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Package that gives Python programmers integration with .NET Common CLR
...Note that this package does not implement Python as a first-class CLR language - it does not produce managed code (IL) from Python code. Rather, it is an integration of the CPython engine with the .NET or Mono runtime. This approach allows you to use CLR services and continue to use existing Python code and C-API extensions while maintaining native execution speeds for Python code. If you are interested in a pure managed-code implementation of the Python language, you should check out the IronPython project.
UnityCsReference is the C# reference source code for the Unity engine and editor. It provides developers transparency into how Unity's C# APIs are implemented under the hood but is strictly for reference—not for modification or redistribution without a commercial license. The terms of use do not permit you to modify or redistribute the C# code (in either source or binary form). If you want to modify Unity's source code (C# and C++), contact Unity sales for a commercial source code license....
Framework for making Windows applications that are one .exe file in AutoHotKey_L,C++,C#, VB.NET,Java,Groovy,Common Lisp,Nemerle,Ruby,Python,PHP,Lua,Tcl,Perl,Jint,S#,WSH VBScript,HTML/JavaScript/CSS,COM, PowerShell without compiling . For .NET 4.
OPath.NET is an object-based expression evaluator built using the core .NET XPath engine. It enables expressions to be evaluated at runtime in a loosely-typed, late-bound manner. See the Wiki for examples of usage.
pluggable scripting engine written in C#, with plugins compiled at runtime from C# sources. Has some examples. This is meant for a game, but should make interesting reading for C# programmers...