An interpreter for the Lua language, written entirely in C#
A complete Lua solution is written entirely in C# for the .NET, Mono, Xamarin and Unity3D platforms. Support for the complete Lua standard library with very few exceptions (mostly located on the 'debug' module) and a few extensions (in the string library, mostly). Supports dumping/loading bytecode for obfuscation and quicker parsing at runtime. An embedded JSON parser (with no dependencies) to convert between JSON and Lua tables. Easy opt-out of Lua standard library modules to sandbox what...
A wrapper API for the NHibernate ICriteria API providing a refactoring friendly and "magic string"-free lambda based interface. Current build is compiled against: .NET 4.0 and NHibernate 3.3.3
An easy-to-use, interpreted language with a simple syntax, which is very suitable for beginners and hobbyists. The package contains a command-line interactive interpreter and a window interpreter.
CSTL is a port of the C++ STL to C# 2.0 and .NET. The library utilizes C# generics, anonymous methods, and enumerable iterators, while alleviating some of C#'s deficiencies (no C++ templates, limited operator overloading, no C++ style iterators, etc).
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