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Surge is the name of an advanced game engine--includes graphics, sound, physics, scripting, networking, and more. Surge is also the name for the first game for this engine, which will be based on a replacement until the Surge Engine becomes viable.
URBI: Universal Robotic Body Interface. URBI is a scripted command language used to control robots (AIBO, pioneer,...). It is a robot-independant API based on a client/server architecture. Liburbi C++/Java/Matlab are available here. Forum available at ht
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This project aims at writing a threaded, object-oriented and scriptable game engine targetting the .NET platform, using a mixture of c# or managed c++ ports of famous c/c++ components such as OGRE, CEGUI, Newton, Lua, Python, Audiere, OpenAL, etc...
osgField is a NodeKit library which provides universal animation mechanism and update event hierarchy to the OpenSceneGraph. With this NodeKit, you can make a built-in animations not only for transformation but also material, text and so on.
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YAXX is an XML extension to YACC, a well-known public-domain compiler-compiler. This extension allows a program of a YACC grammar to be automatically converted into an XML document.
Bookinex is an application designed to index your collection of books, it supports scanning of Barcodes to recognize ISB Numbers and querying web services to collect data.
Chordeus is yet another Chord Pro to PDF converter that creates nice looking guitar chord sheets. You can create single sheets or a whole songbook using the command line tool or a simple wizard-like GUI.
GLeffect! is a set of components that simplify writing OpenGL demos and applications. It includes OpenGL effect file (glfx), text rendering, scene loading (ase files) etc.
The Stakker project aims to develop Linux drivers and GUI CD management applications with a SQL backend for CD/DVD library/archiving boxes. The Dutch word "Stakker" means "poor blighter" (says babelfish) :-). Imation Stakka works, CD-300 not yet.
MARIE is a robotic development and integration environment focused on software reusability and exploitation of already available APIs and middlewares used in robotics. Its main purpose is to create a rapid-prototyping approach to robotics developments.
TurboSkin is an opensource skin library for Borland C++Builder VCL Components.
Makes it easy to create skinnable application without modifing sourcecode!
Support C++Builder5.0/6.0/2006 and TurboC++2006
Flogger - a Free Logger.
An easy to use and easy to customize logging library that works on a wide range of operating systems.
Write your log entries effortlessly and efficiently to the console, to a file, to a data base or to some other source.
Protoeditor is a small KDE text editor developed for debugging scripts interactively. The goal is to provide a simple editor supporting a variety of debuggers for different languages. Currently, it supports Perl and PHP.