Showing 31 open source projects for "play"

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  • 1
    Tidal

    Tidal

    Pattern language

    ...Whether you're using SuperDirt or a synth, every filter and effect can be manipulated independently with Tidal patterns. Tidal is embedded in the Haskell language, although you don't have to learn Haskell to learn Tidal. You can learn Tidal through experimentation and play, most Tidal coders have little or no experience in software engineering.
    Downloads: 3 This Week
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  • 2
    Hello ImGui

    Hello ImGui

    Hello, Dear ImGui: unleash your creativity in app development

    ...It abstracts away boilerplate code for window creation, input handling, and platform integration, allowing developers to focus on building user interfaces and interactive content quickly. Targeted at prototyping, tools, and GUI apps, hello_imgui works on Windows, macOS, Linux, iOS, and WebAssembly with minimal setup. Its plug-and-play nature makes it ideal for teaching, demos, and productivity tools.
    Downloads: 3 This Week
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  • 3
    Pushpin

    Pushpin

    Proxy server for adding push to your API

    Pushpin is a proxy server that pins client connections open, making it easy to build real-time API endpoints. Pushpin supports HTTP streaming, HTTP long-polling, and WebSockets. For compatibility with older browsers, it can also translate from SockJS. Clients communicate using your API contract. Pushpin is a server-side implementation detail. An existing real-time API can be migrated to or away from Pushpin without breaking clients. Since Pushpin is a proxy server, the backend can be written...
    Downloads: 4 This Week
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  • 4
    QtAV

    QtAV

    A multimedia framework based on Qt and FFmpeg

    QtAV is a cross-platform and high performance multimedia playback framework based on Qt and FFmpeg. Features: timeline preview, gpu decoding etc
    Downloads: 33 This Week
    Last Update:
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  • 5
    A collection of developer tools for game-making on and for the Nintendo DS, including (but not limited to) content uploader, 2D game engine with sound, level and sprite editor.
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    Downloads: 9 This Week
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  • 6
    Drumstick Libraries

    Drumstick Libraries

    MIDI libraries for Qt/C++

    Drumstick is a tool to play music. This is a set of C++ MIDI libraries using Qt5 objects, idioms and style. It contains a C++ wrapper around the ALSA library sequencer interface; ALSA sequencer provides software support for MIDI technology on Linux. A complementary library provides classes for SMF (Standard MIDI files: .MID/.KAR), and Cakewalk (.WRK) file formats processing.
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    Downloads: 5 This Week
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  • 7
    Virtual Motherboard

    Virtual Motherboard

    Plug&Play Hardware simulation over a virtual bus system.

    The Virtual Motherboard provides a specification of a TCP/IP based system bus, a motherboard simulator implementing this specifaction, and a collection of reusable device simulators. It is the perfect start to build new custom hardware simulators.
    Downloads: 4 This Week
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  • 8
    Evolutionary Computation Framework

    Evolutionary Computation Framework

    C++ framework for application of any type of evolutionary computation.

    ECF is a framework intended for application of any type of evolutionary computation (GA/GP, DE, Clonalg, ES, PSO, ABC, GAn, local search...). It offers simplicity for the end-user (parameterless usage, tutorial) and customization for experienced EC practicioners.
    Downloads: 2 This Week
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  • 9
    bed

    bed

    Adjustable data format binary editor

    ...Data types can be used in structures. Other data formats, filters and procedures can be defined in plugins. Contains copy, past, undo, redo, search, replace, marks, record/play and context sensitive help. Raw edit of hard drives. Under Linux and FreeBSD even usable without X windows.
    Downloads: 0 This Week
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  • 10

    lglicua

    Developer Assistant for PUC-Rio Tecgraf sci/tech toolkits on GNU/Linux

    ...This Assistant helps with installation (needs sudo), and non-sudo day-to-day project activities such as SVN updates and project patch/edit/build/run. The "hello, world" dialog box Bash/Lua script is two lines: #!/bin/bash ../support/play-lua-tec iup=require("iuplua"); iup.Message("MyApp", "hello, world")
    Downloads: 0 This Week
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  • 11

    pd_sound

    A c++ public domain audio output class

    A public domain example of how to use portaudio or SDL2 to output mixed audio from .ogg and .wav files. Usable in a game for example where you have control over what files to play.
    Downloads: 0 This Week
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  • 12
    OMM (Open Multimedia) is a set of C++ applications and libraries based on the UPnP (Universal Plug and Play) standard. It provides a framework and easy to use applications for networked multimedia and home automation software.
    Downloads: 0 This Week
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  • 13

    dll2def

    DEF file creator from Windows 32/64 bits DLLs

    ...That's the case of MinGW DLLs; for them to be used in Visual Studio projects you need the LIB and header files of those libraries. And this is when my tool comes to play a key role. The project was created, configured, built and tested using Qt Creator, however, it could be easily integrated to another IDE, because it essentially consists of three files: main.cpp, DllExportedSymbols.cpp and DllExportedSymbols.h The idea of this project was taken from pasztorpisti on his post in https://www.codeproject.com/tips/133747/checking-for-exported-symbols-functions-in-a-dll-w.
    Downloads: 0 This Week
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  • 14

    Personal-SFML-GUI

    A SFML GUI library intended mainly for my personal use.

    I think that the current GUI systems available for SFML are pretty ugly, so I decided to make one that wasn't as ugly. It's really easy to make buttons in SFML, but I wanted them to be a bit more plug-n-play than they were. (Plus it's nice if they can actually use icons instead of text on a gradient)
    Downloads: 0 This Week
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  • 15

    GambleKit

    C++ Framework for slot machine games

    GambleKit is a free open-source C++ object oriented library for quick and easy building of slot machine and gambling games with reels and GUI management. It relies basically on declarative programming style, so the programmer needs simply to declare, for example at creation time, the basic layout and behavior of the game, and then leave the game flow, requiring as little additional intervention as possible. The project is welcoming contributors and feedback is appreciated! The next...
    Downloads: 3 This Week
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  • 16
    Object Oriented Context Manager, serializer, editor API, targeted to extend short sized libraries able to play media objects as they are edited. Provides a virtual Machine, undo,merge,... API independant. Provides many extended libs. Demoscene oriented. https://www.youtube.com/watch?v=N86VfpYiz-Y
    Downloads: 5 This Week
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  • 17
    ViLE

    ViLE

    Virtual machine implementation for visual novel games

    ViLE is a collection of interpreters capable of decoding visual novels and dating sims. You can use ViLE as a drop-in replacement for the original executable to play the games, but ViLE also provides exclusive titles and features such as software scaling.
    Downloads: 6 This Week
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  • 18
    The game of Cows-n-Bulls is back ! Gnu-Moo aims to provide a command line as well as GTK+ front-end for the user to play the cows-n-bulls game. Multi-game sessions and relevant session stats are provided, which can be useful to test heuristic algorithms.
    Downloads: 0 This Week
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  • 19
    Records key strokes, mouse clicks and movement, then play back. Can do sub-program.
    Downloads: 1 This Week
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  • 20
    Linux port for the Sony Play Station Portable (PSP) gaming system. Based on Jackson Mo's uClinux 2.6.22-uc1 port to the PSP (http://jacksonm88.googlepages.com/linuxonpsp.htm)
    Downloads: 0 This Week
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  • 21
    Show Mesh is a mesh viewer using Ogre and Qt. It allows the user to view 3D Ogre models and play with light, shadow, fog. It also allows the user to see the materials the model uses and see the bounding boxes and animations the model has.
    Downloads: 0 This Week
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  • 22
    NeuroDraughts is a Draughts/Checkers game that teaches itself how to play through self play. It combines an Artificial Neural Network, trained by Temporal Difference Learning using some Genetic Algorithm style behaviour.
    Downloads: 0 This Week
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  • 23
    OneSource wants to be a play ground where previously incompatible technologies come together. The first release will concentrate on Compilation of core Microsoft libraries MFC/ATL/WTL/COM with GCC and other standard compilers, on Windows and/or Winelib.
    Downloads: 0 This Week
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  • 24
    A skeletal animation library designed to load and play skeletal animations. It supports models that are composed of several swappable meshes bound to a single skeleton that can be driven by multiple animations and has an export plug-in for Maya.
    Downloads: 0 This Week
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  • 25
    Falengard is a project to develop a game play system that can easily be transferred between a computer based medium to a tabletop game reminiscent of Dungeons and Dragons.
    Downloads: 0 This Week
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