Showing 134 open source projects for "dfm-editor"

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  • 1
    ILSpy

    ILSpy

    .NET Decompiler with support for PDB generation, ReadyToRun, Metadata

    ILSpy is the open-source .NET assembly browser and decompiler. Visual Studio 2022 ships with decompilation support for F12 enabled by default (using our engine v7.1). In Visual Studio 2019, you have to manually enable F12 support. Go to Tools / Options / Text Editor / C# / Advanced and check Enable navigation to decompiled source. C# for Visual Studio Code ships with decompilation support as well. To enable, activate the setting "Enable Decompilation Support. ILSpy is distributed under the MIT...
    Downloads: 1,006 This Week
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  • 2
    MSBuild

    MSBuild

    The Microsoft Build Engine (MSBuild) build platform for .NET and VS

    ... projects. The project files in Visual Studio (.csproj, .vbproj, .vcxproj, and others) contain MSBuild XML code that executes when you build a project by using the IDE. Visual Studio projects import all the necessary settings and build processes to do typical development work, but you can extend or modify them from within Visual Studio or by using an XML editor. Starting with Visual Studio 2022, when you build in Visual Studio, the 64-bit version of MSBuild is used.
    Downloads: 62 This Week
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  • 3
    Terminal.Gui

    Terminal.Gui

    Console-based user interface toolkit for .NET applications

    A toolkit for building console GUI apps for .NET, .NET Core, and Mono that works on Windows, the Mac, and Linux/Unix. In addition, a complete Xterm/Vt100 terminal emulator that you can embed is now part of XtermSharp, you just need to pull TerminalView.cs into your project. Works on Windows, Mac, and Linux. Terminal drivers for Curses, Windows Console, and the .NET Console mean Terminal.Gui works well on both color and monochrome terminals and has mouse support on terminal emulators that...
    Downloads: 6 This Week
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  • 4
    Mixed Reality Toolkit

    Mixed Reality Toolkit

    Accelerate cross-platform MR app development in Unity

    MRTK-Unity is a Microsoft-driven project that provides a set of components and features, used to accelerate cross-platform MR app development in Unity. Provides the cross-platform input system and building blocks for spatial interactions and UI. Enables rapid prototyping via in-editor simulation that allows you to see changes immediately. Operates as an extensible framework that provides developers the ability to swap out core components. With the MRTK Examples Hub, you can try various example...
    Downloads: 2 This Week
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  • Red Hat Enterprise Linux on Microsoft Azure Icon
    Red Hat Enterprise Linux on Microsoft Azure

    Deploy Red Hat Enterprise Linux on Microsoft Azure for a secure, reliable, and scalable cloud environment, fully integrated with Microsoft services.

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  • 5
    Markdig

    Markdig

    A fast, powerful, CommonMark compliant, extensible Markdown processor

    A fast, powerful, CommonMark compliant, extensible Markdown processor for .NET. Very fast parser and HTML renderer (no-regexp), very lightweight in terms of GC pressure. Abstract Syntax Tree with precise source code location for syntax tree, useful when building a Markdown editor. Check out MarkdownEditor for Visual Studio powered by Markdig! Even the core Markdown/CommonMark parsing is pluggable, so it allows to disable built-in Markdown/Commonmark parsing (e.g Disable HTML parsing) or change...
    Downloads: 1 This Week
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  • 6
    YAF.NET

    YAF.NET

    YAF.NET - C# ASP.NET Forum

    ... queries are cached. Even for forums with a large number of users and posts, YAF.NET can handle the job quickly with modest hosting requirements. YAF.NET forum is an embeddable (ascx) user-control and supports ASP.NET Membership making integration into DNN and custom solutions possible. YAF.NET is used throughout the globe. YAF.NET supports right-to-left layouts and includes 24 localization. There's also a built-in localization editor to easily make changes to any localization.
    Downloads: 1 This Week
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  • 7
    RoslynPad

    RoslynPad

    A cross-platform C# editor based on Roslyn and AvalonEdit

    A cross-platform C# editor based on Roslyn and AvalonEdit. RoslynPad is also available as NuGet packages which allow you to use Roslyn services and the editor in your own apps.
    Downloads: 0 This Week
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  • 8
    CSharpier

    CSharpier

    CSharpier is an opinionated code formatter for c#

    CSharpier is an opinionated code formatter for c#. It uses Roslyn to parse your code and re-prints it using its own rules. The printing process was ported from prettier but has evolved over time. CSharpier can also format on save in your editor or as a pre-commit hook. Then you can ensure code was formatted with a CI/CD tool.
    Downloads: 0 This Week
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  • 9
    MudBlazor

    MudBlazor

    Do more with Blazor, utilizing CSS and keeping Javascript to a minimum

    Trusted by thousands of users, from hobby developers to large enterprises. Use MudBlazor to rapidly build amazing web applications without leaving your loved C# language and toolchain. We bring together everything that's required to build amazing Blazor applications that scale from desktop to mobile. Apart from the library itself we also provide templates, a learning platform, theme manager, demo and example projects as well as an online code editor integrated with our documentation and issue...
    Downloads: 0 This Week
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  • 10
    MercuryMessaging

    MercuryMessaging

    Framework to facilitate communication in the Unity game engine

    The Mercury messaging toolkit is a new way to handle cross-component communication in the Unity game engine. It integrates seamlessly with the Unity Editor, and is both robust and expandable. It has been tested in Unity 2020 up until 2020.3.21f1, Unity 2019 up until 2019.2.17f1, Unity 2018 up until 2018.3.13f1, Unity 2017 up until 2017.4f1, and 5.6. The toolkit contains the Mercury messaging framework, which is a messaging and organizational framework built around the Mercury Protocol. Unity...
    Downloads: 0 This Week
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  • 11
    NatML

    NatML

    High performance, cross-platform machine learning for Unity Engine

    ... exposes machine learning models with simple classes that return familiar data types. These are called "Predictors", and they handle all of the heavy lifting for you. No need to write pre-processing scripts or shaders, wrangle tensors, or anything of that sort. NatML supports Android, iOS, macOS, and Windows alike. As a result, you can build your app once, test it in the Editor, and deploy it to the device all in one seamless workflow.
    Downloads: 0 This Week
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  • 12
    Pumkin's Avatar Tools

    Pumkin's Avatar Tools

    A toolbox for easily setting up VRChat avatars in Unity

    An editor script that adds tools to help you setup avatars faster and easier. It includes a component copier that makes it a lot easier to reimport your avatars, and tools to make your thumbnails nicer. To install these tools grab the .unitypackage from releases then simply import it into your unity project. Make sure to delete any older versions of Pumkin Tools from your project before importing. Also make sure that you are using the correct version of Unity and the latest version of VRChat...
    Downloads: 0 This Week
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  • 13
    Discord Rich Presence

    Discord Rich Presence

    C# custom implementation for Discord Rich Presence

    This is a C# implementation of the Discord RPC library which was originally written in C++. This avoids having to use the official C++ and instead provides a managed way of using the Rich Presence within the .NET environment. While the official C++ library has been deprecated, this library has continued support and development for all your Rich Presence needs, without requiring the Game SDK.
    Downloads: 0 This Week
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  • 14
    BDFramework

    BDFramework

    Simple and powerful Unity3d game workflow!

    ... of the Pipeline, a lot of Editor codes are often written for some user experience optimization. BDFramework doesn’t have any cool-looking functions. Persistence will lead to the emergence of this framework. For some special reasons, only the implementation of some game infrastructure solutions Pipeline will be released, and there will be no solution to specific business logic. program, so the whole set of workflow is more like a set of game development scaffolding.
    Downloads: 0 This Week
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  • 15
    SendGrid C#

    SendGrid C#

    The Twilio SendGrid C# API Library

    ... in your code. Integrate in minutes with our email API and trust your emails reach the inbox. Build meaningful connections with smart email marketing. Seamlessly integrate with our partners and major platforms. Create emails with HTML code, a drag-and-drop editor, or a combination of both. Engage contacts with approachable, time-saving automation.
    Downloads: 0 This Week
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  • 16
    FluentMigrator

    FluentMigrator

    Fluent migrations framework for .NET

    Fluent Migrator is a migration framework for .NET much like Ruby on Rails Migrations. Migrations are a structured way to alter your database schema and are an alternative to creating lots of sql scripts that have to be run manually by every developer involved. Migrations solve the problem of evolving a database schema for multiple databases (for example, the developer's local database, the test database and the production database). Database schema changes are described in classes written in...
    Downloads: 0 This Week
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  • 17
    omnisharp-roslyn

    omnisharp-roslyn

    OmniSharp server (HTTP, STDIO) based on Roslyn workspaces

    OmniSharp is a .NET development platform based on Roslyn workspaces. It provides project dependencies and C# language services to various IDEs and plugins. OmniSharp is built with the .NET Core SDK on Windows and Mono on OSX/Linux. It targets the net472 target framework. For platforms other than Windows, OmniSharp ships with an embedded Mono which is based on version 6.12.0, includes MSBuild 16.8.0 and is provisioned during the build script. If Mono is globally installed on the system,...
    Downloads: 0 This Week
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  • 18
    Squidex

    Squidex

    Headless CMS and content managment hub

    You don't need another system for your content. You need it in a single place. Centralized, structured, and with seamless integrations to other systems. Available from everywhere and for all digital platforms, such as Apps, websites, and server applications. All changes in Squidex are handled by a versioning system. This makes it possible to compare different versions of your content and to roll back to a previous version. It also provides the audit log, so that you can see who did what and...
    Downloads: 0 This Week
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  • 19
    Faust

    Faust

    Functional programming language for signal processing

    Faust (Functional Audio Stream) is a functional programming language for sound synthesis and audio processing with a strong focus on the design of synthesizers, musical instruments, audio effects, etc. Faust targets high-performance signal processing applications and audio plug-ins for a variety of platforms and standards. The core component of Faust is its compiler. It allows to "translate" any Faust digital signal processing (DSP) specification to a wide range of non-domain specific...
    Downloads: 0 This Week
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  • 20
    Entitas

    Entitas

    Entity Component System (ECS) framework made for C# and Unity

    Entitas is a super fast Entity Component System Framework (ECS) specifically made for C# and Unity. Internal caching and blazing fast component access makes it second to none. Several design decisions have been made to work optimally in a garbage-collected environment and to go easy on the garbage collector. Entitas comes with an optional code generator that radically reduces the amount of code you have to write and makes your code read like well-written prose. The optional code generator...
    Downloads: 0 This Week
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  • 21

    QuickViewHL7 (HL7 file viewer/editor)

    Viewer, editor, testing tools for HL7 files

    HL7 file viewer/editor, in tree-view format. Version 2.0 is out now (consider it a beta release for now) with the first release of my new macro feature - you can now automate some of your testing tasks in JavaScript (details in Discussion forum). The purpose of this project is to assist in testing and bug-tracing HL7 communications.
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    Downloads: 41 This Week
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  • 22
    WillowTree#
    WillowTree# is a save editor for Borderlands written in C#. It can read, edit, and convert savegame files from PC, PS3, and Xbox 360 versions of the Borderlands game. It has a storage locker that can be used to transfer items between characters.
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    Downloads: 324 This Week
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  • 23

    DatabaseEditor

    Database Schema Editor library in .NET (C#)

    Database Schema Editor library that allows the user to read and alter the schema of a database. Create Tables Add Columns Rename Columns Drop Tables View All tables
    Downloads: 0 This Week
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  • 24
    Reflexil

    Reflexil

    The .NET Assembly Editor

    Reflexil is an assembly editor and runs as a plug-in for Red Gate's Reflector, ILSpy and Telerik's JustDecompile. Reflexil is using Mono.Cecil, written by Jb Evain and is able to manipulate IL code and save the modified assemblies to disk. Reflexil also supports C#/VB.NET code injection. With advanced injection techniques (injecting a property will generate proper field and getter/setter for you). Easily update embedded, linked, or assembly-linked resources. Babel, CliSecure, CodeVeil...
    Downloads: 31 This Week
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  • 25
    Vivid3D-Sharp

    Vivid3D-Sharp

    Modern 3D engine and IDE written using C# and C++.

    Modern 3D engine and IDE written using C# and C++. Vivid features all the required functionality to write modern apps ang games. Including a fully working custom GL UI called "ResonanceUI". It features lighting and shadows(Unified) and can even embed and playback videos via FFMPEG, in the UI or full screen, with fully synced audio+picture. It offers two scripting solutions: C# and a custom language called VividScript, which is an OOP style language. The Editor is based on other modern...
    Downloads: 1 This Week
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