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A cross-platform, component based application framework for game and simulation development, with the goals of flexibility, extensibility, and performance. Developed for the .NET platform.
An interactive, Lisp-like language for .Net scripting and development, having deep .Net integration, sharing type system, GC and other runtime services etc., with transparent access to .Net w/o a FFI or wrappers.
Multimethods for .NET: Makes multi-methods available to *any* language that targets .NET - C#, VB.NET, JScript.NET, Managed C++ and the rest! Uses .NET dynamic assemblies and shows how to generate dynamic .NET types and IL at runtime.
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MongoDB Atlas gives you the freedom to build and run modern applications anywhere—across AWS, Azure, and Google Cloud. With global availability in over 115 regions, Atlas lets you deploy close to your users, meet compliance needs, and scale with confidence across any geography.
SolidFuel is a set of tools for game developers. It is cross-platform, cross-language, and cross-toolkit. The cornerstones of the SolidFuel platform are scenegraph-based graphics, which are a powerful way to organize your game scenes, and an event syste
nPlanner is a dotNet based application used to manage and monitor Extreme Programming (XP) based projects. Similar in scope to XPlanner (a similar tool also hosted on SF.net) it allows developers, and customers to contribute to and review XP based proje
CIOP is the project which allows to connect [Web]Applications to each other by simple Common Information Objects and to exchange the data between Information Systems.
AppSignal's MCP server hands Claude, Cursor, or Zed your real errors, traces, and the deploy that shipped them. AI writes the fix; you review the diff.
This project intend to provide C-Function helper class which would make call to function pointer in C# or VB.NET nearly as easy as it is in managed C++.
SDToolkit (Source Documentation Toolkit) allows a developer to add special javadoc style comments into source code. This information is then extracted together with the surrounding source code and analysed to produce API/technical documentation.
The Bernoulli Compiler Framework is an open, robust, tool library developed for the purpose of enabling interoperability of new and existing compiler modules. Initially conceived as an instrument to be used by researchers within our group, it has been de
Mercury is a modern logic/functional programming language. The Mercury system includes a
compiler, debugger, libraries, sample code, profilers, etc. Mercury is designed to be the successor
of logic programming languages such as Prolog.
Rendezvous Library for open platforms. It is meant to be a library for usage with opensource projects such as gaim, xchat, and any other ideas people come up with. It is titled Rendevous, instead of Rendezvous, simply because we do not want to infringe
Unified Modeling Language that Amalgamates into an Integrated Development Environment focuses on the integration of UML via the unified process, so that the focus is for the unification of components and standardized documentation of Software Engineering
java-based complete Agent (Artificial Intelligence) Framework with all the features you might expect in an Agent Framework: Mobility, Autonomy, Distributed communication, Agents can be written in Java, Jython, or Beanshell.
Q3Plugs.NET is a set of .NET Classes which allow you to query game servers and interact with the game itself. Its not just another query tool.
Use it in websites, xml webservices or Windows/Linux applications.
A database acess plugin for SharpDevelop, simmilar to the database access components of Visual Studio(tm). Also includes a simple standalone database access program.
This project is part of the NMatrix initiative. We created a Schematron processor for .NET, written in C#. Look at the project HomePage (link at the top). Releases are still made through the NMatrix project: http://sourceforge.net/projects/dotnetopensrc