Showing 7 open source projects for "dynamic modeling"

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  • 1
    SuperCollider

    SuperCollider

    Audio server, programming language, and IDE for sound synthesis

    SuperCollider is a platform for audio synthesis and algorithmic composition, used by musicians, artists, and researchers working with sound. It is free and open source software available for Windows, macOS, and Linux. scsynth, a real-time audio server, forms the core of the platform. It features 400+ unit generators (“UGens”) for analysis, synthesis, and processing. Its granularity allows the fluid combination of many known and unknown audio techniques, moving between additive and...
    Downloads: 1 This Week
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  • 2
    ChrysaLisp

    ChrysaLisp

    Parallel OS, with GUI, Terminal, OO Assembler, Class libraries

    ChrysaLisp is a 64-bit, MIMD, multi-CPU, multi-threaded, multi-core, multi-user parallel operating system with features such as a GUI, terminal, OO Assembler, class libraries, C-Script compiler, Lisp interpreter, debugger, profiler, vector font engine, and more. It supports MacOS, Windows, and Linux for x64, Riscv64, and Arm64 and eventually will move to bare metal. It also allows the modeling of various network topologies and the use of ChrysaLib hub nodes to join heterogeneous host networks. It has a virtual CPU instruction set and a powerful object and class system for the assembler and high-level languages. It has function-level dynamic binding and loading and a command terminal with a familiar interface for pipe-style command line applications. ...
    Downloads: 0 This Week
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  • 3
    TRANSIMS is an integrated system of travel forecasting tools for modeling regional transport systems. For more information, visit http://code.google.com/p/transims/
    Downloads: 3 This Week
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  • 4
    RKH - State Machine Framework

    RKH - State Machine Framework

    State machine framework for reactive embedded systems

    RKH is a generic, flexible, modular, highly portable, ANSI-C compliant, and open-source development tool for implementing hierarchical state machines based on modern state machine concepts. This modern techniques are used to give an abstract description of the dynamic behavior of a system in a substantial manner. The RKH not implements neither entire UML specs. nor entire Statechart specs. Instead, the RKH intention is to support just enough basic concepts of that powerful tools to facilitate the reactive-system modeling holding a solid, and efficient implementation. Broadly speaking, the RKH implementation has been designed from the ground up to be used in 8-bits platforms but can be easily adapted to 16 or 32-bits platforms.
    Downloads: 0 This Week
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  • 5
    Mangrove TDS Library

    Mangrove TDS Library

    A C++ Tool for the Fast Prototyping of Topological Data Structures

    The Mangrove Topological Data Structure (Mangrove TDS) Library is a C++ template tool for the fast prototyping of topological data structures under the same API: - generic representation of any topological data structure, i.e., mangrove; - extensible through dynamic plugins at run-time; - agnostic wrt the representation in use; - any representation is supported without restrictions; - dimension-independent and multi-platform; - efficient representations of...
    Downloads: 2 This Week
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  • 6
    Coronis SDK

    Coronis SDK

    Set of module for data processing of wireless device

    The goal is to create a leading “Set of software libraries for data processing of wireless device based on Coronis platform“. These libraries will run on all major platforms (embedded and desktop) and provide services for data processing through generic APIs. Keywords: Coronis, Wavenis, API, Plugin, Wireless, Waveport, Wavecard, Profile, Java, C, C++, C#
    Downloads: 0 This Week
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  • 7
    GuiObjects

    GuiObjects

    A C++ library to easily create GUI-editable objects

    ... - The objects can be displayed without knowledge of what exactly they are. - save/load/undo/etc. will be taken care of automatically. In addition, because this is a project I started to train in C++: - there will be no dynamic casting! (I hate them) - using c++0x (I want to learn - sorry!) I'm still working on implementing a ray tracing program with it, and maybe other tools as well
    Downloads: 0 This Week
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