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Generic Game Framework in eiFFel (G2F3) aims to simplify the development of two player zero sum strategy games by separating game specific code from reusable generic code. So far, abstract board games are best supported.
Jack is an optimizing C compiler for the Jackal 3.0 ISA. The Jackal 3.0 ISA is the target architecture for UVa's Advanced Digital Design Course. JackCC is ready for production use. Additionally, I've written an assembler/simulator: jackas
A tool to monitor and analyse data transmitted between clients
and a server through a TCP connection. This tool focuses on the data stream
(software layer), not on the lower level transmission protocol as
packet sniffers do.
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Xconq is an engine for turn-based strategy games. Variety of game genres run under Xconq: historical, sci-fi, fantasy, and modern. AIs. Network games. Multiple UIs and platforms. Easy-to-learn game design language. Large games library available
NiL is a modular multi-purpose gaming engine including a multiplayer worm game a little like quake, except it's 2d and a little like worms except it's realtime.
This project enables a transparent integration of C/C++ and Java (and other languages such as C#, php...) in Eclipse. The project includes JQuantlib. sKWash makes use of swig. See home page for more info.
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Playing,coding,compling,debuging and even talking with others in serval windows
but in only one character-based screen at the same? Screen++ is coming.
lfyre is a general purpose, compiled programming language. It offers high performance, expressive power and flexibility. It has many features found in other languages, plus extra features as creating new operators, keywords and programming paradigms.
Command-line tool for manipulation with PPM images. It can create a single image from multiple images by mixing them on top of each other. It can also zoom and crop image, or perform all of these operations simultaineously.
PEL is a structured imperative programming language that is good for students learning how to develop a programming language in C. It starts from the very basic and then it evolves to support control structures, routines, functions, and lists.
PHP Media is a wrapper of Allegro library for PHP. It is multiplatform and allows fast graphics development with PHP. This project has continued for PHP5. This is the new address: http://code.google.com/p/phpmedia
One of the fastest & best dynamic memory allocators known, forked directly from GNU glibc v2.3.3 but with Windows support patched in. NOTE: nedmalloc supersedes ptmalloc2 and this project will no longer be maintained!
neuralnetgen is intended to be a universal neural net generator that receives a neural net description (on Neural Net Description Language, also developed on this project) and generates ANSI C code of a library that implements it.
ManC is a tool to help in the development of programs in language C. Is intended to make some interfaces (console (only text), graphical, web, plugins). It is had intention to make this applicatory one to function in the Linux and Windows.
JTAG base library, ARM7TDMI and MIPS debugger stubs for GDB.
Extendable architecture to add JTAG device drivers, debuggers, and custom JTAG applications.
Netflow analyzing tools :
JXColl - collector for Netflow (or XML specified) data
Analyzer - front-end application for providing an user interface and output (graphs, statistics, etc.)
The Bella Operating System aims to use currently available source code as a bootstrap to create a new "Media Operating System" primarily aimed at mid to upperlevel emebbed devices, such as Set Top Boxes and Pocket PCs.
"Motorola DSP56800 Tool Chain" is intended to create a complete development environment for the embedded digital signal processor family. Including assembler/disassembler, linker, archiver and light C compiler based on GNU binutils and gcc.