Showing 20 open source projects for "multimedia hardware"

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  • 1
    OpenVR SDK

    OpenVR SDK

    API and runtime that allows access to VR hardware

    OpenVR is an API and runtime that allows access to VR hardware from multiple vendors without requiring that applications have specific knowledge of the hardware they are targeting. This repository is an SDK that contains the API and samples. The runtime is under SteamVR in Tools on Steam. The OpenVR API provides a game with a way to interact with Virtual Reality displays without relying on a specific hardware vendor's SDK. It can be updated independently of the game to add support for new...
    Downloads: 39 This Week
    Last Update:
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  • 2
    ArrayFire

    ArrayFire

    ArrayFire, a general purpose GPU library

    ArrayFire is a general-purpose tensor library that simplifies the process of software development for the parallel architectures found in CPUs, GPUs, and other hardware acceleration devices. The library serves users in every technical computing market. Data structures in ArrayFire are smartly managed to avoid costly memory transfers and to take advantage of each performance feature provided by the underlying hardware. The community of ArrayFire developers invites you to build with us if...
    Downloads: 4 This Week
    Last Update:
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  • 3
    SuperCollider

    SuperCollider

    Audio server, programming language, and IDE for sound synthesis

    SuperCollider is a platform for audio synthesis and algorithmic composition, used by musicians, artists, and researchers working with sound. It is free and open source software available for Windows, macOS, and Linux. scsynth, a real-time audio server, forms the core of the platform. It features 400+ unit generators (“UGens”) for analysis, synthesis, and processing. Its granularity allows the fluid combination of many known and unknown audio techniques, moving between additive and...
    Downloads: 4 This Week
    Last Update:
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  • 4
    QtAV

    QtAV

    A multimedia framework based on Qt and FFmpeg

    QtAV is a cross-platform and high performance multimedia playback framework based on Qt and FFmpeg. Features: timeline preview, gpu decoding etc
    Downloads: 41 This Week
    Last Update:
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  • 5
    iceWing
    iceWing is a graphical plugin shell optimized for, but not limit to, image processing and vision system development. Predefined or self-written plugins operate hierarchically on data provided by other plugins and can also generate new data-streams. An important predefined plugin can read images and videos from disk in various formats, from grabber-hardware, e.g. V4L2-devices or FireWire, and also from external, network wide processes.
    Downloads: 0 This Week
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  • 6
    LTI-Lib is an object oriented computer vision library written in C++ for Windows/MS-VC++ and Linux/gcc. It provides lots of functionality to solve mathematical problems, many image processing algorithms, some classification tools and much more...
    Downloads: 1 This Week
    Last Update:
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  • 7
    OpenAuto

    OpenAuto

    AndroidAuto headunit emulator

    OpenAuto is an AndroidAuto(tm) headunit emulator based on aasdk library and Qt libraries. Main goal is to run this application on the RaspberryPI 3 board computer smoothly. The OpenAuto Pro is the most advanced Raspberry Pi-based, custom head-unit solution ready to retrofit your vehicle. The main functionality of the OpenAuto Pro software is to bring Users access to modern head-unit features like Bluetooth Hands-Free Profile, music streaming, integrated media player, navigation via Android...
    Downloads: 38 This Week
    Last Update:
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  • 8
    VRPN C# Client
    VRPN, Virtual Reality Peripheral Network, is a device-independent and network-transparent system for accessing virtual reality peripherals in VR applications. The project generates a dll to easily conect a C# aplication with the VRPN server.
    Downloads: 0 This Week
    Last Update:
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  • 9
    Qfsm

    Qfsm

    A graphical Finite State Machine (FSM) designer.

    A graphical tool for designing finite state machines and exporting them to Hardware Description Languages, such as VHDL, AHDL, Verilog, or Ragel/SMC files for C, C++, Objective-C, Java, Python, PHP, Perl, Lua code generation.
    Downloads: 11 This Week
    Last Update:
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  • 10
    AVRS performs spatial 3D-sound processing allowing the arbitrary placement of sound source in auditory space. The main goal is to develop a genuine experimental flexible platform, that runs in a general-purpose architecture computer (standard hardware and software).
    Downloads: 0 This Week
    Last Update:
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  • 11
    KinectA

    KinectA

    Software for motion tracking (skeletons, objects, hands) via Kinect!

    KinectA is an application for motion tracking via Kinect Sensor – including hand, skeleton and object tracking. This software has been developed for the needs of media artists and designers. It provides a clearly arranged interface with multiple functionalities. The tracked information can be send via OSC to other hard- and software. KinectA is available for Mac and Windows.
    Downloads: 3 This Week
    Last Update:
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  • 12
    OpenLayer is a hardware accelerated 2D Graphics library. It specifies a new api to be used alongside of Allegro and takes control of how the contents of the screen are rendered and uses OpenGL functions through AllegroGL to allow hardware acceleration.
    Downloads: 0 This Week
    Last Update:
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  • 13
    Lightfeather is a 3D engine for Linux, Mac OS X and Windows. It is designed to be easy to use but still take advantage of the features of modern graphics hardware.
    Downloads: 0 This Week
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  • 14
    Küken
    Küken is an OpenGL engine design for OpenGL 3 and OpenGL 4 hardware.
    Downloads: 0 This Week
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  • 15
    Quad-Ren is a hardware accelerated resolution independent 2D graphics engine with the primary focuses being on ease of use, simplicity and minimalism.
    Downloads: 0 This Week
    Last Update:
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  • 16
    HDRFlow is a framework to process high-dynamic range (HDR) and RAW images. It's written in C++, and is both cross-platform and hardware accelerated on modern GPUs.
    Downloads: 0 This Week
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  • 17
    Libraries for rapid development of Augmented Environment / Reality systems. Cross-platform, though hardware interfacing is currently provided mainly for Windows. Provides encapsulated video capture, image processing, multi-threading and OpenGL renderer.
    Downloads: 0 This Week
    Last Update:
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  • 18
    FreeSP is an infrastructure for programming platform-independend online signal processing applications. Ports to specific platforms (like DSPs and microcontrollers) are made by simply exchanging the freeSP System-module.
    Downloads: 0 This Week
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  • 19
    A 3D hardware shader language, which is really open source and replaces CG,CGFX,HLSL and similar tools, is cross platform and truly vendor independent.
    Downloads: 0 This Week
    Last Update:
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  • 20
    StereoGL will provide a uniform interface for stereo 3D displays under OpenGL, supporting as many hardware devices as possible. It will also include utility functions such as calculation of left/right viewing transforms.
    Downloads: 2 This Week
    Last Update:
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