Showing 4 open source projects for "stencil"

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    Tiramisu

    Tiramisu

    Polyhedral compiler for expressing fast and portable data algorithms

    ...It provides a simple C++ API for expressing algorithms (Tiramisu expressions) and how these algorithms should be optimized by the compiler. Tiramisu can be used in areas such as linear and tensor algebra, deep learning, image processing, stencil computations and machine learning. The Tiramisu compiler is based on the polyhedral model thus it can express a large set of loop optimizations and data layout transformations. Currently, it targets (1) multicore X86 CPUs, (2) Nvidia GPUs, (3) Xilinx FPGAs (Vivado HLS) and (4) distributed machines (using MPI). It is designed to enable easy integration of code generators for new architectures.
    Downloads: 0 This Week
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  • 2

    geeny

    scriptable game engine with built-in support for 2D graphics and sound

    Geeny is a scriptable game engine with built-in support for 2D graphics and sound. The scripting language is object oriented, high performance is attainable by using vector and array operations. Win32 C++, full portability planned in the future.
    Downloads: 0 This Week
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  • 3
    Tool support for creating FMC* diagrams [Block diagrams, Petri nets, Entity-Relationship diagrams (ERD)] in MS-Visio 2000 and newer. Features: stencils, consistency checking, Petri net simulation, exporter e.g. pdf, ... *Fundamental Modeling Concepts A stripped down version of the stencil set is available for TAM (Technical Architecture Modeling of SAP). This set uses UML notation and contains Block, Activity, Sequence, State, Class, and Component diagrams. It doesn't contain Simulation, exporter, or even shape help.
    Downloads: 6 This Week
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  • 4
    iSDGE
    iSDGE is meant to be a free next generation 3D game engine for mobile devices supporting OpenGL ES 2.0. It is very easy to use, extremely flexible and fast. iSDGE is mostly written in C++ and currently comes with an Objective-C binding for iOS.
    Downloads: 0 This Week
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