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ENG is a cross-platform event/object based SDL engine designed to manage many common application subsystems and to integrate the various input devices of handheld computers.
ferite is a modern, lighweight, portable, threadsafe scripting engine with a language that is very easy to pick up and leverage for any task. It\'s been designed for rapid deployment in other programs as well as stand alone use.
A fully customizable, extensible, scalable computational engine pluggable with various statistical and mathematical engines (R, Matlab, Octave, scilab...) The main focus and datatype considered is timeseries: the project contains also a portable and effi
We introduce our implementation that accelerates the distance matrix computation in the x86 and Cell Broadband Engine (BE) architecture, a homogeneous and heterogeneous multi-core system, respectively.
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Cheetah is a template engine and code generation tool, written in Python. Web development is its principle use, but Cheetah is very flexible and is also being used to generate C++ game code, Java, sql, form emails and even Python code.
Hobbit Engine is an easy to use engine focusing on sound affected graphics.
It is based on SDL and FMOD. It is module based, meaning you can make smaller executables.
RexRex is a Regexp matching engine based on Automata Theory Principles (so-called DFA Engine) Implemented in ANSI C . currently it supports (,),*,+,?,Character classes ([],w,s,..etc) and escaping
FWIW Rex is king in Latin;so it's RexKing :)
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Retool lets you generate dashboards, admin panels, and workflows directly on your data. Type something like “Build me a revenue dashboard on my Stripe data” and get a working app with security, permissions, and compliance built in from day one. Whether on our cloud or self-hosted, create the internal software your team needs without compromising enterprise standards or control.
Loose (Lightweight Object Oriented Scripting Engine, but also 'loose' regarding to OO features) is an extremely lightweight object oriented scripting engine (core engine is less than 400 lines of C code).
Cell Broadband Engine Processor optimized libraries and software from Georgia Tech, for a number of libraries for FFT, MPEG, compression, and encryption. This project also includes patches to accelerate R on the Cell Broadband Engine processor.
Bare2d is a multi platform 2d game engine that handles only the most bare things: 1. sprites 2. keyboard 3. mouse 4. sound and 5. text. This is the first game engine I will write. I hope to build a game engine specially for independent game programmers
TScript is an opensource scripting engine, including two demos and some tiny games written in it by friends. It's easy to make your system configurable at a script level by adopting TScript. Please refer to http://tscripta.sf.net
UDAE allows developers to access data both
locally and over WSN from a variety of sources, such
as sensors, communications links and platform components in a
unified manner.
Motion Impulse Interface for Digital Instruments. A highly tunable motion<->midi engine using a wiimote. Ideal for performers, live gigs and experimentation...
q2-engine -- OpenGL game/simulator engine for use in game/simulator development. Mainly for creation MMORPG and simulating land vehicles, planes and futuristic space ships.
Fast template processor for HTML/XML/text templates.
No template language or new tags to learn.
Templates can be valid HTML/XML.
Easy to use and powerful!
Comprehensive & high performance data distribution &transformation system. Features a simple, user-friendly event driven scripting interface transparently generates & execs highly efficient Perl/C code. Uses:ETL,datawarehousing,statistics,data-cleansing.
This project is aimed to provide complete suite of MPLS control protocols and MPLS Forwarding Engine on GNU Linux.Initial aim is to support LDP(RFC 3036) and RSVP (RFC 3209)stack for control plane. Let's rock the world of MPLS in Linux
LScript for Unreal is a simple and full integration of Lua with the Epic Unreal game engine. It has been integrated without problems into many versions of "Americas Army: Operations" and "Unreal Tournament 2004"
SIGE - Simple Imperative Game Engine SIGE is a toolkit for game creation with OpenGL. At the moment suport for menus, textures, keybindings and configuration files is working. The project plans to include audio and video at a later time.