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Powerful gaming/multimedia/networking library... project was placed on hold while I develop a much better, cross-platform version (Windows, Linux, Mac) -- see the GameLib.NET project.
Mathematical library for x86 processors with maximum possible perfomance. Work with almost all modern compiler and OS. _IEEE_, _SVID_, _XOPEN_, _POSIX_, _ISOC_ conformant. Consist from two pieces: for generic x86 and for pentium pro. In last case use ppro
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Adgali is a library for game programmation. It will provide: GUI interface, 2D graphics management with planes, sound and music management, video streaming. The underlying layer is the SDL library for low level access.
Internet C++/Internet Virtual Machine is a high-speed, open-source alternative to Java and .NET. Applications written in standard languages, such as C and C++. OpenGL 1.2 support brings portable high-speed 3D graphics and games.
This project is no longer maintained. It has been integrated with the Open Gaming System (OGS). Visit sourceforge.net/projects/ogs or ogs.sourceforge.net for more information.
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The GTK+ hexmap widget can be used for displaying and manipulating hexmaps in various computer games. It will handle background pixmaps, hexagon grids, and translation of button presses to hex coordinates. And maybe more features.
The chaosengine is a generic game library, with a heavy emphasis on modularity, flexibility, OS independence, and OO design.The final product should include an extensive selection of modules not limited to, but including a strong graphics and audio engine
Xgame provides an API that includes drawing basic but efficient graphics based on standard X11 functionality, efficient double buffering, and collision logic. It comes with several example demos and small games. It has been tested with various Unices.
LambdaMOO is a network-accessible, multi-user, programmable, interactive system well-suited to the construction of text-based adventure games, conferencing systems, and other collaborative software.
This is a project to create an emulator for the Xenon processor of the Xbox 360 with the purpose of creating a emulator for the Xbox 360 platform that can be used to run Xbox homebrew on the PC
This project designed to create IDE and emulator for Core Wars games, on Qt.
QCoreWars is include:
1. Editor for program on MARS language.
2. Emulator with visual core dump, debug mode, disassembled of core.
3. Tournament mode.
Adan is a cross platform game library aimed to casual/indie gaming development.
It will be easy to use and easy to extend in any other language beacuse it is written in C.
Gojo is a 2D game engine that permits rapid game development, like FENIX, but uses Lua. The engine is written completely in C and uses SDL for graphics, sound, input, and networking. It comes with standard libraries for common game needs such as sprites.
A flexible, modular game engine that can make use of different components (internally developed or existing external libraries) to implement subsystems such as graphics rendering, AI, audio or physics.
MadButterfly is a SVG based GUI framework. Application programmers can describe user interface for their application in SVG. It is supposed to be frontend of small/embedded device, or be used to develop small games.
Lauve TV is a open source approach to the Tv, made vb.net mono linux.
Lauve TV is a new approach to the Tv, made from visual basic to work with MonoDevelop. What we need now is a team of developers devoted and ready to work on something extaordinary! After which, it would be a linux distribution similar to Openelc, than will run on a custom made set top box. Lauve Tv allows users to watch movies as well have grab movie info from www.omdbapi.com and downloading movie art. You can watch movies from watchseries and play linuxgames using our custom made controller.
Other features:
-Media over Wire: Push content from any device to Lauve Tv to continue where you left off.
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