Showing 1326 open source projects for "assembly source code"

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  • 1
    LibAX is a skeletal animation library designed for use with Unreal Tournament PSK/PSA and Doom 3 md5mesh/md5anim. Optimized for use with vertex shaders and OpenGL VBOs, supports external memory management, no platform-specific code.
    Downloads: 1 This Week
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  • 2
    JCom is a bridge library between Java and Com to enable COM object access from Java classes. Example: Creating an Excel worksheet, or using Visual Basic COM application from a Java application. See also this alternative http://com4j.kohsuke.org/
    Downloads: 1 This Week
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  • 3
    This project collects the classical "Towers of Hanoi" problem in many programming languages, including lesser known and/or esoteric ones.
    Downloads: 0 This Week
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  • 4
    Tools for making gcc 3.1.1 into a cross compiler for the TRS-80 Colour Computer series. Supports C/C++ and m6809 assembly.
    Downloads: 0 This Week
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  • 5
    wspacegen is an interactive IDE for programing with whitespace (http://compsoc.dur.ac.uk/whitespace/). So it's possible to create .ws code relative easily and debug it as well. But attention, you'll addicted to it (-:
    Downloads: 0 This Week
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  • 6
    WinQB is a new fully Windows compatable that is fully compatable of the old dos Compiler - QuickBasic
    Downloads: 0 This Week
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  • 7
    This project is an off-shoot of the EGADSS project. The nature of the changes made to the PD CLIPS code means a separate project would be best. This is an FOSS version of the PD CLIPS Engine to include such features as backwards chaining and more....
    Downloads: 0 This Week
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  • 8
    A library written in Objective-C for linux or others gcc-enabled systems that brings support of slots and signals ŕ-la Qt in the language, and a windowing toolkit made in OpenGL or X11. Other useful tools may also be included such as XML.
    Downloads: 0 This Week
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  • 9
    Lixoo is a extensible, fast and small 2D point'n'click adventure game engine. It features the engine itself and an IDE that let you create full-featured games just by writing the essential code of the game.
    Downloads: 0 This Week
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  • 10
    Zeus Grid is a Grid Computing environment usefull to run systems in heterogenous machines at same time. In this first step, it will only compile, run and collect application results and file storage.
    Downloads: 0 This Week
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  • 11
    NerveBreak is a scripting language, library and system. It can be used as a standalone scripting language (like Perl) or as a C library (like Lua). It has a C-like syntax and it compiles the source code to virtual machine byte code for faster execution.
    Downloads: 0 This Week
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  • 12
    GPICD - The GNU PIC Programmer and In-Circuit Debugger. GPICD is an open-source Programmer and In-Circuit debugger for the Microchip (TM) PIC (TM) family of microcontrollers. It is an ideal complement for the gputils development tool set.
    Downloads: 0 This Week
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  • 13
    A database library to include into your own Development Projects. Its target is to provide a simple way to include a permanent Data Storage into your Applications with a Class "taken out of" a library/header.
    Downloads: 0 This Week
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  • 14
    frCoder is a set of tools used to write, test, and simulate software written for the FIRST Robotics Competition (FRC). frCoder also includes basic libraries of common techniques used in the FRC.
    Downloads: 0 This Week
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  • 15
    NunniFSMGen generates a FSM (Finite State Machine) in Java, C or C++ starting from a transition table. NunniFSMGen cleanly separates logic from implementation by using a modified version of the state pattern, easing the development process!
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    Downloads: 0 This Week
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  • 16
    GUI IDE for developing games with the Stratagus engine.
    Downloads: 0 This Week
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  • 17
    This project aims to create an ARM processor emulator for Linux/x86, utilising dynamic binary translation techniques for maximum speed.
    Downloads: 0 This Week
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  • 18
    SDL REFLEX is the micro kernel of a real time operating system for the AVR microcontroller family. The kernel is especially designed to implement systems described in SDL – “The Specification and Description Language” . Compiler GNU ANSI-C for AVR v.3.3
    Downloads: 0 This Week
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  • 19
    deltaFSD is a graphical tool for defining a program by linking the inputs and outputs of functions. The links created between functions determine the interdependencies within the program and so the sequence in which the functions should be executed.
    Downloads: 0 This Week
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  • 20
    (moved to http://savannah.nongnu.org/projects/demi) Demi is an object-oriented library for Gameboy Advance programming. The main purpose of this project is to standardize commonly used aspects of GBA programming with an integrated standard library.
    Downloads: 0 This Week
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  • 21
    "Le Winny" is meant to be translating some plain text information (given a simple syntax called "Le Winny Syntax") to a W3C-valid HTML code. The first implementation is in PHP tested under Linux and Windows XP. Further port will be made in Java and C
    Downloads: 0 This Week
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  • 22
    The bmp2gbtile utility is intended for Gameboy Advance development. The utility will convert one or more .bmp files into a single C or C++ source representation. This source can be used in a GBA project for on-screen sprites or background tiles.
    Downloads: 0 This Week
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  • 23
    Lemick is a project to make a programming language similar to those traditional Basic implementations but with all the attributes of the modern programming tool
    Downloads: 0 This Week
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  • 24
    Open source support for patent-free MIPS clones
    Downloads: 0 This Week
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  • 25
    This Project will provide some documentations and softwares which will be useful for students who is learning computer sicence. I want, firstly, to provide a C compiler, then writen a book basis on the compiler. The book will be written in Chinese.
    Downloads: 0 This Week
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