Showing 4 open source projects for "mfc application"

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  • 1
    asynframe framework

    asynframe framework

    Development framework based on message driven provided

    This is an SDK development framework based on message driven (including asynchronous IO events) , which provides basic interfaces such as thread、pipeline、file and network. 1. It can be easily integrated into MFC、SoUI、DUI and Qt6.x other systems 2. Implement equipment chain and provide unified equipment operation interface (including file、pipe and socket etc.) 3. Implement the basic network protocol module: dns /udp/tcp/ssl/ftp/http/rtsp/proxy/websocket 4. Implement high-precision timer 5. Implement the application module: DTP supports TCP/UDP port multiplexing DNS supports TCP UDP/HTTP domain name resolution and include httpdns of Tencent cloud / Alibaba cloud Lua facilitates application product integration and business logic control Zip supports deflate / inflate data and zip multiple files Console realizes console,which is convenient for debugging and so on
    Downloads: 0 This Week
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  • 2
    PO-Localization

    PO-Localization

    C++ library for localizing a Windows application using poEdit.

    This is an open-source library designed to help C++ developer in creating of multi-language Windows application by using non-compiled PO-files. Project provide an utility to convert existing resources of application to PO-file. The PO-file is a native format of poEdit (a very convenient application for translators).
    Downloads: 0 This Week
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  • 3
    Possibly the most powerful custom Window API for Microsoft Windows yet... It is a C++, MFC extension that aids not only creating but dynamically changing all of the user-interface furniture of your application, e.g. menus, buttons, windows, etc. This has migrated to GitLab: https://gitlab.com/jmmcg/custom-mfc-windows-api
    Downloads: 0 This Week
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  • 4

    WonderGUI

    GUI library for games and multimedia.

    ...It doesn’t run your main loop, initialize your application window or assume to be the only code drawing in your window. Instead, you tell WonderGUI about mouse and keyboard events and the screen regions where widgets might need to be redrawn. This makes WonderGUI an excellent toolkit for games and media applications.
    Downloads: 0 This Week
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