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A collection of the DevPaks for Dev-C++ that I maintain.
A collection of the DevPaks for Dev-C++ that I maintain:
zlib
libpng
GMP
MPFR
wxWidgets
GNU C Library Reference
Cpp_manpages
FANN
Expat
PCRE
libtiff
libjpeg
JBIG-KIT
CONIO
libprimesieve
liblzma_xz_utils
OpenSSL
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Convert text to International Morse Code. Input is ASCII text. Output can be: - . -..- - on the console, raw 8bit PCM suitable for piping to /dev/audio, .wav files or even (mp3|ogg). Good for headlines on your MP3 player or code practice.
An unofficial dev kit for the PV2 camera. Currently includes v8 uRISC assembler, linker, and source examples. It can be used to create firmware patches and uploadable programs for the $10 and $20 Ritz/CVS "single-use" PV2 digital camera.
Powerful PHP IDE/Editor. Automatically generates code for your scripts, based on our own PHP Framework. Can create projects, full class/function breakdown. Supports PHP 5x. Under active alpha development (as of Feb 06), subversion repository for latest.
idevb is an interplatform development bridge which allows you to develop(compiling/debugging/etc.) softwares for any kinds of platforms on any platforms you prefer.
BuildSys exists to help multi-platform projects keep all their various build files in sync. It uses a single '.build' file to generate autoconf/automake .ac/.am files, visual studio 6 .dsp/.dsw files, vs.net .vcproj/.sln files, Dev-C++ .dev files, etc.
WinGTK is a developer\'s package which installs GTK+ 1.3 libraries for Win32. It also has wGLADE - a Glade implementation for Windows. Other packages include LibGlade, GtkExtra, GWF, DevEx (Dev-C++ extension) etc.
The Developer Resources Sega Genesis and Super Nintendo development tools and libraries
In 1992 I (Kevin Seghetti) and some friends had a company (Developer Resources) which provided development tools for the Sega Genesis and the Super Nintendo console
Lamp is a Unix-like environment that runs in a single process (via threads) on traditional Mac OS, including standard I/O, vfork/exec, a shell, perl, sockets, virtual fs with /dev and /proc, signals, and ptrace(). Runs on 68K/PPC, and on OS X as Carbon.
dev-env is a console based build environment. It aims at making the build process compiler and platform independent. It allows to compile/link/etc. your project(s) without modifications on all supported platforms and with all supported compilers.
CLAW is an extremely minimilistic programming language that is good for people looking to write their own language, or learn more about programming language design. The compiler and interpreter are just two C files that even Dev-C++ can compile!