Showing 187 open source projects for "esoteric software runtime"

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  • 1
    ONNX Runtime

    ONNX Runtime

    ONNX Runtime: cross-platform, high performance ML inferencing

    ONNX Runtime is a cross-platform inference and training machine-learning accelerator. ONNX Runtime inference can enable faster customer experiences and lower costs, supporting models from deep learning frameworks such as PyTorch and TensorFlow/Keras as well as classical machine learning libraries such as scikit-learn, LightGBM, XGBoost, etc. ONNX Runtime is compatible with different hardware, drivers, and operating systems, and provides optimal performance by leveraging hardware accelerators...
    Downloads: 52 This Week
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  • 2
    Android Runtime for NativeScript

    Android Runtime for NativeScript

    NativeScript for Android using v8

    Contains the source code for the NativeScript's Android Runtime. NativeScript is a framework that enables developers to write truly native mobile applications for Android and iOS using JavaScript and CSS. Each mobile platform has its own ecosystem and offers completely different development tools and language(s) - Java for Android and Objective C (Swift) for iOS. In order to translate JavaScript code to the corresponding native APIs some kind of proxy mechanism is needed. This is exactly...
    Downloads: 1 This Week
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  • 3
    Bun

    Bun

    Incredibly fast JavaScript runtime, bundler, test runner

    Develop, test, run, and bundle JavaScript & TypeScript projects—all with Bun. Bun is an all-in-one JavaScript runtime & toolkit designed for speed, complete with a bundler, test runner, and Node. js-compatible package manager. Bun is a new JavaScript runtime built from scratch to serve the modern JavaScript ecosystem. Bun starts fast and runs fast. It extends JavaScriptCore, the performance-minded JS engine built for Safari. As computing moves to the edge, this is critical. Bun provides a...
    Downloads: 53 This Week
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  • 4
    Luau

    Luau

    Fast, small, safe, gradually typed embeddable scripting language

    It is designed to be backward compatible with Lua 5.1, as well as incorporating some features from future Lua releases, but also expands the feature set (most notably with type annotations). Luau is largely implemented from scratch, with the language runtime being a very heavily modified version of Lua 5.1 runtime, with a completely rewritten interpreter and other performance innovations. The runtime mostly preserves Lua 5.1 API, so existing bindings should be more or less compatible with a...
    Downloads: 26 This Week
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  • 5
    Node.js

    Node.js

    Cross-platform JavaScript runtime environment

    Node.js is a free, open-source, cross-platform JavaScript runtime environment that allows developers to run JavaScript outside of the browser. It is built on Chrome’s V8 engine and is designed for building fast, scalable network applications. Node.js enables developers to create servers, APIs, command-line tools, and full-stack web applications using a single programming language. Its non-blocking, event-driven architecture makes it highly efficient for handling concurrent requests. The...
    Downloads: 24 This Week
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  • 6
    OpenVR SDK

    OpenVR SDK

    API and runtime that allows access to VR hardware

    OpenVR is an API and runtime that allows access to VR hardware from multiple vendors without requiring that applications have specific knowledge of the hardware they are targeting. This repository is an SDK that contains the API and samples. The runtime is under SteamVR in Tools on Steam. The OpenVR API provides a game with a way to interact with Virtual Reality displays without relying on a specific hardware vendor's SDK.
    Downloads: 26 This Week
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  • 7
    Electrobun

    Electrobun

    Build ultra fast, tiny, and cross-platform desktop apps

    Electrobun is an experimental JavaScript runtime and bundling environment designed to streamline local development and application execution by combining fast tooling with a simplified developer experience. The project focuses on providing a cohesive workflow where building, running, and managing JavaScript applications can happen with minimal configuration and overhead. It is built with performance in mind, aiming to reduce the friction typically associated with modern web tooling stacks by...
    Downloads: 4 This Week
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  • 8
    WasmEdge

    WasmEdge

    Extensible WebAssembly runtime for cloud native applications

    ...The runtime offers isolation and protection for operating system resources (e.g., file system, sockets, environment variables, processes) and memory space. The most important use case for WasmEdge is to safely execute user-defined or community-contributed code as plug-ins in a software product (e.g., SaaS, software-defined vehicles, edge nodes, or even blockchain nodes).
    Downloads: 0 This Week
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  • 9
    workerd

    workerd

    The JavaScript / Wasm runtime that powers Cloudflare Workers

    workerd is the server runtime that powers Cloudflare Workers — a modern, standards-aligned JavaScript and WebAssembly execution environment that can be run outside of Cloudflare’s global edge network as a standalone server or proxy. Designed to host serverless applications written to the Workers platform API (including fetch() and Web standard libraries), workerd enables developers to self-host edge-style workloads in local data centers or development environments, or to test Workers code...
    Downloads: 0 This Week
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  • 10
    Proxy

    Proxy

    Proxy: Next Generation Polymorphism in C++

    For decades, object-based virtual tables have been a de facto implementation of runtime polymorphism in many (compiled) programming languages. There are many drawbacks in this mechanism, including life management (because each object may have a different size and ownership) and reflection (because it is hard to balance between usability and memory allocation). To workaround these drawbacks, some languages like Java or C# choose to sacrifice performance by introducing GC to facilitate...
    Downloads: 3 This Week
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  • 11
    AWS IoT Device SDK for C++ v2

    AWS IoT Device SDK for C++ v2

    Next generation AWS IoT Client SDK for C++ using AWS Common Runtime

    Next-generation AWS IoT Client SDK for C++ using the AWS common runtime. This document provides information about the AWS IoT device SDK for C++ V2. If you have any issues or feature requests, please file an issue or pull request. This SDK is built on the AWS Common Runtime, a collection of libraries (AWS-c-common, aws-c-io, aws-c-mqtt, aws-c-http, aws-c-cal, aws-c-auth, s2n...) written in C to be cross-platform, high-performance, secure, and reliable. The libraries are bound to C++ by the...
    Downloads: 0 This Week
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  • 12
    EnTT

    EnTT

    A fast and reliable entity component system (ECS) and much more

    EnTT is a header-only, tiny and easy to use library for game programming and much more written in modern C++. Among others, it's used in Minecraft by Mojang, the ArcGIS Runtime SDKs by Esri and the amazing Ragdoll. The entity-component-system (also known as ECS) is an architectural pattern used mostly in game development. This project started off as a pure entity-component system. Over time the codebase has grown as more and more classes and functionalities were added. Statically generated...
    Downloads: 1 This Week
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  • 13
    CUDA API Wrappers

    CUDA API Wrappers

    Thin, unified, C++-flavored wrappers for the CUDA APIs

    CUDA API Wrappers is a C++ library providing high-level, modern wrappers for NVIDIA’s CUDA runtime and driver APIs, enhancing usability and efficiency. It is intended for those who would otherwise use these APIs directly, to make working with them more intuitive and consistent, making use of modern C++ language capabilities, programming idioms, and best practices. In a nutshell - making CUDA API work more fun.
    Downloads: 0 This Week
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  • 14
    CPU Features

    CPU Features

    A cross platform C99 library to get cpu features at runtime

    cpu_features is a cross-platform C library developed by Google that provides a simple and efficient way to detect available CPU features at runtime across a wide range of architectures and operating systems. It enables applications to determine which instruction sets (such as SSE, AVX, or NEON) are supported on the host machine, allowing developers to optimize performance dynamically. The library supports numerous architectures—including x86, ARM, AArch64, MIPS, POWER, RISCV, LoongArch, and...
    Downloads: 0 This Week
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  • 15
    XNNPACK

    XNNPACK

    High-efficiency floating-point neural network inference operators

    XNNPACK is a highly optimized, low-level neural network inference library developed by Google for accelerating deep learning workloads across a variety of hardware architectures, including ARM, x86, WebAssembly, and RISC-V. Rather than serving as a standalone ML framework, XNNPACK provides high-performance computational primitives—such as convolutions, pooling, activation functions, and arithmetic operations—that are integrated into higher-level frameworks like TensorFlow Lite, PyTorch...
    Downloads: 3 This Week
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  • 16
    gVisor

    gVisor

    Application Kernel for Containers

    gVisor is an application kernel developed by Google that provides a strong layer of isolation between applications and the host operating system. Written in Go, it implements a Linux-compatible system call interface that runs entirely in user space, creating a secure sandboxed environment for containers. Unlike traditional virtual machines or lightweight syscall filters, gVisor follows a third approach that offers many of the security benefits of virtualization while maintaining the speed,...
    Downloads: 1 This Week
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  • 17
    Codon

    Codon

    A high-performance, zero-overhead, extensible Python compiler

    Codon is a high-performance Python compiler that compiles Python code to native machine code without any runtime overhead. Typical speedups over Python are on the order of 100x or more, on a single thread. Codon supports native multithreading which can lead to speedups many times higher still. The Codon framework is fully modular and extensible, allowing for the seamless integration of new modules, compiler optimizations, domain-specific languages and so on. We actively develop Codon...
    Downloads: 7 This Week
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  • 18
    Vanilla.PDF

    Vanilla.PDF

    Cross-platform SDK for creating and modifying PDF documents

    Vanilla.PDF is a modern, high-performance, open-source C++17 SDK designed for creating, editing, signing, and analyzing PDF documents across multiple platforms. It requires no external runtime dependencies, making it lightweight and ideal for embedding into desktop applications, servers, or automation pipelines. The SDK offers full cross-platform support including Windows, Linux, macOS, and Android, with builds available for major compilers and architectures. Vanilla.PDF supports advanced...
    Downloads: 3 This Week
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  • 19
    Google Highway

    Google Highway

    Performance-portable, length-agnostic SIMD with runtime dispatch

    Google Highway is a high-performance C++ library designed to provide portable SIMD (Single Instruction, Multiple Data) vectorization across multiple CPU architectures while maintaining predictable and efficient behavior. It abstracts low-level vector intrinsics into a consistent API that maps closely to hardware instructions, allowing developers to write high-performance code without relying heavily on compiler auto-vectorization. Highway enables the same source code to run across different...
    Downloads: 0 This Week
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  • 20
    TensorRT

    TensorRT

    C++ library for high performance inference on NVIDIA GPUs

    NVIDIA® TensorRT™ is an SDK for high-performance deep learning inference. It includes a deep learning inference optimizer and runtime that delivers low latency and high throughput for deep learning inference applications. TensorRT-based applications perform up to 40X faster than CPU-only platforms during inference. With TensorRT, you can optimize neural network models trained in all major frameworks, calibrate for lower precision with high accuracy, and deploy to hyperscale data centers,...
    Downloads: 23 This Week
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  • 21
    HUSTOJ

    HUSTOJ

    Popular Open Source Online Judge based on PHP/C++/MySQL/Linux

    ...In addition, please do not use the SHM file system in Docker, it will be unable to mount due to insufficient memory space The sandbox environment causes inexplicable runtime errors. The default location of script installation is /home/judge, where src is all source code, data is test data, etc directory is the configuration file of the judgment side, and the install directory is various tool scripts.
    Downloads: 1 This Week
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  • 22
    spdlog

    spdlog

    Fast C++ logging library

    spdlog is a header only library. Just copy the files under include to your build tree and use a C++11 compiler. It provides a python like formatting API using the bundled fmt lib. spdlog takes the "include what you need" approach, your code should include the features that actually needed. For example, if you only need rotating logger, you need to include "spdlog/sinks/rotating_file_sink.h". spdlog provides various log targets, which are, rotating log files, daily log files, console logging...
    Downloads: 8 This Week
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  • 23
    Nitro Modules

    Nitro Modules

    Insanely fast native C++, Swift or Kotlin modules

    Nitro is a React Native native-module system for building very fast C++, Swift, and Kotlin modules with statically compiled bindings to JSI. It is designed to reduce runtime overhead by generating type converters ahead of time instead of relying on dynamic lookups. The project consists of the core react-native-nitro-modules library and the optional nitrogen code generator for module authors. Developers define interfaces in TypeScript and implement the native behavior in C++, Swift, Kotlin,...
    Downloads: 2 This Week
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  • 24
    RenderDoc

    RenderDoc

    RenderDoc is a stand-alone graphics debugging tool

    RenderDoc is a free MIT licensed stand-alone graphics debugger that allows quick and easy single-frame capture and detailed introspection of any application using Vulkan, D3D11, OpenGL & OpenGL ES or D3D12 across Windows 7 - 10, Linux, Android, Stadia, or Nintendo Switch™. I work on RenderDoc myself and you can always contact me with any problems or comments. I'll respond to you directly and personally, and I'm used to helping people with private or NDA'd projects. RenderDoc is 100% open...
    Downloads: 14 This Week
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  • 25
    ReDex

    ReDex

    A bytecode optimizer for Android apps

    ReDex is an Android bytecode (dex) optimizer originally developed at Facebook. It provides a framework for reading, writing, and analyzing .dex files, and a set of optimization passes that use this framework to improve the bytecode. An APK optimized by ReDex should be smaller and faster than its source. Redex provides a framework for reading, writing, and analyzing .dex files, and a set of optimization passes that use this framework to improve the bytecode. An APK optimized by Redex should...
    Downloads: 2 This Week
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