A cross-platform c++ library which have basic console functions, like color changing, title changing, reading input, screen clearing, set cursor postion or check if any key is pressed.
TinyXML is a simple, small, minimal, C++ XML parser that can be easily integrating into other programs. It reads XML and creates C++ objects representing the XML document. The objects can be manipulated, changed, and saved again as XML.
*Please Note* that TinyXML development has stopped and all development has moved to TinyXML-2. TinyXML-2 is available at https://github.com/leethomason/tinyxml2
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Tunguska is a ternary computer emulator. The goal is to provide a relatively easy-to-use platform, reminiscent of an early PC, for people who want to experience and experiment with ternary computing hands-on.
Minerva is a multiplatform framework that provides a high level language to specify Augmented Reality applications in a very easy way, equivalent to Blender GameEngine. More info, please visit theminervaproject.wordpress.com
GLC_lib is a C++ library for high performance 3D application based on OpenGL and QT4 GUI. Some GLC_lib features : Supported file format : 3DS, OBJ, COLLADA, 3DXML, OFF, STL. Easy view manipulation, Level of detail, shaders...
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d-touch is a visual marker recognition system that enables the development of low-cost tangible user interfaces and mixed reality applications. d-touch supports markers that are both machine-readable and visually communicative to humans.
Lightfeather is a 3D engine for Linux, Mac OS X and Windows. It is designed to be easy to use but still take advantage of the features of modern graphics hardware.
The OpenCABIN library is fundamental software for large scale display systems like CAVEs, wall screens or tiled displays.
It is designed basically using with PC cluster systems.
It supports Linux, OpenGL, C or C++ language.
SupplyChain++ is a library coded with Qt in C++ which will allow you to easily create automated and multi-threaded Supply Chain structures composed of sets of Producers, Manufacturers and Consumers which operate on passed items.
The so3DTools aims to provide many different helper class, examples and tutorial in C++ for OGRE3D. It aims to make understand how to use some advanced features in OGRE 3D. It is LGPL. At 2011/03/28, the project contains 20 tutorials + Ogre.chm.
A JNI wrapper for pjsip. You can use this wrapper to develop Java applications using the pjsip library. At the moment only the pjsua API is implemented. If you would like to obtain a commercial license, or need customisations, please contact us.
Cca-forum unifies the Common Component Architecture tools and tutorial. It includes the CCA specifications, the Ccaffeine framework for HPC, and related tools. These support multilanguage scientific and parallel computing.
Based on boost.
Thread:mutex-condition queue and map,ACE style thread and Glib style thread pool, loop task.
Memory:memory pool.
COM:COM object invocation.
Language:compiler lexical and grammar analysis.
Network:epoll reactor.
This small classes proviede a DOM module for SGML/HTML-files for QT. I call it SGML-class because I only had a look on the "grammar" (SGML describes the "grammar" of HTML). Never the less this classes are made to easily handle HTML files.
Death Star is a 'multi-protocol stress testing' tool. Initially forked from LOIQ v0.3a, Death Star seeks to surpass LOIC and LOIQ in terms of performance, OS support and win.
A library supporting Text UI application development
A mini TUI library that helps build a TUI based application expected to be running in Linux/Unix environment.
This is a quite compact library which is implemented in C++, depending none but ncurses library.
Example code provided.