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The goal of this project is to develop a useable linux environment for the Palm hardware platform. This includes a boot loader, kernel (uclinux),
userinterface (shell/gui), kernel drivers and whatever else is needed to make such an environment possible
Code Interface Node ( cin ) is c code which is linked into LabView cin icons. These icon and hence cin can then extend the functionality of LabView for linux. Lets place our changes and newly developed CIN in this public toolbox.
Write your HotSync conduit in Python. Initial source code kindly donated by Jeff Senn. Project source almost complete when donated. Currently Alpha status due to dormancy. Project is a Python module that talks to the Palm C HotSync APIs.
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The Java Desktop Management Interface provides Java API access to native desktop components. JDMI supports the manipulation of local native desktop components, including listing, moving, resizing and capturing screen shots of native desktop windows, via
SoGui est un toolkit graphique C++ multiplate-forme (Windows/X11). SoGui permet donc de créer des interfaces GUI de façon portable sur Windows, GNU/Linux, *BSD, etc. SoGui est aussi utilisable en C et en Python.
PBADEV gathers lessons learned making GIMPVS available on Windows platforms and Makes Blender available together with GIMP on Microsoft Windows Platforms. PBADEV aims at providing the highest quality softwares to artists and developers.
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Institute of Technology, Blanchardstown Computer Science code by the class of 2007-2011 on course BN104. In this project we are open sourcing all of our project work to the public in the hopes it can be reused, built-upon, and used in education.
Simple graphics, keyboard and mouse library with a C interface
is a collection of ultra-simple routines I've found useful for making small interactive graphics applications.
=== Functions include ===
* Window creation
* 32-bit RGBA bitmap creation
* Fast software based drawing routines (pixels, lines, text etc)
* Mouse and keyboard input
=== Details ===
* Written in C
* Python bindings provided
* Permissive BSD licence
* Win32 version currently. Linux and Mac planned.
=== Performance ===
Running on Windows XP on an...
The Portable Highly Available Sensors (PHASE) project aims at creating an example application that demonstrates the usage of Application Interface Specification service interfaces of the Service Availability Forum.
MadButterfly is a SVG based GUI framework. Application programmers can describe userinterface for their application in SVG. It is supposed to be frontend of small/embedded device, or be used to develop small games.
Alchemy is the much acclaimed userinterface used by the Amida Simputer, optimised for mobile computing devices. This interface was recently released under the GPL as "OpenAlchemy".
CoLiGUI is an XML based tool to describe simple graphical userinterface for command line based programs. Based on your description it will build a dialog to let you select various options and will launch the program afterwards.
A GUI library for SDL2
* I've stopped developing this library, at least for now. Please contact me if you are interested in continuing where I left off.
Leilany is a framework to build GUI applications with Python and GTK, using de MVC pattern design. Interested in build the gadgets for invoicing and the necessary requirements. The main goal is make applications with low memory.
Simple and eye-candyfied userinterface for SDL or OpenGL. Designed to be used without any other third party libraries (except SDL). Just download it, link and go!
GDI# is a kind of GDI which can be used in both linux and windows, it provides numbers of classes and libraries to share the way to develop software. In both text and graph mode, GDI# supports a serial of functions to develop graphic programmes.
Coypu is an abstract layer, graphic widgets implementation. It is written in C and is highly portable to most architectures and software/hardware backends (X11, Directfb, GLUT, SDL, WIN32). Being fast and light, it's mainly targeted at embedded devices.
Ayin project aims to create new generation graphics system for embedded Linux systems.
Includes a composite windows server based on OpenGL ES, a core client library and a native widget toolkit based on vector graphics (cairo).