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Bare2d is a multi platform 2d game engine that handles only the most bare things: 1. sprites 2. keyboard 3. mouse 4. sound and 5. text. This is the first game engine I will write. I hope to build a game engine specially for independent game programmers
Free, cross platform, layered C API libraries, for console or GL graphics applications, with make based build system. Dependent on only OS native API and OpenGL.
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The FFDec project intends to build a simple programming interface as one single DLL for video/audio-decoding using the FFmpeg library, so that it can be easily used in other programing languages - especially in Delphi and Free Pascal.
Signal Visualizer is a client/server system that uses TCP/IP to display digital signals (DSP) graphically onto a remote server. The only requirements for the embedded system are : a physical IP interface and a C/C++ compiler that includes a socket API.
PHP & C Module with AJAX for PHP, but no JAX. You don't even have to know what AJAX or JavaScript is about. QuTags requires no knowledge of JS/XML or AJAX; just PHP is enough. Simply, QuTags maximize application performance and minimize development time
OpenGL apps running inside a VM use VMGL to obtain graphics hardware acceleration. VMGL supports VMware, Xen PV and HVM, qemu, and KVM VMs; X11-based OS such as Linux, FreeBSD and OpenSolaris; and ATI, Nvidia and Intel GPUs.
An AmigaOS/MorphOS MUI custom class which provides application
programmers a component to automatically arrange graphical
objects in layout (from left to right on several lines) according
available space.
Open Legacy Storage Document: Generic Document Archiving on Disk and Network(using MINA) Framework in Java for huge number of docs(up to 2^192 documents), efficient(Java NIO), crypto, net transfert, web retrieve, J2EE and eMail archiving compatible.
Wiiuse is a library written in C that connects with several Nintendo Wii wiimotes. Supports motion sensing, IR tracking, nunchuk, classic controller, and the Guitar Hero 3 controller. Single threaded and nonblocking makes a light weight and clean API.
Tcl/Java consists of two pieces of software. Jacl is an
implementation of a Tcl interpreter written entirely in
Java. Tcl Blend is a Tcl extension that provides access
to Java from inside Tcl. One can prototype Java code
using Tcl, and much more.
Featherweight Virtual Machine (FVM) is an OS-level virtual machine for Windows XP and Windows 2000. FVM virtualizes Windows file system, registry, kernel object, and network communication.
DIY MPG Gauges and fuel efficiency solutions, a collection of software and hardware solutions for keeping track of your fuel consumption and miles per gallon for the Do it Yourselfer or advanced user who wants to learn how to save some fuel.
Gentee is a friendly full-scale and free programming language. It is easy-to-master and can be a reliable assistant in your everyday work. Software developers can easily use it in their applications.
The CvsGui project is providing several high-end interface clients (WinCvs, MacCvs, gCvs) written in C++ using popular frameworks (MFC, PowerPlant, GTK+) with a scripting support via Python or TCL.
Origin is a evolver for the programming game Corewars. Part of this project is a modified MARS (Memory Array Redcode Simulator) written in C especialy for evolvers. With SWIG its going to be very easy to use in different languages.
Curses++ is a set of C++ wrapper classes for the curses library. The project is aimed at providing a layer compatible with any version of curses (ncurses and pdcurses are seen as two major versions) and to be easy-to-use, using familiar STL interfaces.
HoloMenu is a C library for creating GUIs with holographic simulator view. It helps creating buttons, text boxes and other components with effects similar to Syndicate Wars. It is designed to use as menu in games, but may be used for other projects.
The project is to develop public-domain software tools that help users type and process documents that contain Vietnamese, Pali-Sanskcrit, and Chinese characters.