Showing 5 open source projects for "mobile mouse"

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    Build Agents and Models on One Platform

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  • 1
    Cinder

    Cinder

    Community-developed library for professional-quality creative coding

    Cinder is a free and open source library for professional-quality creative coding in C++. Cinder is available under the BSD License for macOS and Windows. The latest version is 0.9.2. To keep up-to-date with Cinder’s development, consider working from the github repository directly. Cinder is a C++ library for programming with aesthetic intent - the sort of development often called creative coding. This includes domains like graphics, audio, video, and computational geometry. Cinder is...
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  • 2
    Buwlink

    Buwlink

    Buwlink is a remote control for Windows with your Android device.

    The Buwlink is the perfect companion to increase your productivity. Whether in the field of artistic development or other video game programming edition... There are often keyboard shortcuts to know. now to represent your shortcuts and other features on the icons appearance. Easy to use easy to remember Buwlink. PLEASE NOTE: Please download the windows version and the android version. Connect the two versions on the same wifi network configure the two software so that they can communicate.
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  • 3

    FXwm

    A minimistic Linux window manager with css style config

    Our take on a basic window manager for Linux which adheres to the philosophy of "do one thing and do it well." As a result, this window manager only manages windows and does not provide any supervision at all. Instead it relies on another program, such as wbar or web.de, to actually provide that functionality. And in order to keep administration to a minimum, there is only one config file that can be manipulated to change the appearance of the window chrome using css styled syntax.
    Downloads: 0 This Week
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  • 4
    RenderTools

    RenderTools

    A cross-platform OpenGL based lightweight scenegraph library

    RenderTools is an OpenGL based scenegraph library in C++ for Windows, OSX and IOS supporting OpenGL|ES1.1, ES2.0, OpenGL1.5 and up to the latest version (currently 4.2). It allows the developer to easily (de)serialize a scenegraph to-and-from xml, create renderbuffers, framebuffers, samplers, vertexbuffers etc. and cross-reference those items. RenderTools allows you to completely specify an application, its resources, viewcontrollers and its renderpasses in one single xml. GraphNodes such...
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    MongoDB Atlas runs apps anywhere

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  • 5
    WeaselGui
    WeaselGui is middleware aimed at game developers to assist the creation of GUI and presentation layers. Simple, extendable, drop-in code with few dependencies for trivial integration. WeaselGui features in the book Game Engine Gems I © Weaseltron 2010.
    Downloads: 0 This Week
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