Showing 48 open source projects for "game engine"

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  • 1
    SIGE - Simple Imperative Game Engine SIGE is a toolkit for game creation with OpenGL. At the moment suport for menus, textures, keybindings and configuration files is working. The project plans to include audio and video at a later time.
    Downloads: 0 This Week
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  • 2
    GamePower 3D (GP3D) and GamePower 2D (GP2D) are a portable OpenGL/SDL wrapper using C/C++ designed specifically for professional game making in various platforms such as Windows, Linux and Macintosh by exploiting the portable capabilities of OpenGL and S
    Downloads: 0 This Week
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  • 3
    Use the github project instead: https://github.com/BleuLlama/lithp2
    Downloads: 0 This Week
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  • 4
    VSGE is a platform-independent, "very simple" game engine based on the SDL and OpenGL libraries. Using unorthodox technologies when appropriate, it strives to make developing non-trivial games simple and fun.
    Downloads: 0 This Week
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  • 5
    MyWorld is an open virtual reality and game engine. It is written and usable in C/C++. It has own abstract layers for Graphics and Physics. Actually we use Irrlicht for 3D-Rendering and GUI, and ODE for Physics. It is smart, powerful and easy to extend.
    Downloads: 2 This Week
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  • 6
    Kool Object-oriented Game Engine aims to be the best free 2D game engine & RAD available. The RAD eases game development for good artists with little programming skills. The engine is written in C and SDL, while RAD is in Gambas. See further in home page
    Downloads: 0 This Week
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  • 7
    Xconq is an engine for turn-based strategy games. Variety of game genres run under Xconq: historical, sci-fi, fantasy, and modern. AIs. Network games. Multiple UIs and platforms. Easy-to-learn game design language. Large games library available
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    Downloads: 10 This Week
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  • 8
    NiL is a modular multi-purpose gaming engine including a multiplayer worm game a little like quake, except it's 2d and a little like worms except it's realtime.
    Downloads: 0 This Week
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  • 9
    This is an powerfull and highly modifyable fully featured open source 2D game engine written in C. More like an easy to use game SDK. It is built on top of SDL for cross platform use. Level editor included
    Downloads: 0 This Week
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  • 10
    Lixoo is a extensible, fast and small 2D point'n'click adventure game engine. It features the engine itself and an IDE that let you create full-featured games just by writing the essential code of the game.
    Downloads: 0 This Week
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  • 11
    An open source version of Flashback game engine.
    Downloads: 0 This Week
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  • 12
    This is a consolidation of my Paul-X range of products, including PaulOS (operating system), PaulRPG (role playing game engine) and PaulMORPG (multiplayer, online role playing game engine)
    Downloads: 0 This Week
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  • 13
    Arylon is a lisp-based game engine for rapid prototying and development of tilebased/bitmapped games.
    Downloads: 0 This Week
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  • 14
    Vector Tangent is dedicated to bringing the game programming community innovative, fun, open source game software and knowledge so as to benefit the novice game programming community (we focus mainly on 2D games).
    Downloads: 0 This Week
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  • 15
    A RPG (Role Playing Game) design system with game engine. Will be extensible through Javascript or XML
    Downloads: 0 This Week
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  • 16
    Pangaea will be a robust and feature filled game engine built using Allegro (http://alleg.sourceforge.net) It will be similar to Final Fantasy 1-3, etc., complete with map editor/world builder.
    Downloads: 0 This Week
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  • 17
    EZ2D is a 2-Dimensional Game Engine based off of SDL. Using SDL_Mixer, SDL_Image, and the main SDL libraries, this engine provides an easy to use interface for Graphics, sound and input.
    Downloads: 0 This Week
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  • 18
    Open 3DGE is a full featured modular outdoor 3d game engine.
    Downloads: 0 This Week
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  • 19
    ABKit is a C++ library intended to accelerate board games development by providing the thinking engine under the Alpha-Beta algorithm. The application just need to create a few C++ methods to adapt to the actual game (like Chess, Checkers, ...).
    Downloads: 0 This Week
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  • 20
    The chaosengine is a generic game library, with a heavy emphasis on modularity, flexibility, OS independence, and OO design.The final product should include an extensive selection of modules not limited to, but including a strong graphics and audio engine
    Downloads: 0 This Week
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  • 21

    The Engine

    Game creation engine with built-in BASIC interpreter.

    "The Engine" is a game creation engine with built-in classic type BASIC interpreter (as known from old 8-bit computers), screen editor and full-screen editor, using OpenGL and SDL (currently POSIX only, but portable, in principle). It is aimed at game developers with little spare time, and tries to reduce program size with powerful commands that takes as much coding effort off the shoulders of the developer as humanly possible.
    Downloads: 0 This Week
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  • 22
    Gojo is a 2D game engine that permits rapid game development, like FENIX, but uses Lua. The engine is written completely in C and uses SDL for graphics, sound, input, and networking. It comes with standard libraries for common game needs such as sprites.
    Downloads: 0 This Week
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  • 23
    A flexible, modular game engine that can make use of different components (internally developed or existing external libraries) to implement subsystems such as graphics rendering, AI, audio or physics.
    Downloads: 0 This Week
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