex-)editing features and support of the most important file formats.
    Downloads: 36 This Week
    Last Update:
    See Project
  • Enterprise-grade ITSM, for every business Icon
    Enterprise-grade ITSM, for every business

    Give your IT, operations, and business teams the ability to deliver exceptional services—without the complexity.

    Freshservice is an intuitive, AI-powered platform that helps IT, operations, and business teams deliver exceptional service without the usual complexity. Automate repetitive tasks, resolve issues faster, and provide seamless support across the organization. From managing incidents and assets to driving smarter decisions, Freshservice makes it easy to stay efficient and scale with confidence.
    Try it Free
  • 5
    MicroLua DS

    MicroLua DS

    MicroLua brings Lua on the Nintendo DS for easy programming

    MicroLua brings the programming language Lua on the Nintendo DS for easy and fast development of beautiful homebrews! Based on brunni's µLibrary, µLua is a Lua interpreter featuring fast drawings and many important functionalities. You can exploit your Nintendo DS with the simplistic yet powerful Lua language! On your cartridge, MicroLua is a NDS executable that shows as its frontend a great graphical shell from which you can explore your cartridge and run Lua scripts written for...
    Downloads: 17 This Week
    Last Update:
    See Project
  • 6
    Game Editor
    Game Editor is the game design software that gives you the power to create the games of your dreams, and gives you the chance to get the source code of the game creator and develop 2D games for personal computers as well as mobile devices like iPhone
    Downloads: 23 This Week
    Last Update:
    See Project
  • 7
    OpenGDK is short for Open Game Development Kit. It's supposed to be a plug-in BASED (it's different from OGRE. OGRE is plug-in friendly), cross-platform, open source, general purpose (2D, 3D, client, server, editor), game development kit.
    Downloads: 0 This Week
    Last Update:
    See Project
  • 8
    Lunar aims to be a cross-platform engine geared towards developing two-dimensional video games. In addition to Lua-based scripting, planned features include support for interchangeable graphics, image and audio libraries, and a fully-featured editor.
    Downloads: 0 This Week
    Last Update:
    See Project
  • 9
    GBA Map Editor written in C using GTK to interpret GBA tile/palette data to allow a graphical method of creating large maps for GBA games.
    Downloads: 2 This Week
    Last Update:
    See Project
  • Save Up to 91% on Cloud Compute With Spot VMs Icon
    Save Up to 91% on Cloud Compute With Spot VMs

    Automatic sustained-use discounts. One free VM per month. No negotiation needed.

    Run batch jobs at 60-91% off with Spot VMs. Long-running workloads get automatic discounts with sustained use.
    Try Free
  • 10
    This is an powerfull and highly modifyable fully featured open source 2D game engine written in C. More like an easy to use game SDK. It is built on top of SDL for cross platform use. Level editor included
    Downloads: 1 This Week
    Last Update:
    See Project
  • 11
    The UltraZig project is a next generation Game Creation System, built in the image of its arguable predecessor, MegaZeux. It aims to simplify the construction of games across platforms with a tightly-knit user interface and an intuitive source editor.
    Downloads: 0 This Week
    Last Update:
    See Project
  • 12
    This XML-based language will allow easy creation and integration of Game Map and Object definitions for any game.
    Downloads: 0 This Week
    Last Update:
    See Project
  • 13
    GmBaAp tile/map editor developed with and for GNU/Linux.
    Downloads: 0 This Week
    Last Update:
    See Project
  • 14
    Pangaea will be a robust and feature filled game engine built using Allegro (http://alleg.sourceforge.net) It will be similar to Final Fantasy 1-3, etc., complete with map editor/world builder.
    Downloads: 0 This Week
    Last Update:
    See Project
  • 15

    The Engine

    Game creation engine with built-in BASIC interpreter.

    "The Engine" is a game creation engine with built-in classic type BASIC interpreter (as known from old 8-bit computers), screen editor and full-screen editor, using OpenGL and SDL (currently POSIX only, but portable, in principle). It is aimed at game developers with little spare time, and tries to reduce program size with powerful commands that takes as much coding effort off the shoulders of the developer as humanly possible.
    Downloads: 0 This Week
    Last Update:
    See Project
  • Previous
  • You're on page 1
  • Next
Auth0 Logo