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Context for your AI agents
Crawl websites, sync to vector databases, and power RAG applications. Pre-built integrations for LLM pipelines and AI assistants.
Build data pipelines that feed your AI models and agents without managing infrastructure. Crawl any website, transform content, and push directly to your preferred vector store. Use 10,000+ tools for RAG applications, AI assistants, and real-time knowledge bases. Monitor site changes, trigger workflows on new data, and keep your AIs fed with fresh, structured information. Cloud-native, API-first, and free to start until you need to scale.
OneSource wants to be a play ground where previously incompatible technologies come together. The first release will concentrate on Compilation of core Microsoft libraries MFC/ATL/WTL/COM with GCC and other standard compilers, on Windows and/or Winelib.
Generic Game Framework in eiFFel (G2F3) aims to simplify the development of two player zero sum strategy games by separating game specific code from reusable generic code. So far, abstract board games are best supported.
TIN is an artificial-life program running under X. TIN's are mammal lifeforms, equipped with some basic instincts and abilities, evolving in a 2D environment.
lfyre is a general purpose, compiled programming language. It offers high performance, expressive power and flexibility. It has many features found in other languages, plus extra features as creating new operators, keywords and programming paradigms.
Atera all-in-one platform IT management software with AI agents
Ideal for internal IT departments or managed service providers (MSPs)
Atera’s AI agents don’t just assist, they act. From detection to resolution, they handle incidents and requests instantly, taking your IT management from automated to autonomous.
PEL is a structured imperative programming language that is good for students learning how to develop a programming language in C. It starts from the very basic and then it evolves to support control structures, routines, functions, and lists.
Xconq is an engine for turn-based strategy games. Variety of game genres run under Xconq: historical, sci-fi, fantasy, and modern. AIs. Network games. Multiple UIs and platforms. Easy-to-learn game design language. Large games library available
PAWed is a simple, easy to use, source code editor, written for GNOME2 and utilising Scintilla, which is extensible through plugins (e.g. HTML Tidy plugin) and Python scripting.
This project enables a transparent integration of C/C++ and Java (and other languages such as C#, php...) in Eclipse. The project includes JQuantlib. sKWash makes use of swig. See home page for more info.
Keychain Framework is an Objective C Foundation-based framework for accessing Keychain and Security services under MacOS X. It provides convenience wrappers around the CDSA library included with MacOS X, facilities for manipulating keychains, and more.
User friendly application with graphical interface, for creating and training
a multi-layer feed-forward neural-networks. The application is intended for systems of GRID computation.
One of the fastest & best dynamic memory allocators known, forked directly from GNU glibc v2.3.3 but with Windows support patched in. NOTE: nedmalloc supersedes ptmalloc2 and this project will no longer be maintained!
FreeSP is an infrastructure for programming platform-independend online signal processing applications. Ports to specific platforms (like DSPs and microcontrollers) are made by simply exchanging the freeSP System-module.
Netflow analyzing tools :
JXColl - collector for Netflow (or XML specified) data
Analyzer - front-end application for providing an user interface and output (graphs, statistics, etc.)
ManC is a tool to help in the development of programs in language C. Is intended to make some interfaces (console (only text), graphical, web, plugins). It is had intention to make this applicatory one to function in the Linux and Windows.