Showing 1595 open source projects for "alpha"

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  • 1
    Integrated environment for the modelling and simulation of process control systems, where the plant(s) are described according to the Modelica object-oriented paradigm, while the control systems are specified in an IEC 61131.3-compliant language.
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  • 2
    CoLiGUI is an XML based tool to describe simple graphical user interface for command line based programs. Based on your description it will build a dialog to let you select various options and will launch the program afterwards.
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  • 3
    An web system for small university courses, typically postgrad. Simple to install/maintain, easy for "teachers" with any scripting skills to extend. Alternative to big-iron VLEs/LMSs. Forums, quizzes, timetables, cms, year and user management, etc.
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  • 4

    Pseudo code to Source Codegenerator

    Pseudo code to ‘C’ Codegenerator

    The application takes the pseudo code as an input and generates the necessary C code for the same logic. Thus the software can be used to produce the results just with the use of logic and there is no special importance given to a specific language in which the pseudo code should be implemented, instead there is a complete focus on the logic itself. The system to be designed must be user friendly, so that even if the end user or the client is technically illiterate he should be able to...
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  • 5

    Shovel Library

    Simple graphics, keyboard and mouse library with a C interface

    is a collection of ultra-simple routines I've found useful for making small interactive graphics applications. === Functions include === * Window creation * 32-bit RGBA bitmap creation * Fast software based drawing routines (pixels, lines, text etc) * Mouse and keyboard input === Details === * Written in C * Python bindings provided * Permissive BSD licence * Win32 version currently. Linux and Mac planned. === Performance === Running on Windows XP on an...
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  • 6
    Prog is a lightweight, high-level, general-purpose, interpretable, compilable, strongly typed language that balances pragmatism, legibility, and versatility. Types are first-class objects and evaluation is considered a side-effect of type conversion.
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  • 7
    Institute of Technology, Blanchardstown Computer Science code by the class of 2007-2011 on course BN104. In this project we are open sourcing all of our project work to the public in the hopes it can be reused, built-upon, and used in education.
    Downloads: 0 This Week
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  • 8
    CQSAT is a powerful, comprehensive and extensible framework for static analysis of program source code and detection of software defects.
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  • 9
    reputron is a knowledge extraction engine platform that covers all aspect of text mining, relevance, indexing and querying on a corpus of text documents.
    Downloads: 0 This Week
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  • 10

    cl-jpeg

    JPEG encoder implementation using OpenCL

    This is a research project to test GPU (OpenCL) usability for image compression. Jpeg format is chosen because it is relatively simple and I am familiar with it. 2013-01-22: For now only pixel conversion and DCT transform is done with OpenCL, entropy coding is done with CPU in one thread. Unfortunately this implementation is no match for even one threaded SSE2 jpeg encoder, too much data goes through PCIe. Look at "Debunking the 100X GPU vs. CPU Myth: An Evaluation of Throughput...
    Downloads: 0 This Week
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  • 11

    Firefly's Clean Lzo

    A human-readable ISC-Licensed implementation of the LZO1X algorithm.

    LZO is a compression library which is widely used around the world. The main problem with LZO is that it is absolutely not human readable. People have done crazy stuff to get LZO to run in their language. Usually it implies inline assembly or trying to execute data which actually contains machine code. This is sick. Whoever is responsible for this sorry situation ought to be ashamed. So I'm going to deobfuscate LZO and provide a ISC implementation of this algorithm in Python and C. In...
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  • 12
    Coypu is an abstract layer, graphic widgets implementation. It is written in C and is highly portable to most architectures and software/hardware backends (X11, Directfb, GLUT, SDL, WIN32). Being fast and light, it's mainly targeted at embedded devices.
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  • 13
    Ayin project aims to create new generation graphics system for embedded Linux systems. Includes a composite windows server based on OpenGL ES, a core client library and a native widget toolkit based on vector graphics (cairo).
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  • 14

    Alchemist plugin

    Alchemist GCC/LLVM plugin for code analysis and tuning

    News: since 2015 we continue all related developments within Collective Knowledge Framework: http://github.com/ctuning/ck/wiki Alchemist plugin is a collection of plugins for GCC/LLVM for external and fine-grain code analysis and tuning. It is intended to to extract program properties for machine learning based optimization (see MILEPOST GCC); optimize programs at fine-grain level (such as unrolling, tiling, prefetching, etc); tune default optimization heuristic; gradually decompose...
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  • 15
    SoGui est un toolkit graphique C++ multiplate-forme (Windows/X11). SoGui permet donc de créer des interfaces GUI de façon portable sur Windows, GNU/Linux, *BSD, etc. SoGui est aussi utilisable en C et en Python.
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  • 16
    openlpr is a open source project to implement license plate recognition in Win32 and Linux platform. It will provide the basic image processing to locate plate and character split and a neural network design to recognize character.
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  • 17
    A project for a TPC-C implement based C/C++ language.Strictly comply to the TPC-C standard
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  • 18
    RenderStack is a support library for OpenGL 3+, currently in C++. Features currently for example basic window creation, mesh generation, wrappers for OpenGL programs, framebuffer, texture and vertex buffer objects. Predecessor: https://github.com/tksuoran/renderstack_net Successor: https://github.com/tksuoran/RenderStack
    Downloads: 0 This Week
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  • 19

    The Engine

    Game creation engine with built-in BASIC interpreter.

    "The Engine" is a game creation engine with built-in classic type BASIC interpreter (as known from old 8-bit computers), screen editor and full-screen editor, using OpenGL and SDL (currently POSIX only, but portable, in principle). It is aimed at game developers with little spare time, and tries to reduce program size with powerful commands that takes as much coding effort off the shoulders of the developer as humanly possible. The BASIC interpreter supports only labels, not line...
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  • 20
    REX: Remote EXecution Distributed Computing Services for Linux and Solaris, providing C and C++ APIs, librex library and "rexd" daemon software to implement Load Balancing Process Migration : Dump + Restore, Remote File and Resource Management.
    Downloads: 0 This Week
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