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Project ZeroSlackr is a custom iPodLinux installation system. The aim of the project is to provide a simple, coherent, easy-to-use and newbie friendly method of installing iPodLinux on iPods and trying out various emulators, apps, tools and and content.
Tinara is a media production system, currently composed of a basic revision control and archival system (DaMarcus), a build system (Alice), an audio playback engine (Tape), and a graphical audio recording and editing application.
Scalable Language API (SLAPI) The most comprehensive architecture for conversational natural-language applications including speech recognition/synthesis, semantics, & machine translation. Used on Android & other mobile app platforms.
System Designer is a software framework for domain specific languages based on model-driven generative programming. DSPE is one of the development environment based on System Designer. Audio n-Genie is a specialization of DSPE for the audio domain.
Lunar aims to be a cross-platform engine geared towards developing two-dimensional video games. In addition to Lua-based scripting, planned features include support for interchangeable graphics, image and audio libraries, and a fully-featured editor.
Giveme is a command line tool that converts files of various audio formats to the format of your inclination, converting multiple files at once, taking advantage of the increasing number of users with multicore computers.
Thank you for your interest in Speedy Composer. Speedy Composer is an automated application for composing melodies for Speedy Net members. We recently made changes to the source code of Speedy Net, and converted it into the Python language and Django framework. Since Speedy Composer was originally written in PHP, it is not adapted to work with Speedy Net in its current form. So unfortunately we were forced to temporarily close the app Speedy Composer. But don't worry, we kept backups of all...
CthughaNix is the reincarnation of Cthugha-L, a Linux port of one of the first audio visualization software packages, known as "An Oscilloscope On Acid".
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The audio CD image extractor library and console application. It can unpack various audio image formats and store audio tracks as media files. Supported input formats: CUE, NRG (Nero), WavPack. Supported output formats: mp3, wav.
Libcddb is a library that implements the different protocols (CDDBP, HTTP) to access data on a CDDB server (http://freedb.org). It tries to be as cross-platform as possible. The initial libary will have a C API.
A C and C++ Library + a compiler to create Adobe Flash SWF movies up to version 9 (v1.8.1). Supports nearly all the tags, includes an ActionScript compiler. Detailed docs and other tools: convert fonts to Flash, decompile Flash, jpg2swf. LASTEST IS 1.8.4
This project intends to provide a total solution for PMP (Portable Multimedia Player), which uses MiniGUI as the embedded graphics platform. It is designed for embedded Linux system, and provides a complete PMP GUI solution and main applications.
BladeWareVXML is a portable VoiceXML 2.1 interpreter that is an enhanced version (performance, usability and integration) of OpenVXI. A commercial version, with documentation, sample code, and support options, is available from the Commetrex Website.
Convert text to International Morse Code. Input is ASCII text. Output can be: - . -..- - on the console, raw 8bit PCM suitable for piping to /dev/audio, .wav files or even (mp3|ogg). Good for headlines on your MP3 player or code practice.
LibZXE2 is a (legal) API hack to allow low-level I/O and some device control on the Motorola ROKR E2, A910, A1200, and possibly other untested Gen2 EZX phones. APIs included for framebuffer, buttons/keys, audio, power mgt, touchscreen, and some others.
HoloMenu is a C library for creating GUIs with holographic simulator view. It helps creating buttons, text boxes and other components with effects similar to Syndicate Wars. It is designed to use as menu in games, but may be used for other projects.
Motion Impulse Interface for Digital Instruments. A highly tunable motion<->midi engine using a wiimote. Ideal for performers, live gigs and experimentation...
A utility to allow the analysis and conversion of Native Instruments Reaktor save files. Specifically, the conversion of said files to an XML file, which can then be converted to a number of various other formats. (Ex: pd, Max/MSP, Csound...)
libfindrtp is a C library providing functions used to identify Real-time Transport Protocol (RTP) session endpoint ports and network addresses from active VoIP signaling traffic.
SIGE - Simple Imperative Game Engine SIGE is a toolkit for game creation with OpenGL. At the moment suport for menus, textures, keybindings and configuration files is working. The project plans to include audio and video at a later time.
VoxForge collects user-submitted speech audio files for the creation of Acoustic Models for Free and Open Source Speech Recognition Engines such as HTK, Julius, ISIP and Sphinx.