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Tidal Cycles (or just Tidal for short) is software for making patterns with code, whether live coding music at algoraves or composing in the studio. It includes a simple and flexible notation for rhythmic sequences and an extensive library of patterning functions for combining and transforming them. This allows you to quickly create complex patterns from simple ingredients. By default, sound is made with the featureful SuperDirt synth/sampler, but you can control other synths using Open...
c++/java library for thread support and other useful stuff
...Currently zibaldone provides the following functionalities:
=> a class named "Thread" that (likewise what happens in Java) is to be inherited to create user thread.
=> event communications management between threads (designpattern observer)
=> socket support class (both PF_LOCAL and AF_INET on Linux, AF_INET on windows)
=> Serial port communication support class
=> Timer objects
=> Logging facilities
With zibaldone you can easily:
developing a c++ or java multithread application
connecting a thread to a socket
connecting a thread to a serial port
triggering an event to a timeout on a thread
Note: zibaldone offers an identical interface both for linux and windows. ...
An object oriented language for concurrent software development
...Language syntax is similar to C++/C# and Java. For proper documentation please read the diploma thesis (Only available in german yet).
Some of the goals to achieve:
- Embedding some design-patterns on language level (singleton, state-pattern)
- Implementation of a back-end for byte-code generation
- Extending the compiler with an optimization phase for optimizing byte-code
- Optimizing the interpreter to improve runtime performace.
- Implementation of a Hotspot-Compiler for translating byte-code to x86 machine-code for native execution...
boost::thread (and C++11 threads) extensions, e.g. active object
the C++ header-only library for multi-thread programs. Based on boost::thread from boost library (and in near future on C++11 threads) provides additional features, e.g. active object designpattern, queues, serial port with timeout.
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...Moved to github https://github.com/wgois/OIS keeping this repository open for legacy reasons]
Object Oriented Input System (OIS) is meant to be a cross platform, simple solution for using all kinds of Input Devices (Keyboards, Mice, Joysticks, etc) and feedback devices (e.g. force feedback). Written in C++ using Object Oriented Designpattern
Packaging of several commonly available open source libs with installers and selected designpattern implementations from journals such as Dr Dobb's, all using liberal LGPL and Boost licenses. Also intended to aid multi platform development.
The command pattern and chain of responsibility pattern lends itself elegantly for the implementation of the Thread Pool design. Wrap the method using the command object and submit it to the tread pool;there is no needd to change the existing source
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gmfMVC is a Model-View-Controller library built for the wxWidgets library. MVC is a designpattern that aids in the organization and implementation of windowed applications. gmfMVC is built within wxWidgets, so it is portable across many UI types.