Showing 150 open source projects for "fcitx5-android"

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  • 1
    MMKV for Android

    MMKV for Android

    An efficient, small mobile key-value storage framework

    MMKV for Android is an efficient, small mobile key-value storage framework developed by WeChat. Works on Android, iOS, macOS, Windows, and POSIX. Efficient. MMKV uses mmap to keep memory synced with file, and protobuf to encode/decode values, making the most of Android to achieve best performance. MMKV supports concurrent read-read and read-write access between processes.
    Downloads: 0 This Week
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  • 2
    Android Runtime for NativeScript

    Android Runtime for NativeScript

    NativeScript for Android using v8

    ...This is exactly what the "Runtime" parts of NativeScript are responsible for. The Android Runtime may be thought of as "The Bridge" between the JavaScript and Android worlds. A NativeScript application for Android is a standard native package (apk) that besides the JavaScript files embeds the runtime as well.
    Downloads: 5 This Week
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  • 3
    libsdl-android

    libsdl-android

    SDL library for Android, including several games.

    Port of SDL library to Android mobile platform. There are also several games inside the repository, along with their sources and build files. Both SDL 1.2 and 1.3/2.0 versions are supported (1.3/2.0 support is experimental) Sources are at https://github.com/pelya/commandergenius
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    Downloads: 4,271 This Week
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  • 4
    libGDX

    libGDX

    Desktop/Android/HTML5/iOS Java game development framework

    libGDX is a cross-platform Java game development framework based on OpenGL (ES) that works on Windows, Linux, macOS, Android, your browser and iOS. libGDX provides a well-tried and robust environment for rapid prototyping and fast iterations. libGDX does not force a specific design or coding style on you; it rather gives you the freedom to create a game the way you prefer. Publish your games on Windows, macOS, Linux (including the RPi!), Android, iOS, and HTML5, all with the same code base. libGDX comes with batteries included. ...
    Downloads: 36 This Week
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  • 5
    JUCE

    JUCE

    JUCE is an open-source cross-platform C++ application framework

    ...Run your desktop applications on mobile! One-click deployment to Android and iOS (requires Android Studio and XCode) Adjust the user interface of your application with the Projucer live coding engine.
    Downloads: 10 This Week
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  • 6
    FreeReflection

    FreeReflection

    A library that lets you use reflection without any restriction

    ...FreeReflection focuses on compatibility across Android versions and minimizing disruption to normal application behavior. It enables deeper exploration of the Android framework. Overall, it expands the capabilities of developers working beyond standard SDK limitations.
    Downloads: 4 This Week
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  • 7
    APK Studio

    APK Studio

    Open-source, cross platform Qt based IDE for reverse-engineering

    Open-source, cross-platform Qt based IDE for reverse-engineering Android application packages. It features a friendly IDE-like layout including code editor with syntax highlighting support for *.smali code files. If you are just willing to quickly decompile an Android app, you can make use of DeAPK - Online APK Decompiler which lets you decompile an Android app using apktool and jadx.
    Downloads: 40 This Week
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  • 8
    Filament

    Filament

    Real-time physically based rendering engine for Android, iOS, and more

    ...For example, Filament does not compile materials at run time. Instead, we provide a command line tool (matc) that does this offline. Filament is a physically based rendering (PBR) engine for Android. The goal of Filament is to offer a set of tools and APIs for Android developers that will enable them to create high quality 2D and 3D rendering with ease. For both artists and developers, our system will rely on as few parameters as possible to reduce trial and error and allow users to quickly master the material model. A physically based approach must not preclude non-realistic rendering. ...
    Downloads: 6 This Week
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  • 9
    RenderDoc

    RenderDoc

    RenderDoc is a stand-alone graphics debugging tool

    RenderDoc is a free MIT licensed stand-alone graphics debugger that allows quick and easy single-frame capture and detailed introspection of any application using Vulkan, D3D11, OpenGL & OpenGL ES or D3D12 across Windows 7 - 10, Linux, Android, Stadia, or Nintendo Switch™. I work on RenderDoc myself and you can always contact me with any problems or comments. I'll respond to you directly and personally, and I'm used to helping people with private or NDA'd projects. RenderDoc is 100% open source and development all happens on github. Check out the source and see how any feature is implemented, report a bug you've found, or request a new feature or improvement. ...
    Downloads: 11 This Week
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  • 10
    OpenH264

    OpenH264

    Open Source H.264 Codec

    Cisco has taken their H.264 implementation and open-sourced it under BSD license terms. Development and maintenance will be overseen by a board from the industry and the open-source community. Furthermore, we have provided a binary form suitable for inclusion in applications across a number of different operating systems and made this binary module available for download from the Internet. We will not pass on our MPEG-LA licensing costs for this module, and based on the current licensing...
    Downloads: 64 This Week
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  • 11
    Shaderc

    Shaderc

    A collection of tools, libraries, and tests for Vulkan shader

    Shaderc is a collection of tools and libraries for compiling shaders—small programs that run on GPUs—into SPIR-V, the intermediate representation used by the Vulkan graphics API. It provides both a command-line tool (glslc) and a C/C++ library (libshaderc) that wrap the functionality of glslang (the Khronos reference compiler for GLSL) and SPIRV-Tools to deliver a modern, scriptable, and efficient shader compilation workflow. The glslc compiler offers a GCC/Clang-like interface for building...
    Downloads: 11 This Week
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  • 12
    MNN

    MNN

    MNN is a blazing fast, lightweight deep learning framework

    ...MNN Workbench could be downloaded from MNN's homepage, which provides pretrained models, visualized training tools, and one-click deployment of models to devices. Android platform, core so size is about 400KB, OpenCL so is about 400KB, Vulkan so is about 400KB. Supports hybrid computing on multiple devices. Currently supports CPU and GPU.
    Downloads: 12 This Week
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  • 13
    FlatBuffers

    FlatBuffers

    Memory Efficient Serialization Library

    ...Since the only memory needed to access your data is that of the buffer, it is also very memory efficient and fast. FlatBuffers supports Windows, MacOS, Linux and Android, as well as any other operating systems with a recent C++ compiler. It supports a great number of programming languages, including C++, C#, C, Go, Java, Kotlin, JavaScript, Lobster, Lua, TypeScript, PHP and many others in progress.
    Downloads: 5 This Week
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  • 14
    Flutter-WebRTC

    Flutter-WebRTC

    WebRTC plugin for Flutter Mobile/Desktop/Web

    WebRTC plugin for Flutter Mobile/Desktop/Web. Additional platform/OS support from the other community.
    Downloads: 0 This Week
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  • 15
    MediaPipe

    MediaPipe

    Cross-platform, customizable ML solutions for live and streaming media

    MediaPipe offers open-source cross-platform, customizable ML solutions for live and streaming media. Provides segmentation masks for prominent humans in the scene. MediaPipe Face Mesh is a face geometry solution that estimates 468 3D face landmarks in real-time even on mobile devices. It employs machine learning (ML) to infer the 3D surface geometry, requiring only a single camera input without the need for a dedicated depth sensor. Utilizing lightweight model architectures together with GPU...
    Downloads: 53 This Week
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  • 16
    Skiko

    Skiko

    Kotlin Multiplatform bindings to Skia

    Skiko is an open-source graphics library from JetBrains that provides lightweight, cross-platform bindings for the Skia graphics engine tailored specifically for Kotlin Multiplatform and Compose applications. It serves as the low-level rendering backbone for Kotlin UI frameworks like Compose for Desktop and Compose for Web, enabling smooth, GPU-accelerated 2D graphics across Windows, macOS, Linux, and other supported targets without writing native code. Skiko abstracts away platform-specific...
    Downloads: 24 This Week
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  • 17
    mXparser

    mXparser

    Math Parser: Java, C#, C++, Kotlin, Android, and all .NET platforms

    Math Parser: Java, C#, C++, Kotlin, Android, and all .NET platforms (Nuget, Maven, CMake). Supports .NET Framework, .NET Core, .NET Standard, Xamarin, and more. Features: rich built-in library of math functions, operators, constants. Flexible in user-defined arguments, and functions. Expressions are provided as plain text. Easy to use. Well documented. MathParser.org-mXparser is an open-source mathematical expression parser and evaluator for Java and .NET, supporting complex calculations and custom functions.
    Downloads: 4 This Week
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  • 18
    ReDex

    ReDex

    A bytecode optimizer for Android apps

    ReDex is an Android bytecode (dex) optimizer originally developed at Facebook. It provides a framework for reading, writing, and analyzing .dex files, and a set of optimization passes that use this framework to improve the bytecode. An APK optimized by ReDex should be smaller and faster than its source. Redex provides a framework for reading, writing, and analyzing .dex files, and a set of optimization passes that use this framework to improve the bytecode.
    Downloads: 0 This Week
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  • 19
    Point Cloud Library

    Point Cloud Library

    A standalone, large scale, open project for 2D/3D image processing

    ...To simplify both usage and development, we split PCL into a series of modular libraries. PCL is cross-platform, and has been successfully compiled and deployed on Linux, MacOS, Windows, and Android. To simplify development, PCL is split into a series of smaller code libraries, that can be compiled separately. This modularity is important for distributing PCL on platforms with reduced computational or size constraints.
    Downloads: 9 This Week
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  • 20
    Perfetto

    Perfetto

    Production-grade client-side tracing, profiling, and analysis

    ...Perfetto’s ecosystem includes a web-based UI that can load multi-GB traces directly in the browser and an offline “trace processor” that exposes the trace as a queryable SQL-like table schema for deep analysis and automation. It integrates natively with Android (replacing older atrace/Systrace paths) and can sit alongside custom instrumentation in apps or services through its SDKs.
    Downloads: 5 This Week
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  • 21
    Hippy

    Hippy

    Tool to build cross-platform and high-performance awesome apps

    ...For Android, we recommend using the real cellphone for better develop experience, because Hippy is using X5 JS engine which can't support x86 simulator, as well as ARM simulator has a low performance. For iOS, we recommend to use iOS simulator when first try. However, you can change the Xcode configuration to install the app to iPhone if you are an iOS expert.
    Downloads: 1 This Week
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  • 22
    stb

    stb

    stb single-file public domain libraries for C/C++

    stb is an open source collection of single-file C libraries created by Sean Barrett (nothings) for graphics, image loading, and utility functions. The repository provides lightweight, public domain libraries that can be easily integrated into projects without external dependencies or complex build processes. Popular components include stb_image.h for image loading, stb_image_write.h for writing images, and stb_truetype.h for font rendering. These libraries are widely used in game...
    Downloads: 9 This Week
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  • 23
    SFML

    SFML

    Simple and Fast Multimedia Library

    ...Discover their features more in detail in the tutorials and the API documentation. With SFML, your application can compile and run out of the box on the most common operating systems: Windows, Linux, macOS and soon Android & iOS. Pre-compiled SDKs for your favorite OS are available on the download page. SFML has official bindings for the C and .Net languages. And thanks to its active community, it is also available in many other languages such as Java, Ruby, Python, Go, and more.
    Downloads: 63 This Week
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  • 24
    ncnn

    ncnn

    High-performance neural network inference framework for mobile

    ncnn is a high-performance neural network inference computing framework designed specifically for mobile platforms. It brings artificial intelligence right at your fingertips with no third-party dependencies, and speeds faster than all other known open source frameworks for mobile phone cpu. ncnn allows developers to easily deploy deep learning algorithm models to the mobile platform and create intelligent APPs. It is cross-platform and supports most commonly used CNN networks, including...
    Downloads: 18 This Week
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  • 25
    spdlog

    spdlog

    Fast C++ logging library

    spdlog is a header only library. Just copy the files under include to your build tree and use a C++11 compiler. It provides a python like formatting API using the bundled fmt lib. spdlog takes the "include what you need" approach, your code should include the features that actually needed. For example, if you only need rotating logger, you need to include "spdlog/sinks/rotating_file_sink.h". spdlog provides various log targets, which are, rotating log files, daily log files, console logging...
    Downloads: 5 This Week
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