Showing 259 open source projects for "linux shell android"

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  • 1
    Android Runtime for NativeScript

    Android Runtime for NativeScript

    NativeScript for Android using v8

    Contains the source code for the NativeScript's Android Runtime. NativeScript is a framework that enables developers to write truly native mobile applications for Android and iOS using JavaScript and CSS. Each mobile platform has its own ecosystem and offers completely different development tools and language(s) - Java for Android and Objective C (Swift) for iOS. In order to translate JavaScript code to the corresponding native APIs some kind of proxy mechanism is needed. This is exactly...
    Downloads: 10 This Week
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  • 2
    CPU Features

    CPU Features

    A cross platform C99 library to get cpu features at runtime

    ...It enables applications to determine which instruction sets (such as SSE, AVX, or NEON) are supported on the host machine, allowing developers to optimize performance dynamically. The library supports numerous architectures—including x86, ARM, AArch64, MIPS, POWER, RISCV, LoongArch, and s390x—and works on major operating systems like Linux, macOS, Windows, FreeBSD, Android, and iOS. Implemented in portable C99, it is thread-safe, has no memory allocations, and raises no exceptions, making it suitable even for use in low-level system libraries. The design emphasizes portability, extensibility, and compatibility with sandboxed or restricted environments where direct CPU access may be limited.
    Downloads: 6 This Week
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  • 3
    Shaderc

    Shaderc

    A collection of tools, libraries, and tests for Vulkan shader

    Shaderc is a collection of tools and libraries for compiling shaders—small programs that run on GPUs—into SPIR-V, the intermediate representation used by the Vulkan graphics API. It provides both a command-line tool (glslc) and a C/C++ library (libshaderc) that wrap the functionality of glslang (the Khronos reference compiler for GLSL) and SPIRV-Tools to deliver a modern, scriptable, and efficient shader compilation workflow. The glslc compiler offers a GCC/Clang-like interface for building...
    Downloads: 1 This Week
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  • 4
    JUCE

    JUCE

    JUCE is an open-source cross-platform C++ application framework

    ...JUCE can be easily integrated with existing projects via CMake, or can be used as a project generation tool via the Projucer, which supports exporting projects for Xcode (macOS and iOS), Visual Studio, Android Studio, Code::Blocks and Linux Makefiles as well as containing a source code editor. JUCE projects can be managed with either the Projucer (JUCE's own project-configuration tool) or with CMake. With support for PC, Mac and Linux, JUCE is the perfect tool for building powerful and complex applications. JUCE also supports the development of plug-ins: VST, AU and AAX. ...
    Downloads: 31 This Week
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  • 5
    XNNPACK

    XNNPACK

    High-efficiency floating-point neural network inference operators

    XNNPACK is a highly optimized, low-level neural network inference library developed by Google for accelerating deep learning workloads across a variety of hardware architectures, including ARM, x86, WebAssembly, and RISC-V. Rather than serving as a standalone ML framework, XNNPACK provides high-performance computational primitives—such as convolutions, pooling, activation functions, and arithmetic operations—that are integrated into higher-level frameworks like TensorFlow Lite, PyTorch...
    Downloads: 2 This Week
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  • 6
    libGDX

    libGDX

    Desktop/Android/HTML5/iOS Java game development framework

    libGDX is a cross-platform Java game development framework based on OpenGL (ES) that works on Windows, Linux, macOS, Android, your browser and iOS. libGDX provides a well-tried and robust environment for rapid prototyping and fast iterations. libGDX does not force a specific design or coding style on you; it rather gives you the freedom to create a game the way you prefer. Publish your games on Windows, macOS, Linux (including the RPi!)
    Downloads: 49 This Week
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  • 7
    APK Studio

    APK Studio

    Open-source, cross platform Qt based IDE for reverse-engineering

    Open-source, cross-platform Qt based IDE for reverse-engineering Android application packages. It features a friendly IDE-like layout including code editor with syntax highlighting support for *.smali code files. If you are just willing to quickly decompile an Android app, you can make use of DeAPK - Online APK Decompiler which lets you decompile an Android app using apktool and jadx.
    Downloads: 55 This Week
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  • 8
    Filament

    Filament

    Real-time physically based rendering engine for Android, iOS, and more

    Filament is a real-time physically-based renderer written in C++. It is mobile-first, but also multi-platform. We are very conscientious about keeping Filament small, fast to load, and focused on rendering. For example, Filament does not compile materials at run time. Instead, we provide a command line tool (matc) that does this offline. Filament is a physically based rendering (PBR) engine for Android. The goal of Filament is to offer a set of tools and APIs for Android developers that will...
    Downloads: 14 This Week
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  • 9
    FlatBuffers

    FlatBuffers

    Memory Efficient Serialization Library

    ...Originally created at Google for game development and other performance-critical apps, FlatBuffers has the unique ability of allowing you to directly access serialized data without having to parse or unpack beforehand. Since the only memory needed to access your data is that of the buffer, it is also very memory efficient and fast. FlatBuffers supports Windows, MacOS, Linux and Android, as well as any other operating systems with a recent C++ compiler. It supports a great number of programming languages, including C++, C#, C, Go, Java, Kotlin, JavaScript, Lobster, Lua, TypeScript, PHP and many others in progress.
    Downloads: 38 This Week
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  • 10
    Flutter-WebRTC

    Flutter-WebRTC

    WebRTC plugin for Flutter Mobile/Desktop/Web

    WebRTC plugin for Flutter Mobile/Desktop/Web. Additional platform/OS support from the other community.
    Downloads: 4 This Week
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  • 11
    RenderDoc

    RenderDoc

    RenderDoc is a stand-alone graphics debugging tool

    RenderDoc is a free MIT licensed stand-alone graphics debugger that allows quick and easy single-frame capture and detailed introspection of any application using Vulkan, D3D11, OpenGL & OpenGL ES or D3D12 across Windows 7 - 10, Linux, Android, Stadia, or Nintendo Switch™. I work on RenderDoc myself and you can always contact me with any problems or comments. I'll respond to you directly and personally, and I'm used to helping people with private or NDA'd projects. RenderDoc is 100% open source and development all happens on github. Check out the source and see how any feature is implemented, report a bug you've found, or request a new feature or improvement. ...
    Downloads: 15 This Week
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  • 12
    LÖVE

    LÖVE

    LÖVE is an awesome 2D game framework for Lua

    LÖVE is an *awesome* framework you can use to make 2D games in Lua. It's free, open-source, and works on Windows, macOS, Linux, Android and iOS.
    Downloads: 20 This Week
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  • 13
    OpenH264

    OpenH264

    Open Source H.264 Codec

    Cisco has taken their H.264 implementation and open-sourced it under BSD license terms. Development and maintenance will be overseen by a board from the industry and the open-source community. Furthermore, we have provided a binary form suitable for inclusion in applications across a number of different operating systems and made this binary module available for download from the Internet. We will not pass on our MPEG-LA licensing costs for this module, and based on the current licensing...
    Downloads: 79 This Week
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  • 14
    MNN

    MNN

    MNN is a blazing fast, lightweight deep learning framework

    MNN is a highly efficient and lightweight deep learning framework. It supports inference and training of deep learning models, and has industry leading performance for inference and training on-device. At present, MNN has been integrated in more than 20 apps of Alibaba Inc, such as Taobao, Tmall, Youku, Dingtalk, Xianyu and etc., covering more than 70 usage scenarios such as live broadcast, short video capture, search recommendation, product searching by image, interactive marketing, equity...
    Downloads: 15 This Week
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  • 15
    Skiko

    Skiko

    Kotlin Multiplatform bindings to Skia

    Skiko is an open-source graphics library from JetBrains that provides lightweight, cross-platform bindings for the Skia graphics engine tailored specifically for Kotlin Multiplatform and Compose applications. It serves as the low-level rendering backbone for Kotlin UI frameworks like Compose for Desktop and Compose for Web, enabling smooth, GPU-accelerated 2D graphics across Windows, macOS, Linux, and other supported targets without writing native code. Skiko abstracts away platform-specific...
    Downloads: 38 This Week
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  • 16
    ReDex

    ReDex

    A bytecode optimizer for Android apps

    ReDex is an Android bytecode (dex) optimizer originally developed at Facebook. It provides a framework for reading, writing, and analyzing .dex files, and a set of optimization passes that use this framework to improve the bytecode. An APK optimized by ReDex should be smaller and faster than its source. Redex provides a framework for reading, writing, and analyzing .dex files, and a set of optimization passes that use this framework to improve the bytecode. An APK optimized by Redex should...
    Downloads: 1 This Week
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  • 17
    Perfetto

    Perfetto

    Production-grade client-side tracing, profiling, and analysis

    Perfetto is a production-grade tracing platform for Android, Linux, and Chrome that captures extremely detailed information about what a system is doing over time. It’s designed around a low-overhead producer/consumer model: instrumented components (“producers”) write binary events into shared memory buffers and a collector (“service”) reliably streams them to storage. The data model spans kernel and userspace, so you can stitch together CPU scheduling, app lifecycles, binder/IPC hops, GPU work, power and thermal signals, file I/O, heap samples, and more into a single coherent timeline. ...
    Downloads: 9 This Week
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  • 18
    DB Browser for SQLite

    DB Browser for SQLite

    The DB Browser for SQLite

    DB Browser for SQLite (DB4S) is a high quality, visual, open source tool to create, design, and edit database files compatible with SQLite. DB4S is for users and developers who want to create, search, and edit databases. DB4S uses a familiar spreadsheet-like interface, and complicated SQL commands do not have to be learned. This program is not a visual shell for the sqlite command line tool, and does not require familiarity with SQL commands. It is a tool to be used by both developers and...
    Downloads: 152 This Week
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  • 19
    gVisor

    gVisor

    Application Kernel for Containers

    gVisor is an application kernel developed by Google that provides a strong layer of isolation between applications and the host operating system. Written in Go, it implements a Linux-compatible system call interface that runs entirely in user space, creating a secure sandboxed environment for containers. Unlike traditional virtual machines or lightweight syscall filters, gVisor follows a third approach that offers many of the security benefits of virtualization while maintaining the speed,...
    Downloads: 12 This Week
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  • 20
    react-native-mmkv-storage

    react-native-mmkv-storage

    Encrypted mobile key-value storage framework for React Native

    An ultra fast(0.0002s read/write), small & encrypted mobile key-value storage framework for React Native written in C++ using JSI. This library aims to provide a fast & reliable solution for you data storage needs in react-native apps. It uses MMKV by Tencent under the hood on Android and iOS both that is used by their WeChat app(more than 1 Billion users). Unlike other storage solutions for React Native, this library lets you store any kind of data type, in any number of database instances,...
    Downloads: 7 This Week
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  • 21
    SFML

    SFML

    Simple and Fast Multimedia Library

    ...Discover their features more in detail in the tutorials and the API documentation. With SFML, your application can compile and run out of the box on the most common operating systems: Windows, Linux, macOS and soon Android & iOS. Pre-compiled SDKs for your favorite OS are available on the download page. SFML has official bindings for the C and .Net languages. And thanks to its active community, it is also available in many other languages such as Java, Ruby, Python, Go, and more.
    Downloads: 116 This Week
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  • 22
    Point Cloud Library

    Point Cloud Library

    A standalone, large scale, open project for 2D/3D image processing

    ...An additional Wiki resource for developers is available too. To simplify both usage and development, we split PCL into a series of modular libraries. PCL is cross-platform, and has been successfully compiled and deployed on Linux, MacOS, Windows, and Android. To simplify development, PCL is split into a series of smaller code libraries, that can be compiled separately. This modularity is important for distributing PCL on platforms with reduced computational or size constraints.
    Downloads: 16 This Week
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  • 23
    Featureless Linux Library

    Featureless Linux Library

    Linux Library on top of Libc focusing on long term support.

    When computer power increases, programmers generally add more "features", thus making any performance gains in new hardware negligible. This project is an attempt to develop a library above libc that breaks out of this terrible loop.
    Downloads: 148 This Week
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  • 24
    inotify-tools

    inotify-tools

    Inotify-tools is a C library and a set of command-line programs

    This is a package of some command-line utilities relating to inotify. The general purpose of this package is to allow inotify's features to be used from within shell scripts.
    Downloads: 10 This Week
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  • 25
    spdlog

    spdlog

    Fast C++ logging library

    spdlog is a header only library. Just copy the files under include to your build tree and use a C++11 compiler. It provides a python like formatting API using the bundled fmt lib. spdlog takes the "include what you need" approach, your code should include the features that actually needed. For example, if you only need rotating logger, you need to include "spdlog/sinks/rotating_file_sink.h". spdlog provides various log targets, which are, rotating log files, daily log files, console logging...
    Downloads: 17 This Week
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