Showing 9 open source projects for "assets"

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  • 1
    xLUA

    xLUA

    xLua is a lua programming solution for C#

    ...The most representative of these aspects are C# implementation (methods, operators, attributes, events, etc.) can be replaced with Lua implementation at runtime; excellent GC optimization, custom struct, enumeration transfer between Lua and C# without C# gc alloc; and there is no need to generate code under the editor, and the development is lighter. Open the zip package, and you will see an Assets directory, which corresponds to the Assets directory of the Unity project. Keep this directory structure and put it in your Unity project. A complete example only requires 3 lines of code. It is recommended to bind once and reuse it. If the code is generated, calling max will not generate gc alloc.
    Downloads: 2 This Week
    Last Update:
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  • 2
    SGDK 1.90

    SGDK 1.90

    A free and open development kit for the Sega Mega Drive

    SGDK is a free development kit allowing the development of software in C language for the Sega Mega Drive. It contains the development library itself (with the code sources) and some custom tools used to compile resources. SGDK uses the GCC compiler (m68k-elf target) and the libgcc to generate a ROM image. Binaries (GCC 6.3) are provided for Windows OS for convenience, but you need to install it by yourself for other operating systems. Note that SGDK also requires Java (custom tools require...
    Downloads: 17 This Week
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  • 3
    LZ4

    LZ4

    Extremely fast compression algorithm

    ...LZ4 library is provided as open-source software using a BSD license. This benchmark simulates simple "static content transfer" scenario such as OS Kernel compression or video game's static assets (text/images/tables/scripts/etc) which loading from Flash Memory / HDD / SSD. In this case, compression time is completely ignored. Because only content developers compress the data at once and usually they don't care about its computational cost. But they always care end user's experience a.k.a. "loading time" and bandwidth. Please pay attention to "LZ4HC -9" which is quite faster than other methods.
    Downloads: 226 This Week
    Last Update:
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  • 4
    LÖVR

    LÖVR

    Lua Virtual Reality engine

    ...Out of the box you get fast stereo rendering, VR controllers, hand tracking, haptics, spatial audio, 3D physics, PBR materials, SDF fonts, multiplayer, and more. The entire engine is 1MB and runs on LuaJIT, the fastest JIT compiler round these parts. Projects are just folders with scripts and assets in them, organized however you want.
    Downloads: 2 This Week
    Last Update:
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  • 5
    Gideros

    Gideros

    Gideros Release version

    Gideros is a cross-platform development environment for creating amazing games and interactive applications in 2D or 3D. It is easy to pick up, quick to develop, and robust to deploy. Code your game once and deploy it to Android, iOS, MacOS, tvOS, Windows, HTML 5, and more. Apart from supporting multiple platforms, Gideros also provides automatic screen scaling and automatic selection of proper image resolution, which makes supporting different screen resolutions, aspect ratios, and...
    Downloads: 1 This Week
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  • 6
    Calimero

    Calimero

    Take full control of your Windows Desktop background!

    Calimero is a lightweight, high-performance, old-school Win32 console application designed to enhance your Windows desktop in the simplest and most unobtrusive way. Main core features of Calimero are managing and displaying local images as desktop wallpaper and fetching/downloading pictures from the Internet, from sites like Picsum, Pexels, Reddit, and Danbooru.
    Downloads: 1 This Week
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  • 7
    Shockolate

    Shockolate

    A minimalist and cross platform System Shock source port

    SystemShock is the open-source reimplementation of System Shock, a groundbreaking 1994 cyberpunk FPS/RPG hybrid originally developed by Looking Glass Studios. This project reverse-engineers the original DOS game, porting it to modern systems while preserving gameplay, visuals, and audio as authentically as possible. It uses SDL2 and modern C++ to bring the classic experience to new platforms, with options for widescreen support and quality-of-life enhancements. SystemShock’s open codebase...
    Downloads: 1 This Week
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  • 8
    Importer library to import assets from different common 3D file formats such as Collada, Blend, Obj, X, 3DS, LWO, MD5, MD2, MD3, MDL, MS3D and a lot of other formats. The data is stored in an own in-memory data-format, which can be easily processed. www.open3mod.com/ is a 3D model viewer and exporter based on Assimp that is also Open Source.
    Downloads: 38 This Week
    Last Update:
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  • 9
    The Ruby Dynamic Data Tracker project aims at designing an evolution of the BeOS Tracker interface. It takes advantage of the assets of the Ruby language. It is written especially for FreeBSD although any Unix-compliant OS running QT should do.
    Downloads: 0 This Week
    Last Update:
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