Showing 19 open source projects for "php space game"

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  • 1
    JKSV

    JKSV

    JK's Save Manager Switch Edition

    ... to this can be very dangerous. Processes can be terminated from the Extras menu allowing you to open even more of these and explore more. Create save data so the user no longer needs to boot games to import saves. Titles can be rescanned from the Extras menu. For example, if you insert a game card while JKSV is open, rescanning will load and add it to the save creation menu(s).
    Downloads: 22 This Week
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  • 2
    Open Asset Import Library

    Open Asset Import Library

    The open-asset-importer-library repository

    ... for use in game engines / realtime rendering systems of any kind, but it is not limited to this purpose. In the past, it has been used in a wide range of applications. Written in C++, it is available under a liberal BSD license. There is a C API as well as bindings to various other languages, including C#, Python and D. Assimp loads all input model formats into one straightforward data structure for further processing.
    Downloads: 3 This Week
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  • 3
    HUSTOJ

    HUSTOJ

    Popular Open Source Online Judge based on PHP/C++/MySQL/Linux

    Popular Open Source Online Judge based on PHP/C++/MySQL/Linux for ACM/ICPC and NOIP training, with easy installation. Open source OJ system. HUSTOJ is free software under the GPL. (Only the original part of the code, which uses components from other open-source projects, please follow the agreement of the original component.) Because the web terminal/database/judgment machine are all packaged in the same image and cannot be extended, it is not recommended to use this image for distributed...
    Downloads: 0 This Week
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  • 4
    FlatBuffers

    FlatBuffers

    Memory Efficient Serialization Library

    FlatBuffers is an open source, cross-platform serialization library designed for maximum memory efficiency. Originally created at Google for game development and other performance-critical apps, FlatBuffers has the unique ability of allowing you to directly access serialized data without having to parse or unpack beforehand. Since the only memory needed to access your data is that of the buffer, it is also very memory efficient and fast. FlatBuffers supports Windows, MacOS, Linux...
    Downloads: 0 This Week
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    Euler

    Euler

    A distributed graph deep learning framework.

    As a general data structure with strong expressive ability, graphs can be used to describe many problems in the real world, such as user networks in social scenarios, user and commodity networks in e-commerce scenarios, communication networks in telecom scenarios, and transaction networks in financial scenarios. and drug molecule networks in medical scenarios, etc. Data in the fields of text, speech, and images is easier to process into a grid-like type of Euclidean space, which is suitable...
    Downloads: 0 This Week
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  • 6

    Wheefun Emulator Framework

    A framework for developing emulators

    ... and for providing access to virtual screens, sound, and input management. From this, a variety of hardware can be virtualized. We aim to also provide hardware emulation for specific commonly used hardware. As game developers are likely to use this software, it is licensed under the GPL V3 with the Classpath Exception. Providers for certain functionality which may only be accessible under NDA (such as for game consoles) may be afforded by externally linking an implementation.
    Downloads: 0 This Week
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  • 7

    coldev

    C/C++ , PHP, PYTHON, 3D ENGINES, CHROME NATIVE CLIENT

    + C/C++ and PHP projects, Python and Others + 3D ENGINES + Videogames Projects based in Bennugd http://www.bennugd.org Web Page https://coldev.sourceforge.io/
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    Downloads: 7 This Week
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  • 8
    ScummVM

    ScummVM

    A cross-platform interpreter for many point-and-click adventure games

    ScummVM is a cross-platform interpreter for many point-and-click adventure games. This includes LucasArts SCUMM games (such as Monkey Island 1-3, Day of the Tentacle, Sam & Max, ...), many of Sierra's AGI and SCI games (such as King's Quest 1-6, Space Quest 1-5, ...), Discworld 1 and 2, Simon the Sorcerer 1 and 2, Beneath A Steel Sky, Lure of the Temptress, Broken Sword 1 and 2, Flight of the Amazon Queen, Gobliiins 1-3, The Legend of Kyrandia 1-3, many of Humongous Entertainment's children's...
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    Downloads: 204 This Week
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  • 9

    Medusa Engine

    A C++ 3D game engine.

    The Medusa Engine is a C++ based engine. This engine was used to develop "DarkSpace" a space based MMORTS released in 2001.
    Downloads: 0 This Week
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  • 10
    Melon

    Melon

    Kinect based controller.

    Melon's purpose is to simplify as much as possible the setup of interactive installation (art, cultural, commercial, etc) as much as possible. It broadcast in OSC 3D pointers. Each pointer can be attached to any of the bone of the skeleton. The interaction area defined for this pointer is attached to another bone of the skeleton, therefore the visitor is free to move in the space defined. Video tutorial: https://vimeo.com/73297050 Developped by http://www.numediart.org [!] > requires...
    Downloads: 0 This Week
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  • 11

    JSolutions

    The solution to all your problems

    The Jsolution package is a collection of programs, scripts,libraries and documents that i have written and use in my daily life.
    Downloads: 0 This Week
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  • 12
    SuperWikia Alpha Codebase 1.1

    SuperWikia Alpha Codebase 1.1

    SuperWikia: The Runtime/Realtime Environment for Codesmiths

    The SuperWikia Alpha 1.0 application is an IDE specifically developed for 3D and graphic content. Its built upon the Unity foundation and incorporates various libraries from Komodo IDE, wxDevC++, CodeBlocks, QT Creator and other applications. Its Realtime purpose is an IDE (codesmith developer access), its Runtime (U/I) function is as a space building simulator, operating in conjunction with the SuperWikia 'Navigator' user interface to simulate space economics and fleet operations. It allows...
    Downloads: 0 This Week
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  • 13
    Allegiance is a 3D space shooter/sim with support for up to 200 players, with distinct research paths, a dedicated commander position, RTS style 3D interface and teamwork-based gameplay style. http://en.wikipedia.org/wiki/Allegiance_(computer_game)
    Downloads: 0 This Week
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  • 14
    This project explores the unproven concept of a "game browser", which attempts to bring what we have with current websites into the game world.
    Downloads: 0 This Week
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  • 15
    q2-engine -- OpenGL game/simulator engine for use in game/simulator development. Mainly for creation MMORPG and simulating land vehicles, planes and futuristic space ships.
    Downloads: 0 This Week
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  • 16
    C++ 2D game engine for PocketPC, Smartphones and Windows 2K/XP
    Downloads: 3 This Week
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  • 17
    SxDL is a powerful and very easy to use 2D / 3D Game Development Framework for Windows and DirectX. Comes with 32 games and demos: Bomber, Pacman, a space shooter and more. Want to learn game programming? SxDL is what you've been looking for!!
    Downloads: 0 This Week
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  • 18
    The Chobit Projects is an online game client, server, emulator engine development team based on Win32 systems programming.
    Downloads: 0 This Week
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  • 19
    Downloads: 0 This Week
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