General-purpose, compute-optimized, or GPU/TPU-accelerated. Built to your exact specs.
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The ultimate angle brackets parser library parsing HTML5, MathML, SVG
AngleSharp follows the W3C specifications and gives you the same results as state of the art browsers. Besides the official API AngleSharp adds some useful extension methods on top. This makes working with the DOM convenient. AngleSharp integrates everything you need to explore and mutate the DOM tree. Node retrieval is straight forward by using powerful CSS query selectors. The CSS queries in AngleSharp are super fast and very simple to use. AngleSharp respects the relationship of HTML with...
Modern 3D engine and IDE written using C# and C++.
Modern 3D engine and IDE written using C# and C++.
Vivid features all the required functionality to write modern apps ang games. Including a fully working custom GL UI called "ResonanceUI". It features lighting and shadows(Unified) and can even embed and playback videos via FFMPEG, in the UI or full screen, with fully synced audio+picture.
It offers two scripting solutions: C# and a custom language called VividScript, which is an OOP style language.
The Editor is based on other...
...This allows for .png to .xnb and more.
Full list of supported filetypes:
Graphics Files: *.bmp;*.dds;*.dib;*.hdr;*.jpg;*.pfm;*.png;*.ppm;*.tga
Autodesk FBX Files: *.fbx
Effects Files: *.fx
SpriteFont Files: *.spritefont
X Files: *.x
XNA XML Files: *.xml
Audio Files: *.mp3;*.wav;*.wma
Video Files: *.wmv
Support for some filetypes may be incomplete, graphics filetypes should all be fine. If there's an issue with converting a certain filetype, please let me know!
This Windows application supports compilation of FX effect files and HLSL shader files using fxc command line compiler included in DirectX SDK. You can compile many files at time or one file with different settings.
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This is simply a set of classes used to deserialize Collada files(core, fx, phys, b-rep, and kinematics). Should be more useful than classes created by the xsd.exe tool.
Brahma is an open-source library written for the .NET 3.5 framework (in C# 3.0), to provide high-level access to parallel streaming computations on a variety of processors, including GPUs.
Fireball FX is project that aim to create the best controls and libraries for developer, the project already contains some control, CodeEditorControl, Collections,Outlook Navigation bar and etc.. New Releases and source now at http://www.codeplex.com
FireFenix is a Object Oriented Database,the objective of this application is to make more ease to catalog and archive,this project use the FX 3.0,the objective of this software is to be used for archive museum object,libraries,and other kind of warehous
A .Net Library that lets you make full use of multi-core and multiprocessor computers. It is very efficient, and easily integrated into existing applications. It is modeled after the Parallel FX usage model, and is faster than the PFX too.