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java-based complete Agent (Artificial Intelligence) Framework with all the features you might expect in an Agent Framework: Mobility, Autonomy, Distributed communication, Agents can be written in Java, Jython, or Beanshell.
Q3Plugs.NET is a set of .NET Classes which allow you to query game servers and interact with the game itself. Its not just another query tool.
Use it in websites, xml webservices or Windows/Linux applications.
A database acess plugin for SharpDevelop, simmilar to the database access components of Visual Studio(tm). Also includes a simple standalone database access program.
This project will allow a developer to work with any database without regard to the underlying database by making the ADO.NET database interfaces more usable.
The Object Library Documentation Project defines standards and utilities for creating documentation structures for object models and packages like ActiveX Dynamic Libraries, Controls, .NET Assemblies, Java packages, and web services.
CLI-Dasm(Common Language Infrastructure - Disassembler). A IL disassembler similar to ILDasm, written in C# so that it may be run on other CLI compliant platforms such as Mono.
A research project for crosslanguage and crossplatform module application architecture. Currently contains implementation of abstract and GUI module frameworks for Java, Delphi and soon C#.
JB2CSharp is a port of the Java-Bison/Flex software developed by the Serl project at the University of Colorado, Boulder. Parsers and lexers will be able to use C# actions. The open source .NET project Mono has requested the port, and here it is.
XMLMapper.NET helps to map between C# object to XML, and vice versa. It attempts to ride on the CASTOR project XML format to allow for translation to Java object
The Minions programming language makes it easy to write performant, highly parallel programs. Minions are especially good at web apps. Minions like the web.
Gesture Recognition mAnagement Framework for Interactive Tabletop Interfaces. Built on top of the TUIO C# client, the framework supports multi-touch and multi-user interactions. The possible use of tangible objects is particularly contemplated.