Showing 6 open source projects for "3d max 8"

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  • 1
    [OFFICIAL] tinyfiledialogs C C++ v3.21.3

    [OFFICIAL] tinyfiledialogs C C++ v3.21.3

    inputbox password WIN OSX GTK QT Console VCPKG C# Lua R Fortran Pascal

    one C/C++ file & header ==> 8 functions: - beep - tray notify popup - message & question - input & password - save file - open file(s) - select folder - color picker complements OpenGL Vulkan GLFW GLUT GLUI VTK SFML TGUI SDL Ogre Unity3d ION OpenCV CeGui MathGL GLM CPW GLOW Open3D ImGui MyGui GLT NGL STB Nuklear Fenster MicroUi & head-less programs NO INIT NO MAIN LOOP NO LINKING NO INCLUDE win (XP to 11) ASCII MBCS UTF-8 UTF-16 (wchar_t) - native dialogs osx/unix...
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    Downloads: 84 This Week
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  • 2
    Ring

    Ring

    Simple and flexible programming language for applications development

    The Ring is a practical general-purpose multi-paradigm language. The supported programming paradigms are imperative, procedural, object-oriented, declarative using nested structures, functional, meta programming and natural programming. The language is portable (MS-DOS, Windows, Linux, macOS, Android, WebAssembly, Microcontrollers, etc.) and can be used to create Console, GUI, Web, Games and Mobile applications. The language is designed to be simple, small and flexible. Ring is...
    Downloads: 1 This Week
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  • 3
    Launch4j Executable Wrapper
    Cross-platform Java executable wrapper for creating lightweight Windows native EXEs. Provides advanced JRE search, application startup configuration and better user experience.
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    Downloads: 11,079 This Week
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  • 4
    NightFox's Lib for Libnds
    [Warning] Because the lastest release of the lib is quite old, the lib may not work with lastest versions of LibNDS. A recompilation of the lib may fix it. A small lib to help you to code games & applications for your Nintendo DS console. You can find functions to manage backgrounds, sprites, colision maps, text, sound effects, etc. Requires lastest Libnds to work (part of devkitPro).
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    Downloads: 4 This Week
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  • 5
    GEM for Max/MSP is Max(cycling'74) external objects to render OpenGL-based graphics. This project is to port of GEM originally coded for pd (puredata).
    Downloads: 0 This Week
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  • 6

    The Engine

    Game creation engine with built-in BASIC interpreter.

    "The Engine" is a game creation engine with built-in classic type BASIC interpreter (as known from old 8-bit computers), screen editor and full-screen editor, using OpenGL and SDL (currently POSIX only, but portable, in principle). It is aimed at game developers with little spare time, and tries to reduce program size with powerful commands that takes as much coding effort off the shoulders of the developer as humanly possible. The BASIC interpreter supports only labels, not line...
    Downloads: 0 This Week
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