Showing 3 open source projects for "void"

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    ringBufU

    Ring-Buffer library in C, includes support of multithreading

    A Ring-Buffer instance could be used with element types - char - long - long long - void* . Focus is on a hardened SW structure with buffer-instance-pointer check (not very fast but more secure). Some features are globally choosable on compile-time (e.g. switch multithread support off completely to have faster access). Note: User Interface is for Test and Tutor Code only.
    Downloads: 0 This Week
    Last Update:
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  • 2
    YSignalSlot

    YSignalSlot

    Header only c++ signal slot mechanism implemantation

    ... - It can be used with single slot function or unlimited slot functions. - “emit” function’s return type is pointer of your actual slot function’s return type and it can be any type. - It supports “void” return type. - Slot(s) can be set to enable or disable. If slot(s) is/are disabled, signal can’t emit this/these slot(s). - If slot which emitted is disabled or its return type is void, “emit” function returns “NULL” pointer. - It works with member slot functions. - It uses meta programming methods for “static for loop” and “static if”...
    Downloads: 0 This Week
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  • 3

    qvoidwad

    3D to GZDoom void map converter

    This utility converts raw maps built for true 3D games such as Half-Life, Quake etc. into 2.5D levels for GZDoom, a port of Doom. It converts the 'brushes' from 3D games to '3D floors' from modified 2.5D games (like GZDoom). Since it is a command-line tool, it should compile and work with any operating system that supports the standard C and C++ libraries.
    Downloads: 0 This Week
    Last Update:
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