AppSignal installs in minutes and auto-configures dashboards, alerts, and error tracking.
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Stop Storing Third-Party Tokens in Your Database
Auth0 Token Vault handles secure token storage, exchange, and refresh for external providers so you don't have to build it yourself.
Rolling your own OAuth token storage can be a security liability. Token Vault securely stores access and refresh tokens from federated providers and handles exchange and renewal automatically. Connected accounts, refresh exchange, and privileged worker flows included.
All-in-one program for creating 2D scrolling games. Compile your games into stand-alone .NET executables or customizable C# source code. The IDE and framework are build on OpenTK, which wraps OpenGL, so generated games can be cross-platform.
Icarus Scene Engine is a cross-platform, CLS-compliant 3D framework, integrating open source APIs into a cohesive all-open-source, all .NET solution. For Windows, MacOSX & Linux.
Uses OpenTK, OpenGL, OpenAL APIs for graphics and audio. Runs on Mono/.NET. Links to FFMpeg for streaming video, and FreeType as a temporary conversion mod to bring fonts into a native XML format.
Binary builds of Icarus will be infrequent, roughly every 18 months or so, the GIT code updates regularly on a weekly or twice-weekly basis (or faster if there are urgent issues).
Utility for mapping/exporting bitmap fonts to ASM / C include files
A WPF application that allows the user to easily map bitmap fonts (PCX and GIF formats) to appropriate keyboard characters, and export them in a format that can be included from Assembly language or C language programs. Think of it as an old school demo font utility.
How often you would come across a situation where you have to prepare a document by capturing multiple screenshots? And the only way to do that is capture each screenshot separately, use another tool to combine them. It doesn't make sense just to prepare simple document.
WinCaptura eliminates these things. This is what you do with this application:
1. Start the application.
2. Hit F5 whenever you want to capture screenshot and hit F6 when you are done.
3. Add captions to each...
Performance enhancement API for RPG Maker XP, VX, VXA.
Rpg.NET is an API built using the .NET Framework for both improving performance and enhancing the RPG Maker series (XP, VX, and VXA). Contained within are various functions and classes that extend the ability of RPG Maker in areas such as graphics, audio, and Windows API interop. Included is a Ruby script that is the wrapper around the library, so it can be used as any other script within your game.
Importer library to import assets from different common 3D file formats such as Collada, Blend, Obj, X, 3DS, LWO, MD5, MD2, MD3, MDL, MS3D and a lot of other formats. The data is stored in an own in-memory data-format, which can be easily processed.
www.open3mod.com/ is a 3D model viewer and exporter based on Assimp that is also Open Source.
...First Browse your file, which will contain your text (Supporetd File Type .txt)
3. Select Single or Multi Line option.
4. Select Your output image type (Supported image type .bmp, .jpg and .png.).
5. Click Convert.
6. Folders will be created containing the images in .jpg/.bmp/.png/.tif format.
...See the ReadMe for details on where to download it.
Create .xnb files for use in XNA games. This allows for .png to .xnb and more.
Full list of supported filetypes:
Graphics Files: *.bmp;*.dds;*.dib;*.hdr;*.jpg;*.pfm;*.png;*.ppm;*.tga
Autodesk FBX Files: *.fbx
Effects Files: *.fx
SpriteFont Files: *.spritefont
X Files: *.x
XNA XML Files: *.xml
Audio Files: *.mp3;*.wav;*.wma
Video Files: *.wmv
Support for some filetypes may be incomplete, graphics filetypes should all be fine. ...
A library written in C# for encoding and decoding animated Graphics Interchange Format (GIF) images. Based on NGif http://www.codeproject.com/KB/GDI-plus/NGif.aspx. Includes sample apps for encoding and decoding GIF files.
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This Windows application supports compilation of FX effect files and HLSL shader files using fxc command line compiler included in DirectX SDK. You can compile many files at time or one file with different settings.
AAImageViewer + AAImageLib is a simple application which can Read and Write all HDI Dune image formats (AAI, BMP, PNG, JPG). It includes a .NET library to read and write AAI image format.
ColladaLoader is a free open source C# Library that enables developers to load and display Collada 3D Model files (.DAE) in DirectX 10 using the SlimDX SDK. Partitial .X file support. More info: http://www.tomsdevshack.be/projects/colladaloader
Acmx library is designed to help AutoCad .net plugins development. It can be used with AutoCad managed wrappers and COM APIs. It allows usage of the Microsoft [Serializable] attribute to attach arbitrary data to the existing AutoCad objects.