Showing 9 open source projects for "open cell"

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  • 1
    .NET Interactive

    .NET Interactive

    .NET Interactive takes .NET and embeds it into your experiences

    .NET Interactive takes the power of .NET and embeds it into your interactive experiences. Share code, explore data, write, and learn across your apps in ways you couldn't before. We recently introduced the .NET Interactive Notebooks extension for Visual Studio Code, which adds support for .NET Interactive using the new Visual Studio Code native notebook feature. We encourage you to try it out. .NET Interactive enables users to mix languages in a single notebook or cell without a wrapper. The...
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  • 2

    C# DataTable StringBuilder Visualizer

    Visualize String, StringBuilder, Image, and DataTable in debug mode.

    Visualizer is a tool for .NET developers who use MS Visual Studio. In debug mode, it provides the ability to view and search objects of type String, StringBuilder, DataTable and Image, by clicking on the magnifying glass. Install by copying all files in the zip to your user folder: C:\Users\<username>\Documents\Visual Studio 2012\Visualizers\
    Downloads: 1 This Week
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  • 3
    The premise is a "construction set" for creating artificial life-forms, cell by cell. Each cell type is a sensor, an actuator or some kind of metabolic or computational unit, and the user combines cells into circuits to create higher-level behavior
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  • 4
    The Cell framework is a scalable server framework written in C#. It's original purpose is for MMOG emulation but can be easily adapted to other areas. The project includes a proof of concept rewrite of the DAoC emulator DOL.
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  • 5
    NHag - NHibernate Automated Generator - is an advanced Codegenerator. Based on the hbm.xmls it can produce class code (in VB.NET and C#), Cell- and MVP-based abstraction layers and test scenarios (Test-DB and Unit Tests) for the generated classes. It's
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  • 6
    Geneva is a C#-like parallel programming language based on tasks and intended for SMP and Cell-like systems.
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  • 7
    The Game of Life involves cell reproduction based on its neightbors, with later modifications taking age and sickness into account.
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  • 8
    .NET Grid component designed to display any object in a cell by the use of custom renderers and editors.
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  • 9

    Iso2DEngine

    Isometric engine for 2D rendering with XNA and SDL

    Isometric engine for 2D rendering. Supported frameworks: * SDL * XNA * easily extendable to other frameworks Features: * diamond maps of different width and height * user defined tile size (via rendering metrics) * supports 1 static tile + and any amount of movable elements per cell * z-order display * supports animated tiles * supports zooming (ability to define tilesets for different rendering metrics and switch between them) * supports multi-cell elements
    Downloads: 0 This Week
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