Showing 2 open source projects for "video conversion"

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    Icarus Scene Engine

    Icarus Scene Engine

    3D .NET engine for Windows, Linux, Mac

    Icarus Scene Engine is a cross-platform, CLS-compliant 3D framework, integrating open source APIs into a cohesive all-open-source, all .NET solution. For Windows, MacOSX & Linux. Uses OpenTK, OpenGL, OpenAL APIs for graphics and audio. Runs on Mono/.NET. Links to FFMpeg for streaming video, and FreeType as a temporary conversion mod to bring fonts into a native XML format. Binary builds of Icarus will be infrequent, roughly every 18 months or so, the GIT code updates regularly on a weekly or twice-weekly basis (or faster if there are urgent issues).
    Downloads: 3 This Week
    Last Update:
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  • 2

    XNB Builder

    Create .xnb files for XNA games.

    Recently updated to fix an error where content would never be compressed. You should update to the latest version in order to fix this. Note: The full version of XNA game studio is required for conversion. See the ReadMe for details on where to download it. Create .xnb files for use in XNA games. This allows for .png to .xnb and more. Full list of supported filetypes: Graphics Files: *.bmp;*.dds;*.dib;*.hdr;*.jpg;*.pfm;*.png;*.ppm;*.tga Autodesk FBX Files: *.fbx Effects Files: *.fx SpriteFont Files: *.spritefont X Files: *.x XNA XML Files: *.xml Audio Files: *.mp3;*.wav;*.wma Video Files: *.wmv Support for some filetypes may be incomplete, graphics filetypes should all be fine. ...
    Downloads: 14 This Week
    Last Update:
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