Showing 4 open source projects for "fluid"

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    SuperCollider

    SuperCollider

    Audio server, programming language, and IDE for sound synthesis

    ...It is free and open source software available for Windows, macOS, and Linux. scsynth, a real-time audio server, forms the core of the platform. It features 400+ unit generators (“UGens”) for analysis, synthesis, and processing. Its granularity allows the fluid combination of many known and unknown audio techniques, moving between additive and subtractive synthesis, FM, granular synthesis, FFT, and physical modeling. You can write your own UGens in C++, and users have already contributed several hundred more to the sc3-plugins repository. sclang, an interpreted programming language. It is focused on sound, but not limited to any specific domain. sclang controls scsynth via Open Sound Control. ...
    Downloads: 1 This Week
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  • 2
    Yoga

    Yoga

    Cross-platform layout engine which implements Flexbox

    ...Yoga was built to be fast and performance will always be one of Yoga's primary goals. For a layout engine to be able to power any range of applications, it needs to be fast and never stand in the way of a fluid user experience. Yoga is built with cross platform in mind. To ensure Yoga can be used anywhere, it was written in portable C/C++ and has a low number of dependencies and small binary size. This means Yoga can be used on iOS and Android, sharing knowledge, and potentially code, between platforms.
    Downloads: 0 This Week
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  • 3
    Fluid Design

    Fluid Design

    Library for QtQuick apps with Material Design

    Fluid is a collection of cross-platform QtQuick components for building fluid and dynamic applications, using the Material Design guidelines. Online documentation is available at docs.liri.io. We develop using the git flow method this means that the develop branch contains code that is being developed and might break from time to time.
    Downloads: 0 This Week
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  • 4
    The Anvil is setting out to produce one strong platform for all media. Fluid work with major audio, video, raster/vector images, 3D formats and scripting languages will allow us to start from anywhere and temper out the masterpeice we needed.
    Downloads: 0 This Week
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