Showing 22 open source projects for "chrome os games"

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  • 1
    Crosvm

    Crosvm

    The Chrome OS Virtual Machine Monitor

    crosvm (ChromeOS Virtual Machine Monitor) is a secure, lightweight virtual machine monitor built on top of the Linux KVM hypervisor. Developed for ChromeOS, it is designed to isolate and execute Linux and Android guests efficiently while maintaining strong security boundaries. Unlike general-purpose emulators like QEMU, crosvm avoids full hardware emulation and focuses on modern paravirtualized I/O using the virtio standard, reducing complexity and attack surface. Written in Rust, it...
    Downloads: 9 This Week
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  • 2
    libctru

    libctru

    Homebrew development library for Nintendo 3DS/Horizon OS user mode

    Library for writing user mode ARM11 code for the 3DS (CTR) This library aims to provide the foundations necessary to write 3DS Homebrew, and straightforwardly access the different functionalities provided by the 3DS operating system. It is not meant to provide higher-level functions; to put things in perspective, the purpose of libctru would be to sit between the OS and a possible port of SDL rather than replace it. libctru is just a library and needs a toolchain to function. devkitARM...
    Downloads: 8 This Week
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  • 3
    SGDK 1.90

    SGDK 1.90

    A free and open development kit for the Sega Mega Drive

    SGDK is a free development kit allowing the development of software in C language for the Sega Mega Drive. It contains the development library itself (with the code sources) and some custom tools used to compile resources. SGDK uses the GCC compiler (m68k-elf target) and the libgcc to generate a ROM image. Binaries (GCC 6.3) are provided for Windows OS for convenience, but you need to install it by yourself for other operating systems. Note that SGDK also requires Java (custom tools require...
    Downloads: 11 This Week
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  • 4
    Escape Towards The Unknown GPL

    Escape Towards The Unknown GPL

    General Purpose Engine for Graphic Adventures.

    Escape Towards The Unknown is a graphic adventure (like Monkey's Island) written in C with SDL support. Main feature are: brand new user command language interface; support for digitalized dialogues in many languages.
    Downloads: 6 This Week
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    EdiZon

    EdiZon

    Homebrew save management, editing tool and memory trainer for Horizon

    A Homebrew save file dumper, injector and on-console editor for Horizon, the OS of the Nintendo Switch. Please note if you are using Atmosphere 0.10.0+, you must use the snapshot version of EdiZon. Older versions of EdiZon do not work on the latest Atmosphere. Extraction of game saves. Injection of extracted game saves (Your own and your friends save files). Uploading of savefiles directly. Batch extraction of all save files of all games on the system.
    Downloads: 7 This Week
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  • 6

    coldev

    C/C++ , PHP, PYTHON, 3D ENGINES, CHROME NATIVE CLIENT

    + C/C++ and PHP projects, Python and Others + 3D ENGINES + Videogames Projects based in Bennugd http://www.bennugd.org Web Page https://coldev.sourceforge.io/
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    Downloads: 23 This Week
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  • 7

    RPi-64

    computer simulation for my raspberry pi

    Pi64 is not an emulator, it just mimics the 80's classic 8bit computers with SDL based graphics and RtAudio based sound. The fullscreen editor for shell and the built-in program editor help you create your own programs and games. Programming language is LUA, but Pi64 is open for any library plugins written in your favourite language. Source was written in pure C, so should compile on Windows, Mac OS X and Linux without issues.
    Downloads: 0 This Week
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  • 8
    Mac OS X and Windows OpenGL 3D Engine tools, content and code to create games and applications. Newton physics, OpenAL sound with OGG Vorbis, Lua, Revolution, written in C.
    Downloads: 0 This Week
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  • 9
    Game Editor
    Game Editor is the game design software that gives you the power to create the games of your dreams, and gives you the chance to get the source code of the game creator and develop 2D games for personal computers as well as mobile devices like iPhone
    Downloads: 59 This Week
    Last Update:
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  • 10
    Tiny BASIC for Character Screen
    BASIC interpreter for the standard (SUS) character screen handling library, which fully corresponds to the Tiny BASIC standard. The code is thread-safe and can be embedded into other code. Can be used as a game or a minimalist challenge.
    Downloads: 2 This Week
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  • 11
    Downloads: 0 This Week
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  • 12
    SDL adaptation for Symbian. The project has been there nearly ten years, but at last I get moved it into SourceForge as planned long ago.
    Downloads: 0 This Week
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  • 13
    ZASM is a 2 pass assembler for Zilog's 8-bit CPU Z80. Supported platforms: Unix-style OS, e.g. MacOS X, Linux, BSD. Special support for ZX Spectrum emulator file formats. Binary or intel hex file output.
    Downloads: 3 This Week
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  • 14
    Elysion Frameworks
    Elysion Frameworks are a powerful, yet leightweight cross-platform multimedia library to help create games or graphical applications. The frameworks are splitted in three branches: ElysionKronos, ElysionLegacy and ElysionMobile.
    Downloads: 0 This Week
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  • 15
    Port of SDL for PalmOS devices with ARM processor and OS 5.x. Joystick, audio, video, timer, files and keyboard supported and additional libs available (SDL_mixer (without OGG and MP3), SDL_image, spritelib and standard C library)
    Downloads: 0 This Week
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  • 16
    DIY MPG Gauges and fuel efficiency solutions, a collection of software and hardware solutions for keeping track of your fuel consumption and miles per gallon for the Do it Yourselfer or advanced user who wants to learn how to save some fuel.
    Downloads: 0 This Week
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  • 17
    AllegroGL is a small library intended to allow Allegro applications to use OpenGL in Unix, Windows, Mac OS X and DOS.
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    Downloads: 9 This Week
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  • 18
    LMY image codec and tools for small, 16-bit (or higher) displays on devices with limited resources. Image file size and quality rival GIF, PNG, and JPEG, but decompression is much less complex. Used commercially by Lower Mars. C/C++ and Java/j2ME include
    Downloads: 0 This Week
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  • 19
    BFL is a C/C++ library for Palm OS platform. It joins the most common features for working with Palm OS bitmaps (BitmapType). The main purpose of this library is to support the most of Palm OS versions.
    Downloads: 0 This Week
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  • 20
    leJOSUnit is a port of the Java based JUnit framework for testing robotic programs with a very small footprint. leJOS is a Java based replacement firmware (OS) for the LEGO Mindstorms RCX brick that comes with Lego\'s Robotics Invention System.
    Downloads: 0 This Week
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  • 21
    Mathematical library for x86 processors with maximum possible perfomance. Work with almost all modern compiler and OS. _IEEE_, _SVID_, _XOPEN_, _POSIX_, _ISOC_ conformant. Consist from two pieces: for generic x86 and for pentium pro. In last case use ppro
    Downloads: 0 This Week
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  • 22
    The chaosengine is a generic game library, with a heavy emphasis on modularity, flexibility, OS independence, and OO design.The final product should include an extensive selection of modules not limited to, but including a strong graphics and audio engine
    Downloads: 0 This Week
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