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XSBDotNet is a .NET wrapper for the XSB Prolog Engine. It supports both the single-threaded and multithreaded engines and provides object-oriented classes for a complete .NET experience.
bbv.Common.Mobile is a hybrid porting of bbv.Common library which contains components and functionalities including: (a)synchronous notification component with thread switching, enum based state machine, programmatic context based rule engine. For docu
Business Process Engine (BPE) is an implementation of Model-Driven Development approach. BPE let you to "draw" an algorithm (flow of actions) and test it in the same environment.
Solution is implemented in C# as a plug-in to Microsoft Visio tool.
Distributed processing engine for .net, originally written in VB, ported to C#. This project is not yet complete. Please see MDQuery on this site for the current C#.net port (far less complete on a functional level, though nicer looking).
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NeuronDotNet is a neural network engine written in C#. It provides an interface for advanced AI programmers to design various types of artificial neural networks and use them.
Ogre Studio is a complete DCC tool/editor for use with the OGRE engine. Ogre Studio is a moduler, plugin based DCC tool that allows graphical scene editing, text/script editing with syntax highlighting and remote debugging support, and many more features
This is a simple class library provided for generating structured query language (SQL) expressions from an XML criteria (somewhat like XQuery) and a Typed Dataset containing all required tables.
The Selective API Engine is a .NET framework which allows programmers to tie together multiple APIs to provide redundant and broad compilation of related data.
qvYATE is a small, sophisticated HTML template-engine written in VB.NET (though accessible through COM) supporting loops, optional sections, recursive import of subtemplates and inheritance of variable values in subsections.
nScriptHost is a .NET library that supports VBScript and JScript. It allows developers to integrate scripting into their applications and expose objects from the application to the scripting engine so that scripts can interact with the application.
LITS is a game development engine, which offers basic implementations of the most needed interfaces: Graphic, Network, Sound and Input. All interfaces have several (parts plattform independent) wrappers which can be choosen as needed.
A Tool for generating C# code and T-SQL stored procedures for use in database-centric, layered enterprise application development. Also includes basic a SQL Querying engine and a duplicate record remover!
pmMDA - poor man MDA - is a pragmatic MDA code generation engine based on Velocity. The implementation is done in Java. The input model is defined using UML tools - e.g. ArgoUML -. Target frameworks are provided to realize complex applications.
Hotaru is an XNA-based Game Engine that is intended to be used for 2D Action RPGs. Game Developers can use Tonbo (a Visual Studio Plug-in) to create and distribute games that run on Hotaru.
A free rendered GUI library providing windowing and widgets for the easy creation of HUDs for games. It supports themes/skinning, XML-based configuration, and works with any graphics API or rendering engine including Axiom, Irrlicht, and SDL.NET.
The Horde3D .NET wrapper is a light-weight library, implemented in C# 2.0 for Horde3D, a small open source 3D rendering engine. The intention is to open the simple and intuitive interface of the next-generation engine Horde3D to the .NET community.
Irrlicht .NET CP is a .NET wrapper of the famous Irrlicht rendering engine. It provides a full, entirely cross-platform 3d rendering engine working with any .NET language. Moreover it has an extensions library which adds a lot of features to the engine.
UADL is a collection of Windows DLLs that enable a developer to easly create complex applications. It includes a very powerful Game Engine [C++], Network Support [C#], and various other tools [C++/C#] to ease almost any development project.
Fast template processor for HTML/XML/text templates.
No template language or new tags to learn.
Templates can be valid HTML/XML.
Easy to use and powerful!
A core framework based on .net technology to provide extended functionalities upon the standard .net framework. - Generic ORM engine (based on Emit) - High performance Cache impl - Lite Reflection.Emit framework - Collection Framework (proposed)
"Special DBL" is a .Net library provides persistence layer for storing and retrieving objects in/from database (ORM engine) with advanced cache functions. Could be used as a persistence layer in web- and other kinds of .Net applications.
A highly adaptable, configuration-driven search engine that uses a data source connector interface that allows for many different data sources to be accessed. Needs no recompilation. Ever.
Open source code generator engine based on imported XMI model. The engine provides developers a way to generate source code or script in any languages with generation files describing the code generation, parsing their models throught the metamodel
This gui engine creates a .net gui defined by xml files. The definitions can be used like a script and so it's possible to change the gui live while your application is still running.