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This project is a suite of plugins to easily integrate Java2D, SVG and JAI capabilities into Eclipse or standalone SWT applications.
Since 2.0.0: use Java2D inside GEF /draw2d!
The Batik and JAI plugins can also be used by other plugins.
We provide ported open source tools/applications including their complete sources and/or ready to use binaries for QNX, like XFree86, Lesstif, DDD, VNC, Nedit and cluster middleware like PVM.
VirtuAL3101 provides a series of tools to develop effects using the AL3101 DSP from Alesis. It includes an assembler/disassembler, a simulator, an application generator with its graphicalinterface and various effects.
xbgtk - an xbase/Harbour/xHarbour object-oriented wrapper for using the GTK+ GUI. This project has been deprecated in favour of https://github.com/tuffnatty/hbgi, an approach that uses GObject Introspection for automatic bindings.
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AlbanXX is a C++ class library for developing applications with a graphicaluserinterface. For now it wraps the native Windows 32-bit API and can easily be combined with native API programming. Along with the library comes various development tools.
A dockable window framework for Fast Light Tool Kit (FLTK). FLTK Dock (pronounced "fulltick dock") provides advance, customizable toolbar and window with docking and floating functionalities for general desktop application.
ZSNES Easy NetPlay - frontend and command line tool to easily play using only a nickname/email/icq identifier without writing IP addresses. It allows also to play with public servers retrieving players from a public list.
CDK4NIOS stands for Cross Development Kit for Altera's soft core processor NIOS and should you support with a comprehensive Assembler and C/C++ development environment under Linux. It will present only free of fee tools, so you can use it without risks.
PileWorks provides the organizational structure for coordinating several different projects which approach some aspect of Pile Technology. PileWorks defines a set of interfaces and implements some basic infrastructure for Pile engines and agents.
Python for Maemo project main objective is to turn in Python programming language as the default scripting language for Maemo Platform providing full integration for developers.
An applicationserver and a clientframework with an extended generic workflow engine. Workflows can easiliy be defined in a graphical manner and a "lego" principle, small "atoms" can be put together to a complete application. An E/R tool is included
Extremely simple HTML-based userinterface system for standard C++ console applications. Mimics a streaming object whose output is a web page (ie a mix of cout and cin) created during runtime. Existing console applications just need to replace cin/cout.
Copper is a C extension to make parallel programing more easily.
Cu is a preprocessor that converts Copper files (.cu) to C files (.c) using PVM as underlying parallel programing interface.
This is krot editor. Main purpose of creating this project, was attempt to create new, more convenient to me IDE. I hope, I will reach this purpose. Today this is a small and buggy text editor.
C/C++ InputBox implementation that allows to have a simple InputBox like visual basic's one. It is coded in simple win32 API calls without MFC and allows full customization.
CxTest is a JUnit/cppUnit/xUnit-like unit test framework for C. It is extremely portable since it doesn't depend on RTTI, exception handling or any libraries (including standard ones)
ButterflyOS is a very simple operation system for the Atmel AVR Butterfly board. It's based on the AvrX multitasking scheduler, created by Larry Barello. A byte-code program for ButterflyOS, can be sent and managed through the serial interface.
GtkGLExt is an OpenGL extension to GTK+. It provides additional GDK objects which support OpenGL rendering in GTK+, and GtkWidget API add-ons to make GTK+ widgets OpenGL-capable.
The STEM cells of PHP provide PHP developers with a set of code modules in PHP, extensions in C and UserInterface blocks in JavaScript. Each module is as independent as possible, but functions extremely well in conjunction with the other modules.
ddt-mini-soft is a collection of my useful small software including Image processing, 3D Water Effect in OpenGL, API lib, C/C++ lessons, game and more...
Vincent ES 1.x is a 3D rendering library based on the OpenGL (R) ES 1.1 API specification (Common Lite) for embedded devices. ATTENTION: A new fixed pipeline implementation is being work on here: https://sourceforge.net/projects/oglsc
The LowLevelLib is a win32 static Library representing a thin softwarelayer to directx and to the operating system windows. The library is easy to use and provides a stable set of functions to create a new 2D - Game.