Showing 19 open source projects for "software lua"

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  • 1
    NeoLua

    NeoLua

    A Lua implementation for the Dynamic Language Runtime (DLR)

    A Lua implementation for the Dynamic Language Runtime (DLR). NeoLua is an implementation of the Lua language. Currently, the implementation is on the level of Lua_5.3. The goal is to follow the reference of the C-Lua implementation and combine this with full .NET Framework support. That means it should be easy to call .NET functions from Lua and it should be easy to access variables and functions from a .net language (e.g. C#, VB.NET, ...).
    Downloads: 1 This Week
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  • 2
    NLua

    NLua

    Bridge between Lua and the .NET

    Bridge between Lua world and the .NET (compatible with .NET/UWP/Mac/Linux/Android/iOS/tvOS). NLua is a fork project of LuaInterface (from Fábio Mascarenhas/Craig Presti). You can use/instantiate any .NET class without any previous registration or annotation. NLua runs on top of KeraLua binding, it encodes the string using the ASCII encoding by default. If you want to use UTF-8 encoding, just set the Lua.State.Encoding property to Encoding.UTF8. Calling instance methods: To call instance...
    Downloads: 1 This Week
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  • 3
    P8Coder

    P8Coder

    A programming tool that replaces the lua code in pico-8 cartridges

    P8Coder is a Windows-based tool designed to streamline the development of PICO-8 games by allowing developers to organize their code into separate tabs or sections. It replaces the Lua code in PICO-8 cartridges with the structured code written in P8Coder, facilitating better project organization.
    Downloads: 0 This Week
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  • 4
    Loxodon Framework

    Loxodon Framework

    An MVVM & Databinding framework that can use C# and Lua

    LoxodonFramework is a lightweight MVVM(Model-View-ViewModel) framework built specifically to target Unity3D. Databinding and localization are supported. It has a very flexible extensibility. It makes your game development faster and easier. For tutorials, examples, and support, please see the project. You can also discuss the project in the Unity Forums. The plugin is compatible with MacOSX, Windows, Linux, UWP, WebGL, IOS, and Android, and provides all the source code of the project. If you...
    Downloads: 7 This Week
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  • 5
    Basic Computer Games

    Basic Computer Games

    An updated version of the classic "Basic Computer Games" book

    Basic Computer Games is a modern revitalization of the classic “Basic Computer Games” book’s collection of games, ported and expanded into various modern, memory-safe and scripting languages. It includes illustrative code examples of many classic games (e.g. Blackjack, Bowling) in multiple languages, with the goal of making the historical games accessible and educational in safe modern environments. Definitely use the most recent versions and features of the target language, but also try to...
    Downloads: 6 This Week
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  • 6
    [OFFICIAL] tinyfiledialogs C C++ v3.21.5

    [OFFICIAL] tinyfiledialogs C C++ v3.21.5

    inputbox password WIN OSX GTK QT Console VCPKG C# Lua R Fortran Pascal

    one C/C++ file & header ==> 8 functions: - beep - tray notify popup - message & question - input & password - save file - open file(s) - select folder - color picker complements OpenGL Vulkan GLFW GLUT GLUI VTK SFML TGUI SDL Ogre Unity3d ION OpenCV CeGui MathGL GLM CPW GLOW Open3D ImGui MyGui GLT NGL STB Nuklear Fenster MicroUi & head-less programs NO INIT NO MAIN LOOP NO LINKING NO INCLUDE win (XP to 11) ASCII MBCS UTF-8 UTF-16 (wchar_t) - native dialogs osx/unix...
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    Downloads: 111 This Week
    Last Update:
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  • 7
    CSharp.lua

    CSharp.lua

    The C# to Lua compiler

    The C# to Lua compiler. CSharp.lua is a C# to Lua compiler. Write C# then run on lua VM.
    Downloads: 1 This Week
    Last Update:
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  • 8
    AssetStudio

    AssetStudio

    AssetStudio is a tool for exploring, extracting and exporting assets

    AssetStudio is a cross-platform tool for exploring, extracting, and exporting assets from Unity games—supporting assetbundles and built-in assets. It handles textures, sprites, audio, meshes, shaders, and more, exporting to formats like png, bmp, mp3, wav. The original is archived (supports Unity ≤2022.1); forks like AssetStudio2024 add support for newer Unity versions and Lua asset decompiling.
    Downloads: 923 This Week
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  • 9
    MoonSharp

    MoonSharp

    An interpreter for the Lua language, written entirely in C#

    A complete Lua solution is written entirely in C# for the .NET, Mono, Xamarin and Unity3D platforms. Support for the complete Lua standard library with very few exceptions (mostly located on the 'debug' module) and a few extensions (in the string library, mostly). Supports dumping/loading bytecode for obfuscation and quicker parsing at runtime. An embedded JSON parser (with no dependencies) to convert between JSON and Lua tables. Easy opt-out of Lua standard library modules to sandbox what...
    Downloads: 3 This Week
    Last Update:
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  • 10
    WinPen++

    WinPen++

    A powerful HTML, C#, PHP editor for windows

    Please note: this project is no longer (actively) maintained. Current version: 1.5 WinPen++ is a simple but expanding Windows editor for HTML, XML, PHP, JavaScript, Lua and C#. Since it uses the latest technology, WinPen is available for Windows Server 2008 and above. Users without the latest update (SRV2008, SRV2012, Vista, 7) will have to download the Installer for .NET 4.6 from Microsoft (link is in ReadMe.txt).
    Downloads: 0 This Week
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  • 11

    Quorra

    Lua interpreter and API for .NET

    Quorra provides a multi-platform Lua API runtime and console for .NET applications.
    Downloads: 0 This Week
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  • 12
    LuaEdit is an IDE/Text Editor/Debugger for the Lua language. Its interface looks like MS Visual Studio .Net� and includes syntax highlighting, code completion, advance breakpoint management, efficient search engines, etc. Client under GPL and server (core debugger) under LGPL.
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    Downloads: 27 This Week
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  • 13
    dotLua is a managed interface wrapper for the Lua C API allowing .NET 2.0 applications to run and interact with Lua scripts.
    Downloads: 0 This Week
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  • 14
    Lioness (Languages Interop Framework)
    Framework for making Windows applications that are one .exe file in AutoHotKey_L,C++,C#, VB.NET,Java,Groovy,Common Lisp,Nemerle,Ruby,Python,PHP,Lua,Tcl,Perl,Jint,S#,WSH VBScript,HTML/JavaScript/CSS,COM, PowerShell without compiling . For .NET 4.
    Downloads: 0 This Week
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  • 15
    This project is created to permit the usage of a more-stable, easy to use MaNGOS object-oriented Massively Multiplayer Online Role-Playing Game Server (MMORPGS). It doesn't include unreviewed changes, so it may look more feature-less than MaNGOS.
    Downloads: 0 This Week
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  • 16
    This project aims at writing a threaded, object-oriented and scriptable game engine targetting the .NET platform, using a mixture of c# or managed c++ ports of famous c/c++ components such as OGRE, CEGUI, Newton, Lua, Python, Audiere, OpenAL, etc...
    Downloads: 1 This Week
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  • 17
    Multithreaded .NET game engine with Lua scripting.
    Downloads: 0 This Week
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  • 18
    Networix is a Open Source Framework programmed in c# to allow users to script in lua, c# and GLSL in a OpenGL Environment using an object based interface.
    Downloads: 0 This Week
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  • 19
    Leadwerks Arena is an open source first-person/third-person arena game for online play between players. It is a community created tech demo for the Leadwerks Engine 2.1 and showcase of Phoenix.Framework.
    Downloads: 0 This Week
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