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A cross-platform, component based application framework for game and simulation development, with the goals of flexibility, extensibility, and performance. Developed for the .NET platform.
SolidFuel is a set of tools for game developers. It is cross-platform, cross-language, and cross-toolkit. The cornerstones of the SolidFuel platform are scenegraph-based graphics, which are a powerful way to organize your game scenes, and an event syste
Etch is a cross-platform, language- and transport-independent framework for building and consuming network services. With Etch, service development and consumption becomes no more difficult than library development and consumption.
myReserve is an open source J2EE/.NET reference application. It is built on open source technologies where applicable and is used to illustrate how a crossplatform, ennteprise application can be built and constructed.
Intended to be a cross-platform 3D engine and toolkit using the Tao framework and allowing C#/F#/.NET developers to target Mac OS X and Windows with a single build.
Also includes accessory tools for managing builds and ports of your game product.
hostingstar.com.au's open source software.
To be used primarily for dotnetnuke modules, a crossplatform backup system, .net (dotnet) user controls, 3d plugins and many other bits and pieces.