Showing 3 open source projects for "attendance system using camera"

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  • 1
    Filament

    Filament

    Real-time physically based rendering engine for Android, iOS, and more

    Filament is a real-time physically-based renderer written in C++. It is mobile-first, but also multi-platform. We are very conscientious about keeping Filament small, fast to load, and focused on rendering. For example, Filament does not compile materials at run time. Instead, we provide a command line tool (matc) that does this offline. Filament is a physically based rendering (PBR) engine for Android. The goal of Filament is to offer a set of tools and APIs for Android developers that will...
    Downloads: 4 This Week
    Last Update:
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  • 2

    raspicam

    C++ library for controlling Raspberry Pi Camera (with/without OpenCV)

    This library allows to use the Raspberry Pi Camera. Main features: - Provides class RaspiCam for easy and full control of the camera - Provides class RaspiCam_Cv for easy control of the camera with OpenCV. - Easy compilation/installation using cmake. - No need to install development file of userland. Implementation is hidden. - Many examples
    Downloads: 7 This Week
    Last Update:
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  • 3

    TrollEditor

    Editor of virtual worlds.

    Troll enables creation and visualisation of complex environments. It is based on Ogre3D (graphics engine), Bullet (physics engine), PhysX (physics engine), OpenAL (3D sound and music), OpenCV (image analysis and camera model) and Boost (threading and python binding). It uses Python for scripting, as well as built in simple scripting language. Some features: - built in multiplayer - incorporating data from different sensors (IMU, AHRS, Razer Hydra) - image server/client - built in support for motion capture data analysis - path finding using data from physics engine (backwave propagation algorithm) - built in XML parser - graphical world editor - plugins system (C++)
    Downloads: 0 This Week
    Last Update:
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