Showing 5 open source projects for "shaders"

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  • 1
    ComputeSharp

    ComputeSharp

    .NET library to run C# code in parallel on the GPU through DX12

    ComputeSharp is a .NET library to run C# code in parallel on the GPU through DX12 and dynamically generated HLSL compute shaders. The available APIs let you access GPU devices, allocate GPU buffers and textures, move data between them and the RAM, write compute shaders entirely in C# and have them run on the GPU. The goal of this project is to make GPU computing easy to use for all .NET developers! You can use this library to create all sorts of things from scientific simulations, to animated backgrounds, audio visualizers and more! ...
    Downloads: 2 This Week
    Last Update:
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  • 2
    NatML

    NatML

    High performance, cross-platform machine learning for Unity Engine

    ...NatML exposes machine learning models with simple classes that return familiar data types. These are called "Predictors", and they handle all of the heavy lifting for you. No need to write pre-processing scripts or shaders, wrangle tensors, or anything of that sort. NatML supports Android, iOS, macOS, and Windows alike. As a result, you can build your app once, test it in the Editor, and deploy it to the device all in one seamless workflow.
    Downloads: 0 This Week
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  • 3
    AssetStudio

    AssetStudio

    AssetStudio is a tool for exploring, extracting and exporting assets

    AssetStudio is a cross-platform tool for exploring, extracting, and exporting assets from Unity games—supporting assetbundles and built-in assets. It handles textures, sprites, audio, meshes, shaders, and more, exporting to formats like png, bmp, mp3, wav. The original is archived (supports Unity ≤2022.1); forks like AssetStudio2024 add support for newer Unity versions and Lua asset decompiling.
    Downloads: 711 This Week
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  • 4

    OpenGL4Net

    Simple OpenGL 4.3 wrapper for .NET platform

    ...The library also contains some helper classes to make a development really fast (e.g., class RenderContext for opening the OpenGL context; or class Program for loading, compiling and linking shaders)
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    Downloads: 2 This Week
    Last Update:
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  • 5
    FX Batch Compiler
    This Windows application supports compilation of FX effect files and HLSL shader files using fxc command line compiler included in DirectX SDK. You can compile many files at time or one file with different settings.
    Downloads: 0 This Week
    Last Update:
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