Showing 2 open source projects for "reasoning"

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    EulerSharp

    EulerSharp

    Euler Yet another proof Engine

    EYE [1] is a reasoning engine supporting the Semantic Web layers [2]. It performs controlled chaining and it supports Euler paths [3]. Via N3 [4] it is interoperable with Cwm [5]. [1] http://eulersharp.sourceforge.net/README [2] http://www.w3.org/DesignIssues/diagrams/sweb-stack/2006a [3] http://mathworld.wolfram.com/KoenigsbergBridgeProblem.html [4] http://www.w3.org/TeamSubmission/n3/ [5] http://www.w3.org/2000/10/swap/doc/cwm
    Downloads: 2 This Week
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  • 2
    Design Patterns Written in Unity3D

    Design Patterns Written in Unity3D

    All Gang of Four Design Patterns written in Unity C#

    ...The repository includes practical examples and code snippets that show how to structure game systems for scalability and maintainability. It emphasizes clean code practices and modular design, helping developers build more robust and reusable components. The project also explains the reasoning behind each pattern, making it educational as well as practical. By focusing on Unity-specific use cases, it addresses challenges unique to game development workflows. Overall, it provides a valuable reference for improving code quality in Unity projects.
    Downloads: 2 This Week
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