Showing 3 open source projects for "philosophy"

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    Pixel Vision 8

    Pixel Vision 8

    Teach retro game development with streamlined workflows

    Pixel Vision 8's core philosophy is to teach retro game development with streamlined workflows. PV8 is also a platform that standardizes 8-bit fantasy console limitations built on top of a fork of MonoGame, called MonoVision. This engine provides a standard set of APIs to create authentic-looking 8-bit games with modern programming languages and workflows. It also allows you to define specific limitations for the resolution, colors, number of sprites on screen, and more.
    Downloads: 4 This Week
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  • 2
    libmsgque

    libmsgque

    something that writes code for you

    The **libmsgque** project is an infrastructure that allows multiple package-items to be linked together to act as one application. To link, you need to distribute the work from one package-item to another package-item and wait for an answer or not. > Philosophy: Write Once → Run Everywhere The package-item can be a thread, a separate local process that is started by fork or spawn, or even a network of multiple services on multiple hosts. The package-item can be written in any language that is supported by the Programming-Language-Micro-Kernel support. It even supports running multiple programming languages in a single piece of software. ...
    Downloads: 0 This Week
    Last Update:
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  • 3
    SilGraphiteControl is an ActiveX control that provides rendering using SIL's Graphite engine. SilGraphiteControl enable OLE enabled programs to be able to render complex non-Roman writing system.
    Downloads: 0 This Week
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