Showing 13 open source projects for "keyboard input"

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  • 1
    ROC Engine

    ROC Engine

    Simple and light-weight 3D game engine

    ROC Engine is a simple and lightweight 3D game engine. Keyframed skeletal animation with hardware skinning. Audio playback with spatialization (Ogg, WAV, FLAC). TrueType font rendering with Unicode characters support. All information about modeling and scripting is available at wiki. Check demo scene resources out for an example of engine usage.
    Downloads: 1 This Week
    Last Update:
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  • 2
    DirectX-Graphics-Samples

    DirectX-Graphics-Samples

    Samples that demonstrate how to build graphics intensive applications

    This repo contains the DirectX 12 Graphics samples that demonstrate how to build graphics-intensive applications for Windows 10. In the Samples directory, you will find samples that attempt to break off specific features and specific usage scenarios into bite-sized chunks. For example, the ExecuteIndirect sample will show you just enough about execute indirect to get started with that feature without diving too deep into multiengine whereas the nBodyGravity sample will delve into multiengine...
    Downloads: 22 This Week
    Last Update:
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  • 3

    VirtualGUser

    Testing and automation scriptable tool

    ...It can enumerate or find these objects based on title, relationships or desktop coordinates. It is implemented simple to use support to find out desktop coordinates. You can simulate user input as mouse clicks and keyboard input. You can get the text from UI objects. Every time it is possible to save screenshot of whole desktop or other window. You can also compare the screnshot of a window with saved bitmap. You do not need to use any foreign code in your software. You can test or automate foreign software. With best regards, M.Pobojnyj
    Downloads: 0 This Week
    Last Update:
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  • 4
    TTGO VGA32 Lite
    NOTE: This project is marked with 'Status: Abandoned' on SourceForge because not enough time can be dedicated to this project. However it may still get sporadic commits to the repository.
    Downloads: 0 This Week
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  • 5
    OpenKey

    OpenKey

    Vietnamese Input for macOS, Windows and Linux

    OpenKey is an open-source third-party keyboard for iOS that aims to provide customizable layouts and extend typing functionality. It focuses on user privacy and extensibility, offering a framework to build custom iOS keyboards.
    Downloads: 0 This Week
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  • 6
    ESP32 BLE Keyboard library

    ESP32 BLE Keyboard library

    Bluetooth LE Keyboard library for the ESP32

    ...(Max length is 15 characters, anything beyond that will be truncated.) By default the battery level will be set to 100%, the device name will be ESP32 Bluetooth Keyboard and the manufacturer will be Espressif. This feature is meant to compensate for some applications and devices that can't handle fast input and will skip letters if too many keys are sent in a small time frame.
    Downloads: 10 This Week
    Last Update:
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  • 7

    javaLightConsole

    Easy fine console input/output for java

    Input : non blocking keyboard handling. Output : clean console, print at x,y coordinates, echo on/off, cursor on/off. Developed for learning game programming and MVC. Uses native code through JNI. Provides windows and linux versions. Includes code:blocks and eclipse projects for native and java code. You can use the classes InputProxy and OutpoutProxy in your projects.
    Downloads: 0 This Week
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  • 8
    libsdl2gl

    libsdl2gl

    A small library to create SDL 2 - OpenGL applications.

    The purpose of the library is to help the programmer to easily create an application with an OpenGL context and to help monitoring keyboard and mouse input . The library may be appropriate to start learning to code in opengl but not for big projects. This version is like a small glut replacement but without routines for drawing geometric primitives or for creating pop-up menus.
    Downloads: 0 This Week
    Last Update:
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  • 9
    lxgui

    lxgui

    A Lua and XML Graphical User Interface

    ...It is meant to be used by real time applications (such as games). The GUI can be created either by C++ code, or by using the integrated "add-on" system, where the GUI is parsed from XML and Lua files. It relies on keyboard and mouse input (support for other controllers is not planned). Front ends are provided for OpenGL (for graphics), and OIS and SFML (for input). An SFML graphics front end is in project. Documentation : http://lxgui.sourceforge.net/docs
    Downloads: 0 This Week
    Last Update:
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  • 10
    libtermgraph is a simple C/C++ library for portable character-based graphics and nonblocking keyboard input in a terminal window. It targets Windows and Unix/Linux systems, and is designed for use in introductory programming courses.
    Downloads: 0 This Week
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  • 11
    WeaselGui
    WeaselGui is middleware aimed at game developers to assist the creation of GUI and presentation layers. Simple, extendable, drop-in code with few dependencies for trivial integration. WeaselGui features in the book Game Engine Gems I © Weaseltron 2010.
    Downloads: 1 This Week
    Last Update:
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  • 12
    A game engine created using C++ and DirectX for the Windows platform. The game engine supports 2D and 3D sound, movies, input (joystick, mouse, and keyboard), as well as 2D and 3D graphics. (real name is Nova but it was taken. :) )
    Downloads: 0 This Week
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  • 13

    Shovel Library

    Simple graphics, keyboard and mouse library with a C interface

    .... === Functions include === * Window creation * 32-bit RGBA bitmap creation * Fast software based drawing routines (pixels, lines, text etc) * Mouse and keyboard input === Details === * Written in C * Python bindings provided * Permissive BSD licence * Win32 version currently. Linux and Mac planned. === Performance === Running on Windows XP on an Intel Core i3 530 (3.4 GHz): * Putpixel - 31 million per second * Rectangle fill - 11 billion pixels per second * Text render - 11 million characters per second (8 point, fixed width font)
    Downloads: 0 This Week
    Last Update:
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